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AutoTrafego (submitted September 1st)

09-01-2009, 08:59 AM
#1
Junior Member [Original Poster]
Joined: May 2009
Posts: 27
AutoTrafego (submitted September 1st)

Adam and I are proud to announce that we have finally submitted AutoTrafego.

AutoTrafego is a traffic management game. Itís far from the first of this genre, but I believe itís the first isometric one.

Until recently, I was an embedded systems security engineer and reverse engineer. Well, after 8 years I wanted to do something else. And since I was a child, I had wanted to write video games. Some of my friends were pretty successful on the App Store, so I decided to take my chances.

This wasnít an easy task however. Apart from little scripts and plugins here and there, I hadnít programmed a line of code since the software engineering class in college ten years ago. I had never owned a Mac and had just heard of Objective-C, but never looked into it. So I bought a Mac, borrowed an Objective-C book from a friend, read it twice, and started building simple UIKit apps.

After I felt a bit confident, I thought it was time to build my first simple game. But I knew that I am a terrible artist and that I would need a graphics artist. Thatís when I contacted Adam. I couldnít afford to buy artwork from him, but he proposed that I code a traffic game he was working on. At first I refused, because I really thought I didnít have the skills.

But I finally changed my mind, and here we are today.

Screenshots






App Store description

You've just landed a new job as a municipal traffic controller. It's a pretty easy job - all you do is watch a camera and flip the lights when the cars get stuck.
Can't be that hard, right? That psychological test they made you take was probably just a legal precaution.
Nothing to worry about.

- Control the flow through 7 levels of cities, countryside and more
- Survival modes for the truly ambitious city employee
- Detailed and striking artwork
- Up to 200 cars onscreen at once
- See your ranking on the online high score list
- Integration with Twitter and Facebook
- Option for left-handed roads
- Original sound track by Squall
- Available in English, French, Spanish, Portuguese, German and Russian

Website

http://www.off-by-one.mobi/at

Video


Youtube link | Pop Up

Last edited by ob1; 09-02-2009 at 12:38 AM. Reason: Added Video
09-01-2009, 09:03 AM
#2
Joined: Sep 2008
Posts: 2,487
Looks really nice, I'll keep an eye out for this one...

09-01-2009, 09:26 AM
#3
Joined: May 2009
Location: The Underworld
Posts: 9,230
oooooh, that does look nice

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
09-01-2009, 03:23 PM
#4
Junior Member [Original Poster]
Joined: May 2009
Posts: 27
Thanks for your kind remarks.

Adam Beal did all the artwork, I am only the coder.
09-01-2009, 03:39 PM
#5
Joined: Jun 2009
Location: London, UK
Posts: 3,741
This looks awesome! What price are we talking here?

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
09-02-2009, 12:21 AM
#6
Junior Member [Original Poster]
Joined: May 2009
Posts: 27
We will probably start with a few days free as a gift to our core fans.

After that we haven't decided yet, but we will probably avoid the 0.99$ price point since we believe or game has more value than the average (crapware) iPhone game. In the end, the market will decide.
09-02-2009, 01:02 AM
#7
Joined: Jun 2009
Posts: 5,768
Quote:
Originally Posted by ob1 View Post
We will probably start with a few days free as a gift to our core fans.

After that we haven't decided yet, but we will probably avoid the 0.99$ price point since we believe or game has more value than the average (crapware) iPhone game. In the end, the market will decide.
Whoa! I think I just became a core fan! Game looks really nice. There will be a bunch of folks around here watching for it's release.

GameCenter ID : oldestgamer
09-02-2009, 08:20 AM
#8
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
Can cars turn at intersections or does all traffic only flow in straight lines?

Is traffic randomly generated? Crazy Traffic was a really pretty traffic simulation, sort of similar design, but all traffic was pre-scripted (same cars coming from the same spots at the same times on every replay) and this really ruined things for me.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
09-02-2009, 10:39 AM
#9
Junior Member [Original Poster]
Joined: May 2009
Posts: 27
The car flow is entirely randomized.

Unfortunately, it was difficult to implement cars turning at intersections, so I didn't add this feature, sorry.
09-02-2009, 10:44 AM
#10
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
Quote:
Originally Posted by ob1 View Post
The car flow is entirely randomized.

Unfortunately, it was difficult to implement cars turning at intersections, so I didn't add this feature, sorry.
Maybe in a later update?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews