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App description: Features:
* TCG game mechanisms realized in real-time 3D environment
* Third person view RTS
* Free-roaming single-player RPG campaign
* Multiplayer duel
* 160 mind-boggling spells
* 104 summoned units, fully animated 3D characters
* 3 character classes with powerful special feats
* Fast-paced gameplay designed for 5~10 minute matches
* Earn spells and summons by adventuring, not by buying booster packs via IAP

REMINDER: You are highly recommended to follow through the tutorial levels to learn the game mechanisms -- this is not a simple generic hack-and-slash game.

Elder Towers offers the strategical complexity of a deck-building collectible card game, and translates the deep game mechanism into intuitive fast-paced gameplay with exciting visuals. The focus of the game is about building a good deck of spells and choosing a good team of summons beforehand, and using the right tools at the right moment.
You play as a powerful mage who can turn the tide of battle with just one or two spells. You can do far more than just spamming fireballs and blizzards on your enemies. You can call forth a tornado to remove enemy creatures from the battlefield. You can conjure a dense mist to blind all creatures. You can feast on the soul of your opponent's summons to refill your mana. You can turn your summons into undying frenzied berserkers, or transform them into giants with massive strength. You can cut up your enemies with storm of blades, impale them with wall of spears.
Your opponents would not just be waves of mindless mobs. You will have wizard fights with powerful spellcasters, erecting magical shields and walls, countering spells, reflecting magic missiles, and so on.
To allow you to focus on the magical warfare, you will not be fettered with micromanagement of your summons. They will all act on their own: defender units will automatically engage enemies who get close to your base, bodyguard units will follow and protect you, attacker units will invade enemy base and attack any enemies on their path. Most creatures possess some unique powers, and may produce interesting combos with the spells.
You will gradually build up your arsenal of spells and summons by following the main campaign, or by just roaming around the four magical kingdoms and completing the procedurally-generated side quests, discovering powerful artifacts and learning special spellcasting feats. Gather the power, build your best deck, and test your mettle in online duels.

Any suggestions for new spells and summons in future updates? Leave your comments on our Facebook page:
https://www.facebook.com/ElderTowers

raj72616a's comments:

Youtube link | Pop Up


https://play.google.com/store/apps/d...ashanGames.TET
https://itunes.apple.com/us/app/elder-towers/id907160746

Indie developer Akashan Games launched its first title Elder Towers on Google Play Store. Elder Towers is a deck-building RTS/RPG game heavily inspired by the old titles Magic: the Gathering - Shandalar and Sacrifice. Defying the common trend of casual simple gameplay on mobile, the game is instead aimed at hardcore gamers who would enjoy a serious strategy game. Elder Towers offers the strategical complexity of a deck-building collectible card game, and translates the deep game mechanism into intuitive fast-paced gameplay with exciting visuals.

Features:
* TCG game mechanisms realized in real-time 3D environment
* Free-roaming single-player campaign
* Multiplayer duel
* 160 mind-boggling spells
* 104 summoned units, fully animated 3D characters
* 3 character classes with powerful class-specific feats
* Fast-paced gameplay designed for 5~10 minute matches

Like Sacrifice, the game is a third-person view RTS where you summon creatures to fight for you, and cast a variety of spells to support them. However unit micro-management is taken out in order to allow the players to focus on other aspects of the game. The players get to choose their summons from a large pool of attacker units, defender units, bodyguards units, etc, of varying costs, strength, and special abilities. All those units fight autonomously according to their AI types.

Like Magic: the Gathering - Shandalar, the players do not buy booster packs to get new spells -- they are given a limited set of spells at the beginning of the game, and shall gradually collect more and better spells, summons, artifacts and special feats, as they brave through the free-roaming game world. They shall test their decks against many different opponents, while they keep on hunting for new spells and improving the decks.

Elder Towers is released as a free-to-play game with most of the contents offered for free, including the full single-player campaign and cross-platform online duel. Some of the game contents are to be bought as in-app purchases.

The game is now available on iTunes for iOS, and is also available on Android.

https://itunes.apple.com/us/app/elder-towers/id907160746
http://www.eldertowers.com/
10-06-2014, 07:41 AM
#2
Joined: May 2011
Posts: 1,663
This game needs quite a bit of work.

I wanted to like it but dayum!
Where to begin!? Maybe a pause or in game menu button could help. The tutorial and controls are woeful.

Really wanted to like it though. Points for that.

Last edited by Talbs; 10-06-2014 at 07:48 AM.