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iPhone 4 is dead

09-16-2014, 06:57 PM
#1
👮 Spam Police 🚓 [Original Poster]
Joined: Nov 2013
Location: New Orleans, Louisiana
Posts: 2,263
iPhone 4 is dead

I'm done finding all these games that I cant play because of hardware limitations...
With the release of iOS 8 tomorrow, which doesn't have iphone 4 support, it's even more a problem now!
Is there really ANYTHING that runs DECENTLY on iPhone 4?
I'm really done, don't know about anyone else, but I play asphalt 8 on this thing, it's borderline horrible but playable.

Anyway I'm happy to have an iphone at all, but by now I kind of jumped on the train too late.

Last edited by Anonomation; 09-16-2014 at 07:41 PM.
09-16-2014, 08:06 PM
#2
Joined: Oct 2012
Location: Michigan, USA
Posts: 1,192
Rocking iPhone 4 as well. I'm hoping that once the 6 and 6+ come out that the 16 GB 5S will drop to $99.

09-16-2014, 08:28 PM
#3
The iPhone 4 was a great phone, and it had a long run. 4 years of support, 4 years of major software updates... nothing lasts forever.

I loved the iPhone 4, but the world moves on. The performance difference between modern devices and the iPhone 4 is just a little too much to expect Apple to deal with. Not to mention developers - you'd be hard pressed to find a developer who doesn't hate Apple's continued support for the iPhone 4 with a passion.

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09-16-2014, 09:57 PM
#4
Joined: Jun 2009
Posts: 10,963
Star Realms works great.

Upcoming Galactic Keep Dice Battles plays fine.

Jetpack Joyride?

Lots of good stuff still runs.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
09-17-2014, 12:23 AM
#5
Joined: Sep 2014
Posts: 102
From a developer's point of view, the big challenge of the iPhone4 is the fill rate problems.

Compared to its predecessor, the 3GS, it got 4x the number of pixels as it switched to a retina display, but the graphics processor was only a little bit faster. This means it's always a challenge to make sure the frame-rate isn't being limited by the GPU work.

It's a shame, because in every other respect it's a very good device.

I'm also hoping to upgrade to a 2nd hand Phone5 or iPhone5S in a few weeks to take advantage of all the iPhone6 buyer's hand-me-downs.
09-17-2014, 04:28 AM
#6
Joined: May 2014
Posts: 146
hate

Quote:
Originally Posted by Columbo View Post
From a developer's point of view, the big challenge of the iPhone4 is the fill rate problems.

Compared to its predecessor, the 3GS, it got 4x the number of pixels as it switched to a retina display, but the graphics processor was only a little bit faster. This means it's always a challenge to make sure the frame-rate isn't being limited by the GPU work.

It's a shame, because in every other respect it's a very good device.

I'm also hoping to upgrade to a 2nd hand Phone5 or iPhone5S in a few weeks to take advantage of all the iPhone6 buyer's hand-me-downs.

I hate waiting weeks for price drops
09-19-2014, 12:52 AM
#7
What about my iPad1?
09-19-2014, 02:07 PM
#8
Joined: Jan 2011
Posts: 859
You're stronger than I am. I found my 4s to be a struggle for the past year. I could never have coped with an iPhone 4.
09-19-2014, 05:03 PM
#9
Joined: Sep 2012
Location: Denver
Posts: 959
Quote:
Originally Posted by Columbo View Post
I'm also hoping to upgrade to a 2nd hand Phone5 or iPhone5S in a few weeks to take advantage of all the iPhone6 buyer's hand-me-downs.
I don't own a phone, but if I ever decided to buy one, this is what I would do too.