David. // A Physics-Based Platforming Bossfighter!

03-24-2014, 06:43 PM
#1
David. // A Physics-Based Platforming Bossfighter!



Hi Touchers!

My name is Andrew Armstrong from Fermenter. We've just released my game, David, a physics-based platforming boss-fighter, on iOS, Windows and Mac.



http://www.fermentergames.com/david/



You play David, an awfully small abstracted chosen hero tossed into a blissfully simple world overrun by giant culminations of evil physics-beasts. As David, you are given a slingshot-esque gift that you will have to use to conquer your colossus foes. Hold, aim, and fling to attack (Angry Birds style!).

Think Limbo + Shadow of the Colossus + Angry Birds.

Features a 9-level campaign, a survival/arena/rpg mode, a secret basket-ball-pit minigame, and hats! (Additional levels and other content are in the works and will be released if I see a demand.)

Page of info goodies! http://www.fermentergames.com/david/
Trailer Video! https://vimeo.com/88035024
Press-kit! http://www.fermentergames.com/press-david





Release Date: Out Now!
Price: $2 (on sale for $1!)
Platforms: iOS, Windows, MacOSX
Where: DavidIsAGame.com (direct)

If you have any questions, don't hesitate to send em back to me. Reviews and feedback are super helpful!

Thanks so much. Cheers!
Andrew Armstrong
Lead Developer // FermenterGames.com

Last edited by Fermenter; 04-08-2014 at 02:47 AM. Reason: out on iOS now!
03-24-2014, 06:58 PM
#2
I'm playing the PC version and I'll say this, you guys are in for a treat. This game is so cool. I'm really enjoying the minimalist abstract visuals, but the gameplay is equally impressive. Given the description and mix of inspirations, I wasn't sure what to expect, but now that I've played, I definitely see the SotC and Angry Birds inspirations. (Limbo vibe is a bit vague)

The bosses are large angular masses of shapes, moving with oddly menacing animalistic behaviors. One is a lunging, almost bull-like enemy, another a flying cluster that hones in on you as you deftly evade it. The levels progress from simple arena style fights to more puzzle-like battles such as a fight with a shark like boss where you can't bring your weapon below the surface. Each fight has two modes: a normal mode and a hard mode where you only have one piece of health.

I can't wait to see what content is added in future updates, because the game is already solid and has so much potential for even more variety.

Definitely keep an eye on David.

Last edited by Bronxsta; 03-24-2014 at 07:00 PM.

03-24-2014, 07:09 PM
#3
Haha Touchers?

But wow, this looks fantastic! And Bronxstas imps show that's true
03-24-2014, 08:40 PM
#4
03-24-2014, 09:54 PM
#5
Quote:
Originally Posted by Fermenter View Post
Thanks dudes! It means a lot, for real.
I hope it's true, JCho133!
Heh heh, I guess I'll just have to see for myself!
03-24-2014, 09:59 PM
#6
Looks awesome!!! I can't wait!
03-25-2014, 05:51 AM
#7
Quote:
Originally Posted by Fermenter View Post
Hi Touchers!
Touchers haha

Quote:
Originally Posted by Fermenter View Post
Think Limbo + Shadow of the Colossus + Angry Birds.
Anything with Shadow of the Colossus in it gets my instant-buy

Quote:
Originally Posted by Fermenter View Post
Features a 9-level campaign, a survival/arena/rpg mode, a secret basket-ball-pit minigame, and hats!
Even more music to my ears, looking forward to this. Love the minimalist look and the SotC thing.
03-25-2014, 09:46 AM
#8
Thought it was a flash game on pc to try out for free. Well it's not, so i have to wait for the ios version to come out. Very interested and it could be even a day one buy.
Take your time...and i really hope you will have Gamecenter from the beginning. A few Devs made the mistake lately (imho) to release their games without, saying it's coming later (but wasn't).
03-26-2014, 12:56 AM
#9
Quote:
Originally Posted by coolpepper43 View Post
Looks awesome!!! I can't wait!
Thanks, mate!

Quote:
Originally Posted by TheFrost View Post
Touchers haha
Anything with Shadow of the Colossus in it gets my instant-buy
Even more music to my ears, looking forward to this. Love the minimalist look and the SotC thing.
Wowzah, I'm glad I've caught your interest. I like you, guy!

Quote:
Originally Posted by Qwertz555 View Post
Thought it was a flash game on pc to try out for free. Well it's not, so i have to wait for the ios version to come out. Very interested and it could be even a day one buy.
Take your time...and i really hope you will have Gamecenter from the beginning. A few Devs made the mistake lately (imho) to release their games without, saying it's coming later (but wasn't).
No free and no flash, but be on the lookout for a promo code soon!
Also, I'm not sure my game would benefit from GameCenter, honestly. Although there is an arena mode in which a highscore is kept, this game is meant to be almost completely introverted, with no distractions for outside parties (GameCenter in this case). The PC/Mac version DOES however include an extremely passive 3rd party leaderboard that works well with the flow of the game. Let me know what you think, and if you think David would in fact benefit from GameCenter.
03-26-2014, 02:42 AM
#10
Looks really cool, reminds me of some early Sega CD titles that worked a lot with early vector technology.

Best of luck!

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