Instantion - 2D Cloning puzzle platforming

04-07-2014, 01:25 AM
Instantion - 2D Cloning puzzle platforming

Hi everyone, I've been developing this game called Instantion as a hobby for over a year now. But it's finally ready for release! It recently passed Apple certification but I'm waiting till April 10th to try and spread the word.

Here's a short teaser trailer I did announcing the date:

If you've ever played The Swapper you'll feel very comfortable with the gameplay. If not, I've made a video that explains the basic game mechanics. It's narrated by this character Ivan.

Basically you have three seeds, this is your ammunition. Shoot seeds to spawn instances (clones). Each clone has a number that may be collected at anytime with the number icons.

I've made 50 levels with over 120 puzzles in them. Which you need to solve with the least amount of clones in the shortest time to get the best grade.

Instantion will be out April 10th on iOS and Android for $1.99. I'll be updating this thread throughout the week with a couple more videos. If you have any questions let me know!

Last edited by Finjitzu; 04-07-2014 at 01:28 AM.
04-07-2014, 01:28 AM
This looks amazing, The Swapper was a brilliant game. Looking forward to this, great job and good luck!

04-07-2014, 05:52 AM
I was lucky enough to get a pre-release code for this, and it's not hyperbole when I say this has quickly become one of my favorite puzzle platformers on IOS. I'm only on level 5 and it's already challenging and inventive. The controls are very responsive, the visuals are stylish, and gameplay wise, this is the closest you'll get to The Swapper on IOS. Gameplay and puzzles are that good

There's even some nice replay value: getting a better score (faster time, less clones killed), hard mode (limited clones par), permadeath mode

Last edited by Bronxsta; 04-07-2014 at 05:55 AM.
04-07-2014, 05:53 AM
Well that's some good news Bronxsty

Is there a narrative?

Last edited by JCho133; 04-07-2014 at 06:29 AM.
04-07-2014, 06:20 AM
Looks interesting. Looking forward to this Thursday. What made you decide on the near "monocolor" ?
04-07-2014, 09:29 AM
Originally Posted by JCho133 View Post
Is there a narrative?
Unfortunately, no. It's more of a level-based arcade game. I did try it though... Early versions did have different themed areas that you controlled dead clones, trying to find you master... Ivan your floating robot talked alot more. I was trying to make the player care about the clones...Had ideas for mini-games that had you playing childish games with your clones (hop-scotch, jump rope, pattie cake etc). But after some testing almost everyone thought I should cut it as it was interrupting the puzzle gameplay.

I'll be posting a 'cutting room floor' video next week probably. And I'll put in some early work of those ideas in it.

Originally Posted by Dazzlemi View Post
Looks interesting. Looking forward to this Thursday. What made you decide on the near "monocolor" ?
Just being a big fan of sci-fi, and in my 30s, I wanted something that was a little evil but cool. Pretty happy with the way it turned out. It's like Tron meets Lawnmower Man with hexigons.

Three days left! My press release got published last night so here's hoping for some coverage!


04-09-2014, 12:10 AM
Last video before release!

Pocket gamer had a news article on monday:

And this cool youtube 'lets play' preview from Imperfect Lion:

Pretty exciting! Getting pretty nervous about release. Hope nothing burns down. Taking Thursday (and maybe Friday) off of work, so I won't be sleeping tomorrow night :P

04-09-2014, 12:30 AM
Wow! This looks awesome! It's nice to read the word clone and it not referring to a knockoff. I will definitely keep my eye on this.
04-09-2014, 12:35 AM
simple is best!