Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #1  
Old 03-03-2014, 09:28 PM
PeteOzzy PeteOzzy is offline
Senior Member
iPad 2, iOS 7.x
 
Join Date: Oct 2013
Location: Kent, England
Posts: 2,360
Default Cloud Breaker (by Axis Sivitz)


Reply With Quote
  #2  
Old 03-04-2014, 05:02 AM
Lazer Kat Lazer Kat is offline
Senior Member
 
Join Date: Sep 2013
Posts: 1,902
Default

Fun game...
But the timers throw me off.
How can they add a timer but not show it?

The graphics are neat, but really that's all it's doing.
It's added fun graphics to a game that needs a lot of work.
Reply With Quote
  #3  
Old 03-04-2014, 05:14 AM
cloudpuff cloudpuff is offline
Senior Member
iPad mini, iOS 7.x
 
Join Date: Sep 2013
Location: uk
Posts: 2,501
Default

Quote:
Originally Posted by Lazer Kat View Post
Fun game...
But the timers throw me off.
How can they add a timer but not show it?

The graphics are neat, but really that's all it's doing.
It's added fun graphics to a game that needs a lot of work.
I dloaded but not gonna even bother loading up if there's timers.
Reply With Quote
  #4  
Old 03-04-2014, 05:40 AM
PeteOzzy PeteOzzy is offline
Senior Member
iPad 2, iOS 7.x
 
Join Date: Oct 2013
Location: Kent, England
Posts: 2,360
Default

Quote:
Originally Posted by cloudpuff View Post
I dloaded but not gonna even bother loading up if there's timers.
Yeah it's a weird one, the timer system is very hidden as Lazer Kat says. It's a nice game but potentially over in a matter of minutes unless I've missed something. There could be an IAP unlock as I haven't spent much time but to be honest I keep making mistakes posting games recently that I wouldn't be surprised.
Reply With Quote
  #5  
Old 03-04-2014, 06:55 AM
Lazer Kat Lazer Kat is offline
Senior Member
 
Join Date: Sep 2013
Posts: 1,902
Default

Quote:
Originally Posted by cloudpuff View Post
I dloaded but not gonna even bother loading up if there's timers.
The timers are part of the game.
It isn't a freemium timer.
You have X amount of time (they don't tell you how much) to complete as many of the puzzles as possible. If you complete the puzzle in one move, it adds X amount of time to the clock (again, who knows how much).

It's worth checking out, I just hate that the timer isn't shown.

Quote:
Originally Posted by PeteOzzy View Post
Yeah it's a weird one, the timer system is very hidden as Lazer Kat says. It's a nice game but potentially over in a matter of minutes unless I've missed something. There could be an IAP unlock as I haven't spent much time but to be honest I keep making mistakes posting games recently that I wouldn't be surprised.
Don't be hard on yourself Pete. The games you start are always great. When I see a thread you started, I take the game seriously. That says a lot about the quality of the average thread you create.
This ones actually a really cool game, it just needs some work, IMO.

Last edited by Lazer Kat; 03-04-2014 at 08:47 AM..
Reply With Quote
  #6  
Old 03-04-2014, 01:15 PM
radicalbit radicalbit is offline
Junior Member
 
Join Date: Dec 2010
Posts: 15
Default

Hey, I'm the creator of the game. I really appreciate your comments, and I want to make the game as good as it possibly can be.

The game time is shown by the blocks counting down at the bottom of the screen. I agree that it's hard to notice. I'll definitely fix that in the first update.

Here's an explanation of the time system:

You start out with just 10 seconds on the clock, but every level you beat adds time. So, the better you do, the longer your game can go (kinda like Tetris).

You also get time bonuses for solving puzzles in one move. (Or, the bigger ones give bonuses for even 2 or 3 moves.)

And finally, you can complete stage challenges (like earning 8 stars) to earn a time bonus that activates every time you play again.

None of that involves IAP at all.

Last edited by radicalbit; 03-04-2014 at 01:27 PM..
Reply With Quote
  #7  
Old 03-04-2014, 05:35 PM
Lazer Kat Lazer Kat is offline
Senior Member
 
Join Date: Sep 2013
Posts: 1,902
Default

Quote:
Originally Posted by radicalbit View Post
Hey, I'm the creator of the game. I really appreciate your comments, and I want to make the game as good as it possibly can be.

The game time is shown by the blocks counting down at the bottom of the screen. I agree that it's hard to notice. I'll definitely fix that in the first update.

Here's an explanation of the time system:

You start out with just 10 seconds on the clock, but every level you beat adds time. So, the better you do, the longer your game can go (kinda like Tetris).

You also get time bonuses for solving puzzles in one move. (Or, the bigger ones give bonuses for even 2 or 3 moves.)

And finally, you can complete stage challenges (like earning 8 stars) to earn a time bonus that activates every time you play again.

None of that involves IAP at all.
Thanks for the explanation, sir.
I love the look ad the game.
It has a ton of charm.

I notice the timer system now, but I'm willing to bet very few people will notice it without being told...and the game doesn't tell you. I love the look of the timer system, but I think maybe it would be better if the blocks wet larger, and the block went from full to 3/4 to 1/2 to 1/4 to gone, so you could see 1/4 seconds as well.
I think that the timer system, and being able to easily read it, is very important for the player to know and understand.

Last edited by Lazer Kat; 03-04-2014 at 05:46 PM..
Reply With Quote
  #8  
Old 03-04-2014, 05:46 PM
PeteOzzy PeteOzzy is offline
Senior Member
iPad 2, iOS 7.x
 
Join Date: Oct 2013
Location: Kent, England
Posts: 2,360
Default

Ah, that makes a lot of sense now. Apologies for any unintended insults toward your game, I misunderstood something on the main menu - I saw a number that counted down every so often and assumed it was an energy bar of some kind. That will teach me to try games out at silly o'clock in the morning...

Anyway, the game is really nice for hectic matching sessions. The visuals are definitely a highlight for me. Hopefully this gets more attention - it definitely deserves more!
Reply With Quote
  #9  
Old 03-04-2014, 05:59 PM
cloudpuff cloudpuff is offline
Senior Member
iPad mini, iOS 7.x
 
Join Date: Sep 2013
Location: uk
Posts: 2,501
Default

Okey dokey, thank for explanations on the timers, I'll give it a shot.
Reply With Quote
  #10  
Old 03-04-2014, 08:04 PM
radicalbit radicalbit is offline
Junior Member
 
Join Date: Dec 2010
Posts: 15
Default

Yea, I definitely see where you guys are coming from.

I tried to go for a very minimalist look, but obviously I went too far in some places. I'm going to try to make the timer a lot more clear in the next version. Making it bigger is probably a good first step.

There is a timer for the number of times you can play (which regenerates). It's pretty generous though, and you can get unlimited plays for 3$. I think most people don't even hit the limit, and it's back full after an hour or so. That was my compromise for having the game be free.

Anyway, keep the suggestions coming! I'm hoping to submit an update sometime this week.
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent