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App description: The long awaited sequel to the award-winning platformer "Bloo Kid" is here!
After rescuing his girlfriend from the hands of the evil wizard, Bloo Kid and Pink Girl enjoy life with their newborn "Pink Kid". But then, a whole new adventure starts just out of the bloo...

Bloo Kid 2 is a classic 2D retro-style platformer experience with lovely designed pixel-graphics and a full chiptune soundtrack. Run, jump and swim your way through FIVE huge worlds with nine levels each. Master brutal bossfights and discover lots of secrets in the world of Bloo Kid 2.

Bloo Kid 2 features:
- five worlds with nine levels each
- handcrafted, colorful pixel-graphics
- a full chiptune soundtrack
- epic boss battles
- tons of secrets
- ultra-precise, reconfigurable controls
- online leaderboards via gamecenter

Bonus-Levels are coming via content-updates.
03-05-2014, 07:14 AM
#2
Joined: Oct 2013
Location: Norwich, England
Posts: 4,596
Loving the Kirby reference in screenshot 4!

https://pixelatedparadise.wordpress.com/ - Daily iOS Roundups and Multi-Platform Reviews.
Please note that I am not a moderator; I can't change thread titles, delete threads etc. I'm happy to help where I can but it's likely faster to contact a mod for assistance.

03-05-2014, 07:30 AM
#3
Joined: Jan 2011
Location: England
Posts: 10,680
Love it ! I think i read in the preview thread that you get a few levels free and then you can unlock the rest of the game for a single payment, sounds totally fair.

This looks great, the original Bloo Kid was good but i always hoped they did a more 'Mario' style game instead of a single screen game. Roll on 12am ! Instant download and i'll be paying to unlock the rest of the game for sure
03-05-2014, 07:33 AM
#4
Joined: Oct 2013
Location: Norwich, England
Posts: 4,596
Quote:
Originally Posted by psj3809 View Post
Love it ! I think i read in the preview thread that you get a few levels free and then you can unlock the rest of the game for a single payment, sounds totally fair.

This looks great, the original Bloo Kid was good but i always hoped they did a more 'Mario' style game instead of a single screen game. Roll on 12am ! Instant download and i'll be paying to unlock the rest of the game for sure
You and me both! I somehow missed the original but if it's anything like this then I'll be picking both of them up!

https://pixelatedparadise.wordpress.com/ - Daily iOS Roundups and Multi-Platform Reviews.
Please note that I am not a moderator; I can't change thread titles, delete threads etc. I'm happy to help where I can but it's likely faster to contact a mod for assistance.
03-05-2014, 07:37 AM
#5
Joined: Jan 2011
Location: England
Posts: 10,680
Quote:
Originally Posted by PeteOzzy View Post
You and me both! I somehow missed the original but if it's anything like this then I'll be picking both of them up!
The original was quite different, it was basically one screen (scrolled left and right a bit), it was more a 'single platformer' type of game. Well worth picking up, but this one seems to be much larger and expansive. Been looking forward to this one a while !
03-05-2014, 07:57 AM
#6
Joined: Sep 2013
Location: uk
Posts: 3,309
Quote:
Originally Posted by PeteOzzy View Post
You and me both! I somehow missed the original but if it's anything like this then I'll be picking both of them up!
Bloo kid is free at the moment btw.
03-05-2014, 07:59 AM
#7
Joined: Oct 2013
Location: Norwich, England
Posts: 4,596
Quote:
Originally Posted by cloudpuff View Post
Bloo kid is free at the moment btw.
Beautiful! Cheers

https://pixelatedparadise.wordpress.com/ - Daily iOS Roundups and Multi-Platform Reviews.
Please note that I am not a moderator; I can't change thread titles, delete threads etc. I'm happy to help where I can but it's likely faster to contact a mod for assistance.
03-05-2014, 08:07 AM
#8
Joined: Jan 2012
Posts: 881
It's pretty cool, unlike the original, this is a side scroller. I was kinda hoping it'd be more like "kid tripp" with the rage like difficulty though.
I'm more into games that progress in difficulty in other ways, rather than just throwing a ton of enemies into a level.. I would have loved to have seen some light puzzling elements, and difficult jumps, etc, but instead I get 50 peashooters shooting at me just as the difficulty starts to ramp up.
Still very nice though, I'm just not hugely into killing enemies.
People who love games like "super crate box" and other platformers will LOVE this.
I never enjoyed super crate box, despite the mass hysteria about it.
The pixel art is absolutely gorgeous, that alone almost makes me want to continue playing, but killing things is meh to me (I'm a girl..)
Ads are reasonable, at least they aren't there during gameplay, and paying to remove them is definitely fair.

Currently addicted to: Duet game, Threes, Tengami, Oquonie, Platforms Unlimited, Perloo, Wave Wave

Last edited by Snozberry; 03-05-2014 at 08:46 AM.
03-05-2014, 09:39 AM
#9
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,723
Glad to see a sequel to Bloo Kid. I will miss the single screen levels of the first game though... They made it feel more like an old arcade title.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
03-05-2014, 10:53 AM
#10
Joined: May 2011
Posts: 21
Hey guys!

Awesome to see that you already picked up the game and wrote about it here!
I am the creator of Bloo Kid 2 and its great to see that it gets recognized here on toucharcade!

I would like to comment some of your replies:

@psj3809
In fact, the game comes initially with three worlds. You can play them without paying. The "one-time-inapp-purchase" ($1.99) simply removes the ads. All content stays the same.

@cloudpuff
Yes, to celebrate the release (and as a promotion for part two ), I have turned Bloo Kid ONE free over the weekend.

@Snozberry
It is true that the amount of enemies is quite high in Bloo Kid 2 (like it was in part one). But this is not really to "fake difficulty", its the nature of the game. When you play for a while you will notice that you can "rush" through a level and hop over enemies all the time, which is quite fun =)
Plus, there ARE some sort of "light" puzzle elements in later levels. I just wanted it to start slowly, then it builds up difficulty through challenging level-passages later. Check the trailer to see what I mean (Great to hear that you like the art!)


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