★ TouchArcade needs your help. Click here to support us on Patreon.
App description: Indie RPG made with passion, not greed, by a handful of oldschool RPG fans.

Eternium is an amazingly fun and beautifully crafted Action RPG, reminiscent of the great classics Diablo and Torchlight.

Eternium stands out from other mobile Action RPGs, like Dungeon Hunter or SoulCraft, by its effortless tap to move and innovative swipe to cast controls, and its player-friendly no paywalls, never pay to win philosophy.

With the exception of a couple of online-only features, the game can also be played offline after the content download completes.

Drawing signs to cast spells is easy and rewarding. The tap-to-move control is more natural and relaxing than thumbsticks, and its also truer to the vintage point-and-click Action RPG experience.

The game can be really played for free, as more than 90% of our players do. Purchases are completely optional. Gems, the games main currency, can be collected from enemies and quests. There is no limiting stamina or energy. The best things in the game are obtained by playing, not paying.

Eternium has been launched in 2014, and is actively being improved by the original development team. Through years of polishing, and feedback from millions of players, the quality of the game has steadily increased, making it now one of the highest rated games.

Enjoy the visceral satisfaction of responsive, fast-paced combat, with spectacular special effects, pleasing sounds, rewarding damage numbers, all set against immersive backdrops and atmospheric, inspiring music scores.

Play as a Mage, Warrior or Bounty Hunter, wielding a sword, axe, staff or gun. Level up to learn new abilities and increase your attributes.

Battle skeletons, zombies, automatons, aliens, demons, dragons and many other creatures, across three beautifully hand-crafted worlds, or in endless generated levels.

Venture into dark caves and dungeons, explore forests, villages and graveyards, lay siege to demon controlled castles, brave snowy mountain peaks, travel to the moon to slay strange creatures among craters and canyons, and beyond, to the deserts, pyramids and jungles of the red planet.

Open treasure chests to loot gold, gemstones and battle gear. Equip shiny breastplates, menacing helmets and hoods, spiked shoulder pads, mysterious cloaks or capes. Protect yourself with a shield, or choose to wield two weapons as a warrior.

Rescue your tank, healer and ranger companions who will join you in battle. Use their abilities together with yours to create rewarding and powerful tactical combos.

Experience a refreshing storyline, filled with interplanetary intrigue and seasoned with funny characters. Hunt your arch-enemy, Ragadam, across the worlds, while trying to uncover and undo his twisted plans.

Progress from common to rare, epic and legendary gear. Find gemstones that fit in your armors sockets. Craft socketed rings and amulets, and fuse three of them into a higher quality one.

Unleash awesome offensive abilities, such as Whirlwind, Shockwave, Arc Lightning or Blizzard, control the enemy crowd with Frost Nova, Vortex, Silence, or sneak and assassinate with Smokescreen, Traps and Snipe.

Each hero class has access to about 20 abilities (skills or spells), and each of your three companions has four more. The game starts simple, but culminates in a flurry of tactical possibilities at high levels.

Once your hero reaches level 70, your experience points go into Champion Levels, which are unlimited and yield steady stat upgrades. Champion Levels are also inherited by your new heroes, so they will have an easier time growing up.

Aside from the three story acts, an endless progression of beautiful, randomly generated levels awaits in the Trials of Valor game mode.

Please see here for our Privacy Policy. We take privacy very seriously. http://www.makingfun.com/footer/privacy-policy/
08-12-2014, 04:26 AM
#2
Joined: Apr 2014
Posts: 523
Hmm... Now this game reminds me of Diablo.

I'm going to give this a try for sure later.

08-12-2014, 04:37 AM
#3
Joined: Apr 2012
Posts: 3,640
Take a try on it!!!

Edit 1: the game is simple, only touch to enemies and your character will attack automatically, you only play skills if you have and try to find items, the gameplay is not so hard. Will continue playing the game.

BTW, don't like to take the items of the warriors to the mage. It's.... If you can, maybe take the items of warriors to warriors, items of mage to mage. It will be better.

Like the Crafting feature to much. It's so special.

Pine Entertainment

Last edited by Andre; 08-12-2014 at 04:58 AM.
08-12-2014, 08:25 AM
#4
08-13-2014, 07:58 AM
#5
Universal Gameplay

08-13-2014, 08:47 AM
#6
Joined: Jan 2009
Location: Canada
Posts: 1,030
This looks interesting but the FREE price tag, along with IAPs that are all consumables pushes me away. Not saying there isn't a good game here, but I'll wait for further info or impressions. Is the dev around?

Favorites: Siralim 1&2 | Cavern | Dungeonism | Avadon | Solomon's Keep | Endless Depths | Tallowmere | Wayward Souls
08-13-2014, 10:35 AM
#7
Quote:
Originally Posted by Jorlen View Post
This looks interesting but the FREE price tag, along with IAPs that are all consumables pushes me away. Not saying there isn't a good game here, but I'll wait for further info or impressions. Is the dev around?
I think it's worth a look. I'm getting a Dungeon Siege vibe from the game. There seems to be a fair amount of depth, especially in the loot department. There's even something of a story, and even though the level design is pretty linear, it does reward exploration.

As far as IAP is concerned, the game is pretty generous with the premium currency, though clearly there are aspects of the game that are not accessible without paying. Currently I'm doing some grinding to get past a particularly tough area -- we'll see if it's really a paywall.
08-13-2014, 11:01 AM
#8
Joined: Jul 2010
Location: Canton, Ohio
Posts: 3,224
Yeah, from what I've played so far this is a pretty fun game. I especially like that this can be played offline once you download the update from in the app. As Squarezero said there some options that you won't be able to use without using IAP but that is to be expected considering the price tag. But again as Squarezero said we'll see if there is a paywall beyond the above mentioned issues.
08-13-2014, 01:08 PM
#9
Joined: Aug 2013
Posts: 1,937
Quote:
Originally Posted by ojtitus View Post
Yeah, from what I've played so far this is a pretty fun game. I especially like that this can be played offline once you download the update from in the app. As Squarezero said there some options that you won't be able to use without using IAP but that is to be expected considering the price tag. But again as Squarezero said we'll see if there is a paywall beyond the above mentioned issues.
Yeah, I really like this game, too. For anyone wondering about this game:IAP doesn't seem necessary at all, and they let you farm gems by replaying levels. Gear can be bought in the stores with gold, and the items are cheap. Gems are just used for chests and support
08-13-2014, 02:31 PM
#10
Joined: May 2013
Posts: 1,507
I don't like it that much.
You can actually buy gold and gems to speed up progress which is okay but I don't like the fact that you need gems to open better loot chests, which is pretty much the same as in UO, and I hated it. Sure, you can grind for a couple of gems but the amount you get is fairly low compared to the amount you'll need to open chests. There are also timers for upgrading skills and it takes longer the higher the skill level is. Probably around 24+ hours for the higher levels?
The gesture system is cool though as well as the ability to recruit companions which will travel and fight with you. They will also gain exp and leveling up automatically, unlocking new skills.
At the end, I can't help but it feels boring to me, especially the environments, so I don't even mind to grind for gems. Just my opinion.

Last edited by Nekku; 08-13-2014 at 03:16 PM.