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#101
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have you been to the crypt in giants thumb yet? im havin problems |
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#102
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It has nothing to do with finishing the game but does have to do with getting a nicer weapon from Martelius but I think I snuck one extra castek into the game just in case. : ) I never thought it would be needed until now. And I don't remember where I snuck it. Last edited by Catacomber; 08-31-2009 at 09:25 PM.. |
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#103
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Cata you said dookh village had a heavy weapon trainer that trains to 80, there is no-one there htat trains it, only a heavy armour trainer.
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#104
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Lol, I was going by Tux1212's list. I notice now he lists it but did not put in a level. I will take a look. You have to remember I made this game a little tiny bit ago and some things are not fresh in my mind. To find the trainers would require hours. I remember a lot, even about the Quest and Ice and Fire, because I wrote the quests and coded a lot, but don't remember everything. Am not a computer, lol. : ) Although it would be nice. The editor requires that you search each square to find something. ! I have a wonderful memory but not 100%. Sometimes when I answer your questions, I have to search....... a long time...happily doing that.
Last edited by Catacomber; 08-31-2009 at 10:20 PM.. |
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#105
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How do you get key number 2 in argimons dungeon, i tried all the switch combos... also the flags click when i click em but i cant figure it out! Its the one with the 3 switches
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#106
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Got it thanks to your website cat
Last edited by falloutmike; 08-31-2009 at 10:05 PM.. |
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#107
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For key 2: you have to do the switches in a certain order. The last switch to throw down is the north one. The first one is the west one. That should help. : ) The flags are the colors of the Czech flag in honor of Argimon, Martelius and Broono. Blue, white and red. |
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#108
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Alright thanks, killed norbert now time for the 13 lever on... I google what you said and still can't figure it out, oh boy XD |
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#109
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So you made me do all that work? Smiling. I don't mind. It was fun to make the game. It should be fun to play it. : ) Sometimes you need a little help.
Some of the gameplay in the HOL series, like the cracks in the walls, comes from Redshift's prior game of Legacy. They decided not to include the crackable walls in the Quest but us Legacy players missed them. Legacy was for the palm and pocketpc. Playing that game was the first time in my life I lived in a forum for help. There was one point I'd thought I'd cry cause I couldn't get an area with revolving holes. If you stepped on the wrong hole, you sank back to the beginning. (That's revived also somewhere in one of our expansions, but the holes don't revolve. : ) So I am very attuned (did I spell that right) to needing help. : ) Last edited by Catacomber; 08-31-2009 at 10:22 PM.. |
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#110
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![]() if you need help as a last resort, you can PM me. only as a last resort. |
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