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iPhone: ClockRocket's AstroBlast is available NOW! ($0.99)

08-24-2009, 10:35 AM
#1
Joined: Jul 2009
Posts: 75
ClockRocket's AstroBlast is available NOW! ($0.99)

DRAW! - FLY! - SHOOT!



Buy it now!

Or try it for free!

(Buy the full version for UNLIMITED PLAY!)

Take command of a deadly, nimble space-fighter in Clock*Rocket games' arcade shooting extravaganza: "ASTROBLAST!"

Soar through a churning field of asteroids with a simple tap-and-draw interface. Tap the screen to fire, blasting the asteroids to oblivion with a swiveling laser turret.

Draw your course through ammunition gems to recharge your turret.
And be ready for combat against alien space-fighters!







Version 1.0 Features:

- Simple tap-and-drag spaceflight controls!
- Even simpler tap-to-fire blaster controls!
- Sound and music options: listen to iTunes while you play!
- Endless survival-mode gameplay.
- Achevement ranks for total asteroids cleared.

Keywords: game, arcade, asteroid, space, shooter

Languages: English

Requirements: iPhone operating system version 2.2.1 or later.

Check out Deadshot!
Check out Dreadmill!
www.clockrocket.com

Last edited by DaveMc99; 08-24-2009 at 12:09 PM.
08-24-2009, 10:37 AM
#2
Joined: May 2009
Location: The Underworld
Posts: 9,230
I have one question on the aiming...do you have to precisely position your ship to be pointed at a target to shoot it? Or will the ship automatically fire on targets in range in front of it?

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.

08-24-2009, 10:59 AM
#3
Joined: Jun 2009
Posts: 877
I like this game, but I really would like global leaderboards. Are they going to be added in an update?
08-24-2009, 11:22 AM
#4
Joined: Jul 2009
Posts: 75
Quote:
Originally Posted by Devilishly Good View Post
I have one question on the aiming...do you have to precisely position your ship to be pointed at a target to shoot it? Or will the ship automatically fire on targets in range in front of it?
You tap in the direction you want to fire... it does not have to be where your ship is headed.

Quote:
Originally Posted by Indiania View Post
I like this game, but I really would like global leaderboards. Are they going to be added in an update?
That is a GREAT idea! It depends on how well this version does.

Our high score is 15,340... can anyone beat that?

We'd welcome any and all feedback on this, thanks!
08-24-2009, 11:24 AM
#5
Joined: May 2009
Location: The Underworld
Posts: 9,230
you might want to check into openfeint...I think it may be free for indie devs? it could be a good way to implement global hi scores

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
08-24-2009, 11:35 AM
#6
Joined: Jun 2009
Posts: 877
Quote:
Originally Posted by Devilishly Good View Post
you might want to check into openfeint...I think it may be free for indie devs? it could be a good way to implement global hi scores
I vote for OpenFeint too. It's the most user friendly one I have used. I like how it keeps track of all your games that use that service on one page- very handy.
08-24-2009, 12:07 PM
#7
Joined: Jul 2009
Location: Slovakia
Posts: 700
Send a message via ICQ to JCik68 Send a message via Skype™ to JCik68
Quote:
Originally Posted by Devilishly Good View Post
you might want to check into openfeint...I think it may be free for indie devs? it could be a good way to implement global hi scores
+1... and it should be free for indies

Add me @ Gamecenter - JCik#68
08-24-2009, 12:10 PM
#8
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761