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App description: * Not recommended for iPad 2 or original iPad Mini *

"Battle Fleet 2 stacks up very nicely." 8/10 - Pocket Gamer
"Overall, this is a great app" 4.5/5 - AppAdvice
"I could get on board with this" - Rock, Paper, Shotgun
"Naval Combat Simulator with Depth" - IGM
"Battle Fleet 2 is a boat load of fun." 80/100 - Mouse n Joypad

Welcome Admiral! Your mission is to select a fleet of warships, arm them by selecting their weapons, assign captains and destroy the enemy fleet. You'll have complete control of this mission, all the way down to what angle and how much power should be put into each shot. Battle Fleet 2 is at your command, Admiral!

Battle Fleet 2 is the radically improved sequel to the original and has kept the Worms / Scorched Earth style angle+power mechanic, but now features full 3D modeling of terrain, ships, and ship hit locations. Hit the the engines and cripple the enemy's maneuverability, or aim for the command center and disable the ship for an entire turn. Ships are more realistic in which weapon compliments they can carry, and ship control is more intuitive. Battle Fleet 2 also now features Fog of War, allowing for stealth tactics and surprise attacks to be a viable strategy as well as adding the importance of using ships and aircraft for recon as well as attacks. With a full featured campaign and a variety of single play scenarios, Battle Fleet 2 will keep even the saltiest of sea-dogs satisfied.

Feature List
- Build your fleet from 7 different ship classes each with different hardpoint locations for mounting different weapons, different mobility, and different hit locations.
- Use small caliber guns to pinpoint your shot and switch to devastating salvo mode, forcing all available guns to fire at the same location.
- Equip your ships with a wide variety of weapons including AA guns, torpedoes, and different caliber naval artillery.
- Utilize or neutralize bombers and recon planes launched from island bases, aircraft carriers, or cruisers.
- Assign captains to each ship to determine the ship's turn order
- Play the strategic campaign mode, random skirmish mode, full cross platform multiplayer, or even hotseat multiplayer.
- Use recon to clear Fog of War and defeat enemy ground based airfields and coastal artillery.
- Deploy Strategic Command Cards to surprise your enemies with special actions like deploying mines, sabotage, enhanced aiming, airstrikes and more!
- Battle Fleet 2 features full 3D models of WW2 era ships.

View the trailer and find out more at http://www.BattleFleetGame.com
07-16-2014, 05:11 AM
Joined: Nov 2008
Location: In the middle of nowhere
Posts: 1,218
Send a message via Skype™ to Mythbuster
Great! Day one purchase!

iPad Pro 2 | iPad Pro 10,5 | iPhone X

I reject your reality and substitute my own.

07-16-2014, 05:14 AM
Joined: Apr 2014
Location: 1 mile away from your location
Posts: 586
If you are a fan of"World of Tanks Blitz", you would love this one more, although this one is iPad only, the thing is, you need to build your own ship. With the price of $5.99, I can't say it's a insta-buy for me, but by looking at the screenshots itself then make me want to hit the buy button

iOS Games,Apps,hacks | There are so many haters here!
07-16-2014, 09:49 AM
Joined: Apr 2013
Location: Canada, Eh?
Posts: 33
Originally Posted by Chaos_u View Post
If you are a fan of"World of Tanks Blitz", you would love this one more, although this one is iPad only, the thing is, you need to build your own ship. With the price of $5.99, I can't say it's a insta-buy for me, but by looking at the screenshots itself then make me want to hit the buy button
If it's iPad only why are the screenshots labled "iPhone Screenshots"
07-16-2014, 03:33 PM
Joined: Jan 2009
Posts: 124
The game is iPad only on iOS. It will also be out for Android, Mac & PC. More details and trailer up on the website: http://www.battlefleetgame.com/bf2.html

- Game Designer at Mythical City Games
07-16-2014, 03:58 PM
Joined: Oct 2013
Posts: 879
Angle+power mechanic in a game like this? There goes the only game I was interested.
07-16-2014, 05:42 PM
Joined: Jan 2009
Posts: 124
Hi Duke12. I'm the game's designer and that's a really valid concern. Here are some thoughts on why I added those controls.

When it comes to naval warfare (especially for mobile) most games are either real-time control one ship at a time, or regional turn-based games like Axis & Allies. I wanted to come up with something that combines strategy and tactics while also adding a skilled direct control component of each ship and it's weapons.

Setting angle and power felt like the right mix of tactics and skilled abilities, but it by no means eliminates tactics. Everything from being able to aim at specific components to maneuvering ships behind high points of islands for cover is available. Various difficulty settings let you make this aiming mechanic easier or harder as you see fit and grow within the game, and I am planning a free update soon that will kick up the difficulty further by removing all aiming aids.

At the end of the day I hope the game provides a strategic ww2 pacific experience that is challenging, fun AND plays quickly. I hope this changes your mind about BF2, as I really appreciate your feedback. Feel free to let me know if you have any other questions.

- Game Designer at Mythical City Games
07-16-2014, 05:53 PM
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 2,274
How different is this from the first title?
07-16-2014, 06:16 PM
Joined: Jan 2009
Posts: 124
What's new in Battle Fleet 2

Originally Posted by sugimulm View Post
How different is this from the first title?
The biggest visual difference is the complete graphics overhaul, so instead of a flat 2D game it's fully 3D. This isn't just a visual change, it also affects gameplay as you can now hide behind islands or try to shoot over them. Bigger ships, like Carriers and Battleships will be easier to hit because of their height, while smaller ships like Destroyers will be require more precise aim.

Here's a few of the major gameplay differences:
- Fog of war, so you can use terrain to hide from the enemy (and recon flights to scout FOW areas).
- Ground units, such as airfields and coastal artillery.
- Cross-platform multiplayer.
- Hit locations, so you can aim at different parts of a ship and destroy components or weapons at that location (rudder, bridge, guns, etc).
- More realistic weapons, so no more placing battleship guns on frigates each turret position is limited to a weapon size.
- Larger battles, up to 12 ships per side.
- The US & Japanese campaigns are not linear but instead open ended. Instead of doing missions in a storyline you can choose where to attack and how you plan to take control of the entire Pacific region (more similar to an Axis & Allies or Risk style).
- Much better control system, more intuitive and faster paced.

Overall this is a completely new game but it still maintains the elements that people loved about the original.

- Game Designer at Mythical City Games
07-16-2014, 11:03 PM
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,587
This is probably a completely off-base comparison, but going by the developer's description and everything I've read, My mind goes back to the short lived series by Koei; Warship Gunner.

NOT a bad thing.unfortunately my electricity bill broke my wallet :/

To the wish list :/