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  #1  
Old 03-18-2014, 08:18 PM
RondoRocket RondoRocket is online now
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iPhone 3G, OS 4.x
 
Join Date: Jul 2011
Posts: 44
Default Platformer - Super Adventure Mega Quest

Hey everyone,

I've released a few smaller games in the past and decided to try something a little more ambitious. It's called Super Adventure Mega Quest. Were a team of two and we've been working on a platformer with an all new control scheme. No on-screen buttons just tap on the left side of the screen to change direction and tap on the right side to jump or double jump.

Another unique aspect of the game are the graphics. Every level starts off with 1 bit graphics and as you collect hearts the level will transition before your very eyes into 8 bit, 16 bit and HD graphics!

Finally, we have an awesome soundtrack by some top talent.

Here's a link to our siteif anyone is interested in more information: www.superadventuremegaquest.com

We would appreciate any feedback!

Thanks,
Matt

Video!

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Here's some images:

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Last edited by psj3809; 03-20-2014 at 03:32 AM.. Reason: Kickstarter spam removed
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  #2  
Old 03-19-2014, 07:11 PM
RondoRocket RondoRocket is online now
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Join Date: Jul 2011
Posts: 44
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Here's a video of the first level in action!

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  #3  
Old 03-25-2014, 01:17 AM
samqthegame samqthegame is offline
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iPhone 4, iOS 6.x
 
Join Date: Mar 2014
Location: Vancouver
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Wow can't thank you enough for the support! Our Kickstarter is going really well, and we'd love to have feedback from you guys.

Cheers!

-SAMQ team
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  #4  
Old 03-25-2014, 03:07 AM
MegalodonMatt MegalodonMatt is offline
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iPad 2, iOS 6.x
 
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Location: Vancouver, BC
Posts: 21
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Great to see another developer from Vancouver! We're currently working on a game as well (Across the Table - Hockey). How did you get Dan Mangan involved?
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  #5  
Old 03-26-2014, 02:41 AM
samqthegame samqthegame is offline
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Join Date: Mar 2014
Location: Vancouver
Posts: 3
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I'm one half of the musical duo Contra ([url]www.soundcloud.com/theofficialcontra[/url]) and we actually went to University together (me and Dan).
Recently he did the score for Simon Pegg's new film and got me to compose all the electronic music for the club scenes.
Afterwards I asked if he wanted to join my project and he loved it.
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