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  • Publisher: Ketchapp
  • Genre: Puzzle
  • Device: Universal
  • Size: 8.1 MB
  • Version: 2.0.4
  • Price: Free
  • Average User Rating: 2 (3)
App description: Inspired by Gabriele Cirulli game available on the web: http://gabrielecirulli.github.io/2048/

Join the numbers and get to the 2048 tile!

Swipe to move all tiles. When two tiles with the same number touch, they merge into one.

Get to the 2048 tile, and reach a high score!

mr_bez's comments:

So the copy of the rip off now has its own clone. The App Store is in danger of disappearing in a puff of greed and irony.

How long before we get a Flappy Threes?

Edit: for those that haven't realised, the web version of 2048 is here and works flawlessly and ad free on iOS devices:http://gabrielecirulli.github.io/2048/
I urge you to play that rather than download this.
03-19-2014, 06:06 PM
#2
Available on GitHub, so I don't think it's even by the dev of this Threes! clone.
http://gabrielecirulli.github.io/2048/

There's so many clones of 2048 on Android.
https://play.google.com/store/search?q=2048&c=apps

My friends on Facebook keep posting their high scores for this and I mention the original is Threes! and no one knows what I'm talking about...

03-19-2014, 06:16 PM
#3
Joined: Dec 2012
Posts: 1,919
I know. 2048 was even referenced in today's xkcd and I've seen colleagues playing it.
03-19-2014, 06:37 PM
#4
Joined: Mar 2014
Location: Montreal, QC
Posts: 9
It's weird how fast 2048 took off (even though Threes! did pretty well on the app store). I guess it goes to show how much presence Web games still have vs the mobile space.

Co-founder and Primary Developer at NAHCSgames.com.
Check out our first game #REALBIRD_REAL, a free download on the iTunes App Store.
03-19-2014, 07:02 PM
#5
Joined: Feb 2009
Posts: 2,513
i personally prefer this to threes - more space !

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03-19-2014, 07:06 PM
#6
Joined: Mar 2010
Location: Sweden
Posts: 1,335
If the dev is reading...Can't change the volume on iPad Air iOS 7.1, it's pretty much as loud as it gets (I know you can turn it off though).

The game at GitHub, is this using the same resources?

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03-19-2014, 10:12 PM
#7
The gameplay is obviously inspired by Threes!, but the rules aren't exactly the same. When you shift in Threes!, all blocks move one space in the direction swiped. In 2048, all blocks move until they hit a wall or a numbered block. This completely changed the strategy.

At the risk of being ostracized for saying it, while Threes! Is a more polished experience, I think I actually prefer this as well.

Last edited by eyeGamer; 03-19-2014 at 10:16 PM.
03-20-2014, 12:02 AM
#8
Quote:
Originally Posted by eyeGamer View Post
The gameplay is obviously inspired by Threes!, but the rules aren't exactly the same. When you shift in Threes!, all blocks move one space in the direction swiped. In 2048, all blocks move until they hit a wall or a numbered block. This completely changed the strategy.

At the risk of being ostracized for saying it, while Threes! Is a more polished experience, I think I actually prefer this as well.
Shifting until the block hits a wall was taken from 1024 and the dev notes it on the GitHub page. I also have quite a few clones on my Android and iPad to play when I get frustrated with Threes! since most of them play a lot easier.
03-20-2014, 09:58 PM
#9
Joined: Mar 2010
Posts: 394
I like this, but it has no volume control. Makes it hard to play when the volume is cranked way too high.
03-22-2014, 04:21 PM
#10
Joined: Jun 2010
Posts: 1,474
Does anyone know the history of this game's development? Given the outright similarity to Threes, was the original browser based version of this game created before Threes? I can't help but feel badly for the developer of Threes to see their work get cloned this way.

Given there are so many clones, is there a truly "official version" of 2048 that is the one created by Gabriele Cirulli?

Last edited by y2kmp3; 03-22-2014 at 04:26 PM.