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Old 07-14-2014, 05:20 PM
HTWGames HTWGames is offline
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iPad 2
Join Date: Oct 2011
Location: Toronto/Vancouver
Posts: 267
Default Reflections of indie development years later - insight on what might help

I did an interview recently on the current situation of my company. I was candid and laid some wisdom out. You may have already read these types of points. But I can tell you from the standpoint of experience what happened, what we did, tried, won and lost.

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Old 07-15-2014, 08:10 PM
Ebreeze Ebreeze is offline
Junior Member
Join Date: Apr 2012
Posts: 13

Nice article, thanks for telling your story. To give up entirely , I'm not sure is the best out but having a life and family takes precedence. There are always new venues out there like the windows phone...iOS is incredibly competitive in one touch games. I've made an income but sometimes ponder at quitting, I'm also able to work odd jobs plus have a huge project I'm working on
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Old 07-15-2014, 11:22 PM
Destined Destined is offline
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iPhone 5, iOS 6.x
Join Date: Aug 2013
Posts: 901

Thanks for posting.
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Old 07-23-2014, 04:08 PM
joew joew is offline
iPad mini, iOS 7.x
Join Date: Jul 2014
Location: Toronto, Canada
Posts: 34

Thanks for posting, was a great read.
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Old 07-28-2014, 09:52 AM
BitStern BitStern is offline
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Join Date: Jul 2014
Posts: 162

Interesting insights! Thanks
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Old 07-28-2014, 11:19 AM
Yixian Yixian is offline
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iPhone 3G, OS 3.x
Join Date: May 2009
Location: Europe
Posts: 222

Great post, good luck for the future!
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Old 08-05-2014, 11:02 AM
Xammond Xammond is offline
iPad Air
Join Date: Mar 2014
Location: UK
Posts: 99

I've been around the block with a similar experience. Best thing is to let go of the past in order to move on. For me that is moving on to the next project, I just love developing games...physics based ones so perhaps that is the fascination which keeps me coming back for more?

Once you hit rock bottom there's only one way to go
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