OraiaRift - 3D hand-painted adventure title with lots of Action!

03-03-2014, 05:46 AM
#1
OraiaRift - 3D hand-painted adventure title with lots of Action!


Last edited by TheRoyalQuest; 03-17-2015 at 09:26 AM.
03-03-2014, 09:12 AM
#2
Whoah! For only one screenshot, I'm liking the looks of this game 👍 also really excited to see a gameplay video.

Last edited by geno11233; 03-03-2014 at 09:22 AM.

03-03-2014, 06:12 PM
#3
Kinda reminds me of oceanhorn
.
03-04-2014, 05:36 AM
#4
Hi @geno11233

Actually our game art and visual effects is a mix of inspiration of Zelda, Final Fantasy XII.

Heavily most of the game-play is built from ground, though some parts are inspired from above titles (Mostly outside the combat "Battle" mode)

We have focused heavily on touch screen controls thus we don't have any onscreen joysticks.
03-04-2014, 08:21 AM
#5
Looks great to me.
03-04-2014, 09:17 AM
#6
Quote:
Originally Posted by TheRoyalQuest View Post
Hi @geno11233

Actually our game art and visual effects is a mix of inspiration of Zelda, Final Fantasy XII.

Heavily most of the game-play is built from ground, though some parts are inspired from above titles (Mostly outside the combat "Battle" mode)

We have focused heavily on touch screen controls thus we don't have any onscreen joysticks.
Can we expect a gameplay video anytime soon?

If not could you explain a little more about the gameplay? Open world exploration? Combat?

Last edited by geno11233; 03-04-2014 at 10:08 AM.
03-05-2014, 12:58 AM
#7
Quote:
Originally Posted by geno11233 View Post
Can we expect a gameplay video anytime soon?

If not could you explain a little more about the gameplay? Open world exploration? Combat?
Sure, for game-play video, hopefully I can share something as soon as we have it ready, thus I expect it take from 4 to 8 weeks to share a video as we get closer to release.

So I'll go ahead and add up some details, the game world is actually an open world exploration mixture between cities and dungeons which includes lots of treasures and things to explore.

For combat, whenever the player sense an enemy, you'll enter the combat mode, which let's you control your primary hero, and your secondary hero will pop to help in.

You are equipped with lots of super powers, total of 11:
- 3 super powered items
- Each hero have 2 fixed super powers (Hero power and weapon power) and 2 changeable slots

as you move on all your special effects are upgradeable (Even the fixed ones)

The game combat is designed to have action and give you plenty of time to think (We want you to enjoy the action having your favorite cup of coffee), so each time you try to use a special power, the game will activate dream mode (all other players goes into slow motion expect your selected hero), at this time you can take your time and select which power you want to use, and then select who is your target for that power.

You have to keep in mind that activating dream mode will drain from your Shared Mana power.

The slow motion is inspired from Vagrant story in PS1 here: http://www.youtube.com/watch?feature...TaLg0mTc#t=312


Quote:
Originally Posted by farley2k View Post
Looks great to me.
Thank you!

Last edited by TheRoyalQuest; 03-05-2014 at 01:14 AM.
03-06-2014, 12:43 AM
#8
Did I forget to mention? To add to the fun, you'll have access for online PvP
03-06-2014, 12:56 AM
#9
[QUOTE=TheRoyalQuest;3154369]Sure, for game-play video, hopefully I can share something as soon as we have it ready, thus I expect it take from 4 to 8 weeks to share a video as we get closer to release.

So I'll go ahead and add up some details, the game world is actually an open world exploration mixture between cities and dungeons which includes lots of treasures and things to explore.

For combat, whenever the player sense an enemy, you'll enter the combat mode, which let's you control your primary hero, and your secondary hero will pop to help in.

You are equipped with lots of super powers, total of 11:
- 3 super powered items
- Each hero have 2 fixed super powers (Hero power and weapon power) and 2 changeable slots

as you move on all your special effects are upgradeable (Even the fixed ones)

The game combat is designed to have action and give you plenty of time to think (We want you to enjoy the action having your favorite cup of coffee), so each time you try to use a special power, the game will activate dream mode (all other players goes into slow motion expect your selected hero), at this time you can take your time and select which power you want to use, and then select who is your target for that power.

You have to keep in mind that activating dream mode will drain from your Shared Mana power.

The slow motion is inspired from Vagrant story in PS1 here: http://www.youtube.com/watch?feature...TaLg0mTc#t=312

This game sounds amazing!! Please upload more screens 😄😄👍
03-08-2014, 07:08 AM
#10
Quote:
Originally Posted by geno11233 View Post
Quote:
Originally Posted by TheRoyalQuest View Post
Sure, for game-play video, hopefully I can share something as soon as we have it ready, thus I expect it take from 4 to 8 weeks to share a video as we get closer to release.

So I'll go ahead and add up some details, the game world is actually an open world exploration mixture between cities and dungeons which includes lots of treasures and things to explore.

For combat, whenever the player sense an enemy, you'll enter the combat mode, which let's you control your primary hero, and your secondary hero will pop to help in.

You are equipped with lots of super powers, total of 11:
- 3 super powered items
- Each hero have 2 fixed super powers (Hero power and weapon power) and 2 changeable slots

as you move on all your special effects are upgradeable (Even the fixed ones)

The game combat is designed to have action and give you plenty of time to think (We want you to enjoy the action having your favorite cup of coffee), so each time you try to use a special power, the game will activate dream mode (all other players goes into slow motion expect your selected hero), at this time you can take your time and select which power you want to use, and then select who is your target for that power.

You have to keep in mind that activating dream mode will drain from your Shared Mana power.

The slow motion is inspired from Vagrant story in PS1 here: http://www.youtube.com/watch?feature...TaLg0mTc#t=312

This game sounds amazing!! Please upload more screens ������
Thank you, sure I'll share updates soon

Last edited by TheRoyalQuest; 03-09-2014 at 12:38 AM.