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  #1  
Old 08-06-2014, 11:39 AM
pkMinhas pkMinhas is offline
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Default Assault Vector - A space themed turn based strategy game

Assault Vector is a challenging turn based strategy game set in space.

Highlights:
• Challenging gameplay. Think before you act!
• Procedurally generated levels to provide a new challenge every time you play.
• Permadeath!
• Super intelligent enemies.
• Fight or Flight? Choose different upgrades based on your play style.
• Designed for on-the-go gameplay sessions.
• No in-app purchases. Never ever!

December 13, 2048:
Earth is under attack by an unknown alien species. Can you activate the Deep Space Orbital Cannon & turn the tide of battle?

iPhone Screenshots












Youtube link | Pop Up


TA Review

Cheers & Have fun!

Last edited by pkMinhas; 09-19-2014 at 03:13 AM.. Reason: Updated trailer link
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  #2  
Old 08-06-2014, 02:40 PM
pkMinhas pkMinhas is offline
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Like the FB page & help this indie gather some attention

https://www.facebook.com/assaultv
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  #3  
Old 08-07-2014, 12:21 AM
Moshfosh Moshfosh is offline
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Posts: 22
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I approve of space hoplite and for the next 3 hours until this game takes off like hoplite did I am #1 on the leaderboard. This pleases zerg
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  #4  
Old 08-07-2014, 02:27 AM
Mythago Mythago is offline
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I found the game way too easy and lacking in enemy variety. Hyper jump can be upgraded to reach the exit gate immediately, and destroying the enemies was't difficult either. Similar to Hoplite, the game "ends" on level 15, but you can continue playing. On my first try, I got to level 36 before getting bored and suiciding.
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  #5  
Old 08-07-2014, 03:21 AM
pkMinhas pkMinhas is offline
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Quote:
Originally Posted by Mythago View Post
I found the game way too easy and lacking in enemy variety. Hyper jump can be upgraded to reach the exit gate immediately, and destroying the enemies was't difficult either. Similar to Hoplite, the game "ends" on level 15, but you can continue playing. On my first try, I got to level 36 before getting bored and suiciding.
OMG! My testing group couldn't even reach level 15. Looks like we are dealing with a High IQ brain over here
Anyways, I am already working on 2 different kind of enemies which will appear after Level 10. Searching for suitable 3d models.
Based on further impressions, I will decide what to do with the Hyper Jump upgrades.
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  #6  
Old 08-07-2014, 03:25 AM
pkMinhas pkMinhas is offline
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Quote:
Originally Posted by Moshfosh View Post
I approve of space hoplite and for the next 3 hours until this game takes off like hoplite did I am #1 on the leaderboard. This pleases zerg
Sent you a friend request on GC. My id is PainKiller637.
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  #7  
Old 08-07-2014, 03:33 AM
Moshfosh Moshfosh is offline
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Quote:
Originally Posted by Mythago View Post
I found the game way too easy and lacking in enemy variety. Hyper jump can be upgraded to reach the exit gate immediately, and destroying the enemies was't difficult either. Similar to Hoplite, the game "ends" on level 15, but you can continue playing. On my first try, I got to level 36 before getting bored and suiciding.
...that was literally 3 hours exactly...now to go buy lottery tickets and change my GC name to ms cleo
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  #8  
Old 08-07-2014, 03:36 AM
pkMinhas pkMinhas is offline
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But i don't see him on GC yet. Maybe he doesn't use GC. You are in luck
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  #9  
Old 08-07-2014, 11:13 AM
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ColeDaddy ColeDaddy is offline
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Is there a gameplay vid in the works?
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  #10  
Old 08-07-2014, 04:35 PM
Moshfosh Moshfosh is offline
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Dammit now im #3 (woe is me).

But on an actual productive note here are my suggestions and notes for possible areas of improvement.
1. There's a glitch when starting the game and your phone is locked in portrait mode, the game loses its marbles and forces the screen into portrait mode though it's still playable you just can't see anything. It's a really easy fix though all you gotta do is unlock portrait mode and it'll work...but adding a portrait mode would be pretty neat so I can play one handed.

2. What the other guy said is pretty accurate, if you max out your gun and jump you can basically murder/rape all enemies no matter where they are. At a certain point you can basically just jump to the exit. I can't really hold against you for how easy it becomes once you do that though partially because it's just how me and the other poster found a loophole in the game mechanics.

3. I know it just came out but some suggestions for update content that I think could make this game go from pretty good strategy game to a must have gem are a larger variety of ships, mostly the enemies ships because frankly that's the only negative I can think of about the game. Having a few other choices for your players ship as well would be really great too, with each having their own strengths and weaknesses (like a ship that can move two spaces instead of one, but it has less health)

4. Adding more upgrades would add some more depth to the players strategy. The only examples I can think of off the top of my head are when you shoot the neutron cannon it hits all enemies in that row, or the ability to upgrade and have a force shield where your ship can't take damage for a turn.

5. This last one is mostly just wishful thinking but adding multiplayer would be amazing, think naval tactics but in space. Having your ship armada face off against an opponent in an epic space battle of epic epicness would be...rather epic. Just the thought gives me a nerd boner.

And to anyone on the fence about this I order you to buy it, the fact that I only see 13 people in the leaderboard saddens me. Let me put it this way last night I bought this and dragon quest 4 and I spent the night playing this instead. Also the dev is really active and seems to be a pretty cool guy he even friend requested me 5 minutes after I bought the game last night.
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