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  #1  
Old 06-26-2014, 02:39 PM
Cebollo Cebollo is offline
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iPad (3rd Gen), iOS 7.x
 
Join Date: Nov 2012
Posts: 12
Default Swords of Anima, tactical RPG

Im happy to share with you Swords of Anima, a fantasy tactical turn based role-playing game.









Featuring:

- 8 playable classes and more than 30 unique characters.
- Deep combat system: skills, auras, magic, battle stances...
- Optional challenges to unlock secrets.
- Upgrade your weapons and armors in the Forge.
- A compelling story.
- No in-app purchases.

Trailer:


Low bandwidth Version | Pop Up


Contact:

Website: www.swordsofanima.com
Twitter: @swordsofanima
Facebook: www.facebook.com/swordsofanima

Last edited by Cebollo; 08-02-2014 at 11:31 AM..
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  #2  
Old 06-26-2014, 02:50 PM
jgainsbrugh jgainsbrugh is offline
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Looks really great! Excellent work. Any idea for a release date? It seems fairly complete.
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  #3  
Old 06-26-2014, 04:56 PM
undeadcow undeadcow is offline
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Sign me up, this looks promising...
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  #4  
Old 06-27-2014, 12:41 AM
Nullzone Nullzone is offline
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Location: Europe, CET
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This does look interesting indeed, subscribed.
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  #5  
Old 06-27-2014, 11:04 AM
Cebollo Cebollo is offline
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Quote:
Originally Posted by jgainsbrugh View Post
Looks really great! Excellent work. Any idea for a release date? It seems fairly complete.
We are planning to publish it in September.

These days we are giving more information about the differents classes of the game in our facebook and twitter channel. Please check it out

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  #6  
Old 06-27-2014, 11:08 AM
gemineye62 gemineye62 is offline
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Join Date: Feb 2010
Posts: 298
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Hello,

Can you use the terrain to your advantage?
Eg. Fire a spell to hit a target on the other side of a rock or do more
damage from a higher elevation?

Or perhaps tall grass or deep water which limits the movement of certain units?

Thanks
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  #7  
Old 06-27-2014, 12:56 PM
nkarafo nkarafo is offline
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Join Date: Mar 2011
Posts: 374
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Is it like Fire Emblem ? if yes, it's day one purchase!
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  #8  
Old 06-27-2014, 01:50 PM
Temjin Temjin is offline
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iPod Touch (5th Gen), iOS 7.x
 
Join Date: Jun 2014
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Hey,

I'm the lead artist of the game (character designs, illustrations, interface, texture work...) nice to hear you like what you see

gemineye62, terrain does not affect movement, but trees or rocks may block vision to ranged units.

nkarafo, we are a very small team, but all great fans of many tactics games, so yes, Fire Emblem was an inspiration. I really like games like Jean D'Arc (PSP), Final Fantasy Tactics, Advance Wars, X-Com...

We will update with some gameplay videos soon, so you can check how the game works
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  #9  
Old 06-27-2014, 02:32 PM
nkarafo nkarafo is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Temjin View Post
Hey,

I'm the lead artist of the game (character designs, illustrations, interface, texture work...) nice to hear you like what you see

gemineye62, terrain does not affect movement, but trees or rocks may block vision to ranged units.

nkarafo, we are a very small team, but all great fans of many tactics games, so yes, Fire Emblem was an inspiration. I really like games like Jean D'Arc (PSP), Final Fantasy Tactics, Advance Wars, X-Com...

We will update with some gameplay videos soon, so you can check how the game works
Great! Can't wait for updates and gameplay videos!
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  #10  
Old 07-01-2014, 04:21 PM
Cebollo Cebollo is offline
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iPad (3rd Gen), iOS 7.x
 
Join Date: Nov 2012
Posts: 12
Default Missions

We want to show you how missions work in the game.

From Adastrea to the Islands of Fog, you will face relentless pirate Berserkers, spooky Custodians from Khoda and the savage Gerspent battlemaidens. Swords of Anima offers a great variety of missions in different scenarios through the Campaign:

- Conquer: defeat all enemies in the map.
- Night raids: attack the enemy camp under the moonlight.
- Last man standing: survive against endless waves of attacking foes.
- Sieges: breach through the enemy lines to get to the castle doors.
- Boarding party: defend your ship in a battle over the sea.
- Ambush: capture the enemy VIP leader before he escapes.
- Bodyguarding: escort an ally character to the destination point.
- Help captives: set free your allies from a dungeon before its too late.





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