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App description: Tank Battle: East Front 1943 is the third in the successful Tank Battle: East Front series of games for iPhone and iPad, a game of tactical combat on the Russian Front during 1943. Fight as the Germans or the Soviets in a series of ever more complex missions.

1943 was the year of the great tank battles of World War Two. The Soviet forces are no longer retreating and are now able to go head to head with the German panzers armies in open battle. The Germans, responding to their shock on facing the impressive Soviet T-34, field their super weapons with the Tiger Tank appearing in increasing numbers, and by June the deadly Panther Tank.

Missions vary from straightforward wipe out the enemy missions, to capture key objectives, to protect vital supply convoys. There is a whole range of missions to reflect the tactical complexity of warfare on the Eastern Front.

The game system is based on, and a major upgrade of, the successful game engine developed for Tank Battle: North Africa. Tank Battle East Front: 1941 and Tank Battle East Front: 1942 are already available from the App Store. More Tank Battle: East Front missions will follow with the release of Tank Battle: East Front 1944 and 1945 in the coming weeks.

Key Game Features:

High Definition World War Two Era Graphics.
Play as the Soviets in the 7 Mission First Strike learning campaign that ends with two in depth missions.
Play as the Germans in the 8 Mission Last Throw Campaign.
Play as the Soviets in the 8 Mission Evolution Campaign.
Play as either side in 2 pass and play two play two player missions.
47 different German units; 10.5cm leFH18, 15cm sFH18, 17cm K18, 20mm FlaK38, 37mm FlaK37, 50mm PaK38, 75mm LefK 16na, 88mm FlaK36, 88mm PaK43 41, Elefant, Flakvierling, Hummel, Ju87, Marder I, Marder IIa, Marder IId, Marder III, Marder IIIH, Marder IIIM, Nashorn, Nebelwerfer 41, Nebelwerfer 43, Panther, Panzer II Luchs, Panzer III Flamm, Panzer IIIL, Panzer IIIN, Panzer IVf2, Panzer IVH, Panzerschreck, Sdk.fz 7/2, Sdk.fz 7, Sdk.fz 10/4, Sdk.fz 222, Sdk.fz 232, Sdk.fz 233, Sdk.fz 250, Sdk.fz 251, Sig 33, Sig 38tm, StuG H42, StuG IIIf, StuG IIIg, Tiger I, Wespe, Wurfrahmen 40.
26 different Soviet units; 45mm Model 1937, 57mm Model 1943 ZIS2, 76mm Model 1942 ZIS3 Artillery, 76mm Model 1942 ZIS3 ATG, 85mm Model 1939, 122mm Model 1938, 152mm Model 1938, BA-10, BA-64, BM-13, IS-1, ISU-122, KV-1, KV-2, KV-8, KV-85, M3a1 Armoured Transport, OT-34, Shturmovik, SU-76, SU-85, SU-152, T-34/76 (1940), T-34/76 (1943), T70.
6 common units; Flamethrower, HMG, Infantry, Mechanized Infantry, Mortar, Supply Dump, Truck.
Hi-definition summer and winter terrain.
Four troop classes; Raw, Average, Veteran and Elite.
Other Game Features; Detailed Combat Analysis, Flank Attacks, Strategic Movement, indirect fire, mounting and dismounting from vehicles.
Hours of game play
Game Center Achievements and Leaderboards.
Universal App (Works on iPhone & iPad).

Find us on Facebook - facebook.com/huntedcow
Follow us on Twitter - @HuntedCow
Game Forum - forums.huntedcow.com/hexwar

Thank you for supporting our games!

© 2014 Hunted Cow Studios Ltd. © 2014 HexWar Ltd. All Rights Reserved.
04-23-2014, 10:24 AM
#2
Sure they're great games, but boy does Hunted Cow really milk this game engine. This is what, the 9th title not including demos?

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GameCenter: StriveMind

04-23-2014, 11:15 AM
#3
Quote:
Originally Posted by strivemind View Post
Sure they're great games, but boy does Hunted Cow really milk this game engine. This is what, the 9th title not including demos?
I think it's their way of adjusting to consumers. With so much hate towards IAP, instead of adding a bunch of IAP campaigns, they release each campaign as a separate game with links to each within the games. Also it helps highlight them in the App Store. I don't know this to be true, it's just my guess.

Being a fan of HC, I agree it's a bit of a questionable tactic. I hope it works for them.

I have two of the games in the series and they're great games.
04-23-2014, 11:41 AM
#4
Joined: Dec 2010
Location: Houston, TX
Posts: 9,407
I'm glad to see more Tank Battle material; but I agree there seems like a flood of it and despite what people say I can't help wondering if releasing IAP might have ultimately been more palatable. I really need to catch up on these. Great looking release.
04-23-2014, 12:09 PM
#5
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,723
Damn another one, need to catch up, lol
04-23-2014, 03:17 PM
#6
I've got a couple of the Tank games by Haunted Cow... but I haven't really had too much time to get into them. How different are they really, and is this one worth picking up if I've already got previous tank games? With so many TBS titles that look pretty similar (from the same dev), it's hard to tell... =o/

:;:CURRENT 'FAVORITES' FOLDER:;:
Repulze, Ravenmark: SOE, Cordy, Incoboto Mini, One Epic Knight, Cardinal Quest 2
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syntheticvoid
04-23-2014, 08:07 PM
#7
I had the first two, I think the engine works best for pre-gunpowder combat, oh, may be it is just me...

Statement: Star Wars has 2 characters with strange use of grammar: Yoda and HK-47. I pick HK-47 for it is meaner.

“Honestly, I was never terribly good at games.” - Finch (PoI S2E16)
04-24-2014, 12:38 AM
#8
Looks like Battle Isle on the famous Amiga500! 👌😊
04-24-2014, 07:48 AM
#9
Some more Lordz/Hexwar/Hunted Cow game news

- Tank Battle: East Front 1944 is in the final stages of play testing and should be available within 3-4 weeks. Look out for King Tigers!

- Musket & Sword: Peninsular War Battles, a new Napoleonic hex-based, turn-based war game series for iPhone, iPad and Apple Mac is nearing the final test phase.

Last edited by Lord Zimoa; 04-24-2014 at 08:08 AM.
04-24-2014, 10:17 AM
#10
Quote:
Originally Posted by undeadcow View Post
I'm glad to see more Tank Battle material; but I agree there seems like a flood of it and despite what people say I can't help wondering if releasing IAP might have ultimately been more palatable. I really need to catch up on these. Great looking release.
I used to just buy the IAP campaigns for Tank Battle and Tank Battle: North Africa because each update already included the campaign data and the overall size of the apps were acceptable.

With this new system of each campaign being its own app, I have to scrounge up 152MB per campaign, which is seriously making me pause in just hitting buy on all of them.

I am running out of space, and Apple keeps releasing those iOS updates also needing space...