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Digit Defenders v1.0.1

08-25-2009, 12:38 PM
#1
Joined: Feb 2009
Posts: 47
Digit Defenders v1.0.1

Hi,

I've submitted an update to Digit Defenders (release thread in iPhone Game forum), with the following updates:

1. Various gameplay improvements.
2. Level descriptions added to each level, short help text explaining each level content
3. Visual feedback on half-solved quadratic equations
4. Improvements to the sound engine

If you have any other suggestions or feedback, please contact me, I would love to hear how you like the game...and especially how the young kids react to the child-friendly levels.

Thanks
Ryan
R.Cloud Software

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
08-25-2009, 06:09 PM
#2
Joined: Aug 2009
Location: California
Posts: 3
good for kids

This would be good for kids, a neat way to teach them advanced math!

08-26-2009, 02:36 PM
#3
Joined: Feb 2009
Posts: 47
We're hoping to do just that.

Additionally, a Free lite version is in the workx. Stay tuned for that release within the next couple weeks (pending apple's ever-growing approval time). I'm seeing about an average of 14 days now. How about others...are you guys seeing about the same?

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
08-26-2009, 09:26 PM
#4
Joined: Aug 2009
Posts: 4
networked high score table

would love a global high score table. i think kids would like to see how they rank with other kids (particularly in their age range).
08-27-2009, 12:32 PM
#5
Joined: Feb 2009
Posts: 47
That is also a feature we've have on "the list." I think as soon as we get the infrastructure to support this, we'll have a bunch of other server-based features.

Also, we've considered using Open Feint. I'd love to hear other poeple's experience with open feint, both from a user, and a developer perspective.

thanks
ryan

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
08-28-2009, 02:41 PM
#6
Joined: Aug 2009
Posts: 4
how long should high scores stay globally?

Just wondering how long high scores should stay on the global high score table. What do people think? What if scores stay up a maximum of a week before being expired and removed?
08-28-2009, 09:07 PM
#7
Joined: Feb 2009
Posts: 47
Quote:
Originally Posted by cilibrar View Post
Just wondering how long high scores should stay on the global high score table. What do people think? What if scores stay up a maximum of a week before being expired and removed?
I like how besiegement does it. There's a daily, weekly, and monthly table... It allows you to have a feeling of accomplishment, no matter how late you are to the game.

Has anyone seen a better implementation? And what about Open Feint...how is it handled there?

Thanks
Ryan

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
08-28-2009, 09:18 PM
#8
Joined: Aug 2009
Posts: 4
Quote:
Originally Posted by rcloudsoftware View Post
I like how besiegement does it. There's a daily, weekly, and monthly table...
I was gonna suggest something like this too. I would also add 'All time'.
08-29-2009, 07:17 PM
#9
Joined: Aug 2009
Posts: 5
Quote:
Originally Posted by rcloudsoftware View Post
Also, we've considered using Open Feint. I'd love to hear other poeple's experience with open feint, both from a user, and a developer perspective.
My experience with Feint is that it is pretty awesome. I hope more game developers adopt it as a platform.
09-04-2009, 07:34 PM
#10
Joined: Feb 2009
Posts: 47
This has just been approved, and it's on sale too this weekend...so it's a great chance to buy at a temporarily reduced rate. buy up while it's cheap!

Thanks
R.

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com