★ TouchArcade needs your help. Click here to support us on Patreon.
App description: All Aboard! Can you run the control box of this busy train yard?

Reviews:

"Yardmaster does for trains what Flight Control did for planes and Harbor Master did for boats."

"All aboard! Great game! Super addictive. The kids mode is brilliant!"

"Excellent game play... Love it!"

"It is obvious that this game was made by train enthusiasts, the look and feel of everything surrounding the game is fantastic..."

Keep your wits about you and wrap your head around the serpentine track changes or face a train wreck!

Using the simplest of controls, your job is to direct the train engines back to their sheds. It's easy to learn, but hard to become a master. Match the train color to the shed color or else the mayhem and madness will begin!

You won't be able to resist the highly addictive gameplay, as well as trying to beat your high score!

Want to keep those junior yardmasters happy for hours? Try "Kids" mode to let the fun continue indefinitely!

Don't delay, hop aboard the latest iPhone sensation right now - destination: fun!

How to play:

Tap the railroad crossings to allow the trains to change tracks. Tap a train to pull the emergency brake, but watch out: those drivers get impatient!

As you prove your abilities, you will naturally be rewarded with more complex work. Be sure to avoid collisions, or you will be fired! If you need a coffee break, tap the pause button. Want to stoke that boiler? Tap the ffwd button.

Features:

Easy and fun solo gameplay
A quick tutorial takes you right into the action
Listen to your own music, with or without the delightful in-game sounds
High quality graphics
Share scores on Facebook

codito's comments:
Yardmaster brought to you by Codito Development Inc.

08-20-2009, 09:31 AM
#2
Joined: May 2009
Location: The Underworld
Posts: 9,230
looks interesting, but would love to see some video of it in action

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.

08-20-2009, 10:10 AM
#3
Joined: Jun 2009
Posts: 1,532
Hmm, how do you get the trains into the two middle slots?
08-20-2009, 10:10 AM
#4
Joined: Jun 2009
Posts: 10,963
As I'm a sucker for train games, I'll probably pick this one up.

My biggest concern is that the switches appear to be very non-train-like (it looks like you click the RXR signs and a crossover magically appears) which I'm not so thrilled with the thought of - Wild Wild Train handled this much better with switches that work like real life...

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
08-20-2009, 06:35 PM
#5
Joined: Jun 2009
Posts: 10,963
Initial Impressions

Meh.

This game has nice theme and sound, but gameplay is lacking.

You click on the signs to switch between junctions and crossovers, and try to get the trains to the right color tunnel.

If you send a train to the wrong tunnel, it sounds a horn and backs out, so you have to juggle trains going in both directions. There are two loops around the outside where you can stick trains you're not ready for yet, and you can click on a train to start/stop it.

One major problem is that it's easy to hit a switch/train when you're trying to click the other. Another is that the trains show a little dot over them that will be green if they have a correct path set in front, yellow if not, and red if it's about to collide... The problem is it can be easy to confuse those with the color of the trains, which happen to be red/yellow/green/blue...

The game is playable, it just doesn't feel much like trains. Nor is it anything like Flight Control or Harbor Master.

Oh, and I hate the way the trains move cookie-cutter around bends in the track, ugh. Doesn't affect gameplay, but ugh.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
08-20-2009, 06:38 PM
#6
Joined: Jul 2009
Location: Texas
Posts: 5,396
Quote:
Originally Posted by drelbs View Post
Meh.

This game has nice theme and sound, but gameplay is lacking.

You click on the signs to switch between junctions and crossovers, and try to get the trains to the right color tunnel.

If you send a train to the wrong tunnel, it sounds a horn and backs out, so you have to juggle trains going in both directions. There are two loops around the outside where you can stick trains you're not ready for yet, and you can click on a train to start/stop it.

One major problem is that it's easy to hit a switch/train when you're trying to click the other. Another is that the trains show a little dot over them that will be green if they have a correct path set in front, yellow if not, and red if it's about to collide... The problem is it can be easy to confuse those with the color of the trains, which happen to be red/yellow/green/blue...

The game is playable, it just doesn't feel much like trains. Nor is it anything like Flight Control or Harbor Master.

Oh, and I hate the way the trains move cookie-cutter around bends in the track, ugh. Doesn't affect gameplay, but ugh.
way to toftt, and thanks for your impressions

You can contact me @ Skyye06@gmail.com
08-21-2009, 12:20 AM
#7
Joined: Aug 2009
Posts: 196
It's version 1.0 :-)

Thanks for the feedback. We're working on these issues and more for the first update. And a YouTube video is coming soon too.
08-21-2009, 12:34 AM
#8
Joined: May 2009
Location: The Underworld
Posts: 9,230
cool, good to know

...and welcome to touch arcade, always good to have the dev chiming in on their game

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
08-21-2009, 12:40 AM
#9
Joined: Jun 2009
Posts: 877
Does anyone know how this compares to Railroad Madness?
08-21-2009, 08:11 AM
#10
Joined: Aug 2009
Posts: 196
Quote:
Originally Posted by Devilishly Good View Post
cool, good to know

...and welcome to touch arcade, always good to have the dev chiming in on their game
Thanks. We believe the best way to make better games is to listen to what people are saying and asking for!