Isn't it time to give this up now? No-one seems to be getting that by flat-out cloning another game you just look devoid of imagination, and indeed conscience. These pointless apps still keep coming up. If not caring what people think of you is what you're after, then I guess you're fine. Such is my comment.
While I'm sure you worked hard on this these clones are really annoying. I have to be negative towards anyone but by making these clones you are basically saying I just want to make a quick dollar and you don't really care about the App Store or game development in general. I would love to see apple ban all dev accounts that submitted flappy bird clones. In most cases these are the same people submitting all the other scam apps.
@Flappy_Queen: I pull out flappy queen from App Store. It would not go live.
No reason to pull something live but why not use your skills to make your next game something new/ different? It takes skills to make a game so you have that going for you use those skills for good. Good luck!
Your comparisons are inaccurate. I wouldn't call Duke Nukem 3D a clone of Doom, say, and I wouldn't call one smartphone a clone of another, and I wouldn't call dissimilar social networking sites clones of each other. They are clones of a concept, perhaps. But unique in themselves. Flappy Queen sets out to consciously copy another game, rather than a game style. Hence difference.
The success path is not copying a popular game which literally thousands of people, if my sources are correct, have copied before you. The success path is creating a popular game that everyone wants to copy. Which is more difficult. But cloning another title? I'd say that only throwing sacks of kittens against a wall would make a small indie developer less popular. So . . . make an original game that is fun or infuriating to play.
Anyway, it's good you pulled it and I hope to see what you come up with next.