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iPad: The Amazing Spiderman 2 (By Gameloft)

03-11-2014, 11:13 AM
#1
Joined: Apr 2009
Location: France
Posts: 3,532
The Amazing Spiderman 2 (By Gameloft)



Quote:
Gameloft presents the action-packed, open-world adventure for the highly anticipated The Amazing Spider-Man 2.

Web-sling through a free-roam Manhattan in the ultimate playground, as Spider-Man rushes to save New York City from the chaos of a disastrous crime wave. Combined with an original story inspired by the film, the stage is set for Spidey's greatest battle against film villains Electro and Green Goblin, as well as other iconic foes!

The Amazing Spider-Man 2 will release as a premium game on iPhone, iPad, iPod Touch, Android, Windows Phone, and feature phones in April 2014.
03-11-2014, 11:17 AM
#2
Joined: Jun 2013
Posts: 2,264
Damn, still need to play the first one which i picked in the first sale.

03-11-2014, 11:25 AM
#3
Joined: Sep 2011
Posts: 4,267
It looks the same as the other TASM, and that game wasn't very good.
03-11-2014, 11:30 AM
#4
Joined: May 2012
Location: USA
Posts: 2,086
Wonder if they're closing in on 2GB with this.

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03-11-2014, 11:42 AM
#5
Joined: Jul 2012
Posts: 319
Quote:
Originally Posted by VaroFN View Post
It looks the same as the other TASM, and that game wasn't very good.
I guess the key here would be just how much they improved on that game. I'm not on the camp of people who hate it - I personally thought it was a decent, occasionally rather good game - but even I have to recognize that there is a lot of room for improvement in it: more diverse missions and a more coherent storyline, a better fighting system, more collectibles (give us more alternate costumes), better voice acting... If they improve on these issues, I'll be one happy spiderling come April!
03-11-2014, 12:03 PM
#6
Joined: Jan 2012
Location: Philippines
Posts: 20,107
Quote:
Originally Posted by TheMerc View Post
I guess the key here would be just how much they improved on that game. I'm not on the camp of people who hate it - I personally thought it was a decent, occasionally rather good game - but even I have to recognize that there is a lot of room for improvement in it: more diverse missions and a more coherent storyline, a better fighting system, more collectibles (give us more alternate costumes), better voice acting... If they improve on these issues, I'll be one happy spiderling come April!
+1 to your post. The first one was ok, a bit lacking, but ok. I hope this second one improved on the first.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
03-11-2014, 01:02 PM
#7
Joined: May 2012
Location: USA
Posts: 6,712
I really do not dig those animations. Ugh.

The shame here is that Gameloft's spiderman games have a fantastic pedigree: anyone remember their 2010 linear brawler? It nailed everything without shoehorning in an open world. I'd rather go back to a linear, narrative and gameplay driven beat 'em up than go open world again and take that drastic drop in overall quality.

In other words, quality over quantity. I've always felt that the massive endeavors Gameloft attempts - The Dark Knight Rises, TASM 1, etc - tend to fall short because they throw a little of everything. Meanwhile, more focused, tightly delivered games that have an arguably smaller scope (Asphalt 8, the MC/NOVA series, even Wild Blood sans the IAP drivel) focus on one thing and do it well.

Draw distance is impressive, though.

Last edited by JBRUU; 03-11-2014 at 01:08 PM.
03-11-2014, 02:38 PM
#8
Joined: Nov 2013
Location: New Orleans, Louisiana
Posts: 1,690
iphone 4 users?
03-11-2014, 02:56 PM
#9
Joined: Nov 2012
Posts: 1,205
nothing new from copyloft...

Game center ID: ip4weather
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03-11-2014, 08:44 PM
#10
Hope it can run on iPhone 4 and up