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how many pipe scenes needed in a game?

05-13-2014, 02:57 AM
#1
Joined: May 2014
Posts: 133
how many pipe scenes needed in a game?

Hi I was wondering how many art scenes
Are needed in a game like flappy bird or the new queen bird as advertised on here?
05-13-2014, 04:09 AM
#2
Joined: Oct 2013
Posts: 99
About 15-16 I'd guess.

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05-13-2014, 05:56 AM
#3
Joined: May 2014
Posts: 133
Pipes

Quote:
Originally Posted by Xaron View Post
About 15-16 I'd guess.
Thanks explain please especially for how many pipe scenes
?
05-13-2014, 06:41 AM
#4
Joined: Aug 2013
Posts: 990
What do you mean by art scenes?

But I assume the tubes are made by tiling. So you just need 2 pieces to make a tube of any length.

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05-13-2014, 06:45 AM
#5
Joined: May 2014
Posts: 133
Quote:
Originally Posted by Destined View Post
What do you mean by art scenes?

But I assume the tubes are made by tiling. So you just need 2 pieces to make a tube of any length.
Well the pipes vary a lot like some scenes are 5 or 6 pipes together and single ones different lengths
05-13-2014, 06:50 AM
#6
Joined: Aug 2013
Posts: 990
Quote:
Originally Posted by Planetman View Post
Well the pipes vary a lot like some scenes are 5 or 6 pipes together and single ones different lengths
Yeah so you just tile the image up to the required length and then put the end bit on. Easy.

Please follow me on twitter @JamesDestined I post lots of development from both my game creation and professional development.
Time to measure - Brain challenge https://itunes.apple.com/us/app/time...820864672?mt=8
The light box, can you solve it (free) (on google play too)
https://itunes.apple.com/us/app/the-...6300?ls=1&mt=8
05-13-2014, 09:59 AM
#7
Joined: May 2014
Posts: 133
overlap

Quote:
Originally Posted by Destined View Post
Yeah so you just tile the image up to the required length and then put the end bit on. Easy.
You mean do one big artwork and overlap to make different scenes?
05-13-2014, 10:02 AM
#8
Joined: Oct 2013
Posts: 99
Uh oh... Well you have a scrolling background that just repeats over and over and then you have a pipe image which you just display in different height levels onto the screen. That's it. No scenes, no whatever, just one background image, one layer above for parallax scrolling and then just two images for upper and lower pipes which you just paint over and over again.

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