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Reflections of indie development years later - insight on what might help

07-14-2014, 04:20 PM
Joined: Oct 2011
Location: Toronto/Vancouver
Posts: 271
Reflections of indie development years later - insight on what might help


I did an interview recently on the current situation of my company. I was candid and laid some wisdom out. You may have already read these types of points. But I can tell you from the standpoint of experience what happened, what we did, tried, won and lost.

07-15-2014, 07:10 PM
Joined: Apr 2012
Posts: 13
Nice article, thanks for telling your story. To give up entirely , I'm not sure is the best out but having a life and family takes precedence. There are always new venues out there like the windows phone...iOS is incredibly competitive in one touch games. I've made an income but sometimes ponder at quitting, I'm also able to work odd jobs plus have a huge project I'm working on

07-15-2014, 10:22 PM
Joined: Aug 2013
Posts: 1,064
Thanks for posting.

Please follow me on twitter @JamesDestined I post lots of development from both my game creation and professional development.
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07-23-2014, 03:08 PM
Joined: Jul 2014
Location: Toronto, Canada
Posts: 34
Thanks for posting, was a great read.
07-28-2014, 08:52 AM
Interesting insights! Thanks
07-28-2014, 10:19 AM
Joined: May 2009
Location: Europe
Posts: 222
Great post, good luck for the future!

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08-05-2014, 10:02 AM
Joined: Mar 2014
Location: UK
Posts: 168
I've been around the block with a similar experience. Best thing is to let go of the past in order to move on. For me that is moving on to the next project, I just love developing games...physics based ones so perhaps that is the fascination which keeps me coming back for more?

Once you hit rock bottom there's only one way to go