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The Nightmare Cooperative by Lucky Frame (Bad Hotel, Wave Trip) - Strategic roguelike

07-24-2014, 07:44 AM
#1
The Nightmare Cooperative by Lucky Frame (Bad Hotel, Wave Trip) - Strategic roguelike

http://toucharcade.com/2014/07/23/lu...e-cooperative/
http://luckyframe.co.uk/works/nightmare/

07-24-2014, 01:26 PM
#2
hey! I am one of the developers. Currently working away on making sure this looks great on mobile devices. If anyone has any questions for us, feel free to drop them in this thread, we will try to cover it.

Right hand at Lucky Frame. Makes Games.

07-24-2014, 02:00 PM
#3
Is this also coming to Android, at some point?

Favorite app of all time - Dungeon Raid
07-24-2014, 02:33 PM
#4
yeah, it should be a simultaneous 'ish release. The hard bits are just getting the UI all crossplatform, and hooking up the leaderboards.

I can't promise same day, but it will be pretty near in time.

Right hand at Lucky Frame. Makes Games.
07-24-2014, 02:52 PM
#5
Quote:
Originally Posted by jonbro View Post
yeah, it should be a simultaneous 'ish release. The hard bits are just getting the UI all crossplatform, and hooking up the leaderboards.

I can't promise same day, but it will be pretty near in time.
Awesome, can't wait.

Favorite app of all time - Dungeon Raid
07-24-2014, 04:51 PM
#6
What will the launch price be?

Also, what is the money for in chests .....just for a higher score?

It would seem if that was the case, someone may avoid the chests and
just heads for the stairs every time , if score was not important to the
player, who just wanted to complete the game.

Thanks
07-24-2014, 05:21 PM
#7
Quote:
Originally Posted by gemineye62 View Post
What will the launch price be?

Also, what is the money for in chests .....just for a higher score?

It would seem if that was the case, someone may avoid the chests and
just heads for the stairs every time , if score was not important to the
player, who just wanted to complete the game.

Thanks
I have the game on PC. It's set up like 868, all about that high score but using a chest spawns enemies.
07-24-2014, 06:34 PM
#8
Quote:
Originally Posted by gemineye62 View Post
What will the launch price be?
It would seem if that was the case, someone may avoid the chests and
just heads for the stairs every time , if score was not important to the
player, who just wanted to complete the game.
Yup, chests are just for points. The trick is that it is pretty tough to finish the game, even if you don't open up any chests at all. That said, a few of the players have totally surprised me with how high they have gotten their scores.

Right hand at Lucky Frame. Makes Games.
07-26-2014, 04:20 AM
#9
Update from the dev:
Quote:
working on the screen layouts for ios / android today, I got it playable on phone and handling rotation back and forth. I didn't spend too much time on the specifics of the layout, because my artist changed a really important game thing in his mockups to make them visually work, so I am going to have to get him to redo them.

I think I am somewhat inline with my estimates...
Earliest estimated release time frame is September, latest would be six months from now
07-28-2014, 02:52 PM
#10
New screenshots:





Quote:
got the menus mostly done, but don't know how the hell I am going to get crossplatform global scores in before launch. This is much trickier to test then on steam. Hopefully I will do it in time though. Now I am just jumping between things and just trying to polish everything as I go.