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Project Alien Nightmares

02-28-2014, 05:52 AM
#1
Joined: Feb 2013
Posts: 299
Project Alien Nightmares

Name: Project Alien Nightmares (TBC)
Genre: Sci-Fi Horror
Release Date: TBD
Engine: Unity3D
Platforms: iOS & Android

Since releasing Dungeon Nightmares, I have been busy with 2 projects. I thought this one would be a good one to start talking about to get the community involved as much as possible while developing it

Features:
- It will be a sci-fi horror game inspired by Alien, Event Horizon and The Thing.
- Combat-less gameplay
- Stealth mechanics
- Light will be very important to the gameplay
- One Xenomorph creature roaming the levels
- Fully working Motion Tracker

I've had some experience in making a motion tracker replica which will be an important part of the game (minus the gyroscope implementation):


Anyway, here are a few work in progress images and video...

WIP screens:




Idle animation test:


Tech demo after 1-2 weeks of work:


Currently it is very early in development and I am still putting together a list of requirements but if you have played Dungeon Nightmares, you will get a good idea of how it will control and the level of horror I want to achieve.
02-28-2014, 07:55 AM
#2
Joined: Jul 2012
Posts: 7,513
Hoooooooooly cow kmonkey I love you! I hope with this one you can improve and put a bigger emphasis on hiding and sticking to the shadows.

Oh my gosh this is f*kin awesome

And the xenomorph won't just be a reskinned Mary I hope?

It's interesting because Alien: Isolation will be coming to consoles and PC soon

One last thing: the blips from the motion tracker should slower (like more time in between each blip)

Last edited by JCho133; 02-28-2014 at 08:01 AM.

02-28-2014, 08:11 AM
#3
Joined: Feb 2013
Posts: 299
Quote:
Originally Posted by JCho133 View Post
Hoooooooooly cow kmonkey I love you! I hope with this one you can improve and put a bigger emphasis on hiding and sticking to the shadows.

Oh my gosh this is f*kin awesome

And the xenomorph won't just be a reskinned Mary I hope?

It's interesting because Alien: Isolation will be coming to consoles and PC soon

One last thing: the blips from the motion tracker should slower (like more time in between each blip)
Hey JCho.. we meet again muahahah

Yeah its a new model (as seen in the gif) and fully textured. I am not the greatest modeller so will have to make do with what I can within budget

Alien Isolation is something I have my eye on and since I already made a motion tracker app over a year ago, I thought of revisiting this again. I had many people asking me to make a game out of it and I said no to all requests (mostly because it was not what I wanted and secondly, I was not good enough to make games at the time).

After working on Dungeon Nightmares, I am confident that I can finally produce a sci-fi horror game inspired by those movies mentioned above.

As for the blips, the topic about speed and pitch of sound will always be worked on and trust me... this always goes in circles everyone has their memory slightly different to what they remember in the movies I think I got it right in the App but in the game... it was simply dropped in there without too much work on the details.

If I can, the game will definitely focus on stealth a lot more and the light. The levels themselves will most likely be more hand crafted this time which means more details, more scenes and more timed scares. It will also make more sense considering it takes place on a ship.
02-28-2014, 08:11 AM
#4
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 1,399
I'd love to be part of the beta testing team again like I did for your first game (which I really like by the way). Looks great, reminds me of Alien 2
02-28-2014, 08:38 AM
#5
Joined: Feb 2013
Posts: 299
Quote:
Originally Posted by djstout View Post
I'd love to be part of the beta testing team again like I did for your first game (which I really like by the way). Looks great, reminds me of Alien 2
Of course the TA community are great and I had fun last time I did a beta test.

The beta will be a while away though for this one as this project has only just started up!
02-28-2014, 06:25 PM
#6
Joined: Feb 2010
Location: Hey you, the one with the face!
Posts: 233
Im a huge aliens fan, I hope you continue on with this project
02-28-2014, 10:09 PM
#7
Joined: Jul 2012
Posts: 7,513
I'm reluctant to say it..... But I volunteer to beta test again......... :'(

So do you plan on the alien doing some crazy lunges from ceilings and such? And death scenes where we see his double mouths up close?
03-01-2014, 05:32 AM
#8
Joined: Feb 2013
Posts: 299
Quote:
Originally Posted by socom39 View Post
Im a huge aliens fan, I hope you continue on with this project
I intend to, unless outside forces prevent me

Quote:
Originally Posted by JCho133 View Post
I'm reluctant to say it..... But I volunteer to beta test again......... :'(

So do you plan on the alien doing some crazy lunges from ceilings and such? And death scenes where we see his double mouths up close?
You don't have a choice.

As for lunges and stuff, it will all be decided on the overall pacing of the game I'm thinking
03-01-2014, 05:35 AM
#9
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 7,078
Oh. My. God. DO WANT!

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
03-02-2014, 07:37 AM
#10
Joined: Feb 2013
Posts: 299
Quote:
Originally Posted by metalcasket View Post
Oh. My. God. DO WANT!
glad to her you're excited for more scares

Theres a lot more to do before you can get your hands on it though!