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  #1  
Old 08-06-2014, 10:10 AM
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grid grid is offline
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Default Catchup - Abstract Strategy (By Martin Grider)

My latest game, Catchup, is an Abstract Strategy board game for two players. (There is an AI opponent you can play against.)

Here's a feature list:
- an interactive tutorial to teach you how to play
- a challenging AI opponent whose difficulty changes as you play
- online turn-based multiplayer via Game Center
- two-player pass-and-play on the same device
- beautiful and haunting music by Tori Kamal
- minimalist graphics with customizable colors
- GameCenter Leaderboards & Achievements
- simple and easy to learn rules and gamplay
- difficult to master strategy
- localizations for the following languages: French, Spanish, Chinese (simplified and traditional)

German and Russian translations are coming in the next update (already submitted to Apple).

It comes out August 7th, (tonight at midnight). Here's the iTunes link for when it does go live:




Oh, and here's a quick video I made about a month ago. The graphics don't exactly match the current version, but it's pretty close, and you can get the idea:

https://www.youtube.com/watch?v=Qsbpwo42MK0

Hope you enjoy it, thanks!
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  #2  
Old 08-06-2014, 11:17 AM
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ColeDaddy ColeDaddy is offline
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I enjoy abstract strategy games. The beta vid looks intriguing. What's the price point?
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Old 08-06-2014, 11:19 AM
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Ahhh, I knew I was missing something. It'll be $2.99USD. No IAP.
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  #4  
Old 08-06-2014, 11:51 PM
rezn rezn is offline
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This looks like a game I'm really going to enjoy.
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  #5  
Old 08-07-2014, 05:50 PM
Nachtfischer Nachtfischer is offline
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This is simply brilliant. Just as clean and efficient as the implementation of For The Win was, but even better, with asynchronous online play, dynamically adjusting (and very good!) AI and all kinds of stats you could ever want (it even has a stat for "times you checked the stats screen", I felt a little caught there, haha).

The game itself is a beloved board game. It has incredibly simple rules, but a ton of emergent complexity, which makes it very elegant - easy to learn, hard to master indeed. There's a lot of depth beneath the surface here.

It might not look like something special, but if you really love games (and not just semi-related crafts such as audiovisual spectacle, storytelling, Skinner Box mechanisms or whatever), depth and challenge, then you should definitely buy this without a doubt.
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  #6  
Old 08-07-2014, 06:11 PM
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ColeDaddy ColeDaddy is offline
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Quote:
Originally Posted by Nachtfischer View Post
This is simply brilliant. Just as clean and efficient as the implementation of For The Win was, but even better, with asynchronous online play, dynamically adjusting (and very good!) AI and all kinds of stats you could ever want (it even has a stat for "times you checked the stats screen", I felt a little caught there, haha).

The game itself is a beloved board game. It has incredibly simple rules, but a ton of emergent complexity, which makes it very elegant - easy to learn, hard to master indeed. There's a lot of depth beneath the surface here.

It might not look like something special, but if you really love games (and not just semi-related crafts such as audiovisual spectacle, storytelling, Skinner Box mechanisms or whatever), depth and challenge, then you should definitely buy this without a doubt.
Good enough for me. Bought!
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  #7  
Old 08-07-2014, 06:28 PM
TokyoDan TokyoDan is offline
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Why don't games like this get much attention here? I guess the name of this site explains it... This is mainly a site for arcade games.
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  #8  
Old 08-08-2014, 08:52 AM
Nachtfischer Nachtfischer is offline
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Quote:
Originally Posted by TokyoDan View Post
Why don't games like this get much attention here? I guess the name of this site explains it... This is mainly a site for arcade games.
Yeah, it's real shame. After playing some more, it looks like this is probably going to be my favorite app release of the year so far!
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  #9  
Old 08-08-2014, 01:55 PM
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Hey, thanks for the kind words, everyone.

Nachtfischer, I see your blog is in German... the next update will add German localization. I'd love to hear your feedback about the translation. (I don't speak German, and unfortunately, some of the strings came from Google Translate, so it's definitely possible there are some awkward bits in there...)

Feedback from everyone else is welcome of course too!

Last edited by grid; 08-08-2014 at 01:56 PM.. Reason: minor edit
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  #10  
Old 08-08-2014, 06:22 PM
Nachtfischer Nachtfischer is offline
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I usually prefer games in English if they were made in English, so I hope the localization will be optional, i.e. a setting.

But sure, I'll have a look at it and inform you, should there be anything weird.
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