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Skater Nation by Gameloft

09-03-2009, 05:16 PM
Joined: Apr 2009
Posts: 77
Skater Nation by Gameloft

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The fourth and final game we took for a test drive at Gameloft’s london HQ today was this sandbox skating title… Ever since Tony Hawk hit consoles back in ‘99, skateboarding games have been big business. On the current consoles today it’s spawned countless sequels, as well as similar titles from other developers such as Skate. So now Gameloft have entered the fray with Skate Nation for iPhone and iPod Touch. Dubbed as a skate anywhere 3D sandbox game, the majorty of the time you can do just that. I quickly jumped into free play mode and was happily grinding, performing flips and aerials with ease. Pulling off more advanced tricks though is a little more difficult.

Controls include two buttons, A and B, as well as the now standard Gameloft virtual analogue stick. Pushing forward on the stick commands the rider to mount his board and push off, and pulling back will cause him to slow. Left and right steers him in that direction. Just like Tony Hawk, holding down the A button and releasing when on an obsticle will make the rider flip up, allowing you to get air and do tricks. B lets you grind in rails. Depending on what buttons you press in conjection with joystick direction will allow you to pull off various trick combos. A list of which is available from the menu, should you forget.

Visually it looked pretty good, featuring what looked to be a version of the Gang$tar 3D engine. The areas were a good size and featured plenty of obstacles to ride on. The game is obviously very early on, as there were some clipping issues as well as bugs that caused your character to fall through the environment. At one stage after falling from his board, my rider looked to be flying through the sky like superman.

The game does not feature any licensed riders, instead opting for urban/punk style stereotypes. It looks to have plenty of customisation available to the player though, with various boards and outfits for your character that will be unlockable from the career mode.

There have been some Skating games on the AppStore for while now, but this one looks promising and could be the best answer to Tony Hawk on Apple’s handhelds.

Unfortunately we don’t have any screenshots of the game in action, but we’ll update this story with those as soon as we get them.

Last edited by salsamd; 11-21-2009 at 08:37 PM.
09-03-2009, 05:18 PM
Joined: Jul 2009
Location: Texas
Posts: 5,396
this looks to be another great game

You can contact me @ Skyye06@gmail.com

09-03-2009, 05:19 PM
Joined: Dec 2008
Posts: 463
damn cool.

how come nobody ever heard of this site before? When did they get all these Gameloft exclusives?

First game in progress...
09-03-2009, 05:19 PM
Joined: Feb 2009
Posts: 1,013
I hope its more of a EA Skate type game than Tony Hawk, can't wait to see how it will come out though.

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Last edited by salsamd; 09-03-2009 at 05:28 PM.
09-03-2009, 05:20 PM
Joined: Jul 2009
Location: Texas
Posts: 5,396
Originally Posted by SoCal_Sponger View Post
I hope its more of a EA Skate type game than Tony Hawk, can't wait to see how it will come out though.
+1 sick of all these tony hawk games

You can contact me @ Skyye06@gmail.com
09-03-2009, 05:29 PM
Joined: Feb 2009
Posts: 1,013
Yea, being a skater in real life I simple refuse to play and Tony Hawk games haha. Its a disgrace to the sport. I've been only playing Skate and Skate 2. Anyways, what would be really sick with this game is if they made the skateboarding physics like Touchgrind, where there are no set flip tricks, you have to preform them yourself with two fingers.

Doubt it would be possible though, there isnt a big enough screen to do that and see whats going on. So as of now, I just hope this game is more focused on street skating than triple-backflip-900-coffin grab vert skating.

Edit: just read the information in the OP and realized that it is sort of like Tony Hawk with the A+B button. Only thing that concerns me now is how many tricks there are. If B is for grinding, that most likely means A is for tricks. We are just going to have to wait and see.

Last edited by SoCal_Sponger; 09-03-2009 at 05:32 PM.
09-03-2009, 05:32 PM
Joined: Apr 2009
Posts: 1,639
Originally Posted by spamboy View Post
damn cool.

how come nobody ever heard of this site before? When did they get all these Gameloft exclusives?
Its iPhone Games Network under a new name.

Associate Editor, Slide To Play and Padvance
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09-03-2009, 05:45 PM
Joined: Jun 2009
Location: California
Posts: 1,332
WTF Gameloft!!

What is this, like the 100th game announcement this week?

Are you trying to further bankrupt the nation?!?

"Gameloft have no limit on what it consume. Gameloft still hungry!!"

End rant

(i'll probably be getting this BTW. Jeez, what a hypocrite)

Two guys walked into a bar. You think they would've seen it or something.

Last edited by Squirt Reynolds; 09-03-2009 at 05:53 PM.
09-03-2009, 05:48 PM
Joined: Jul 2009
Location: Behind You!
Posts: 862
WHY GAMELOFT!? WHY!? (In a good way. )

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Beta Tested: America's Next Top Model, Earth Vs Moon, iPlutoid, Minigore, Ground Effect, GeoSpin, Contre Jour
09-03-2009, 06:02 PM
Joined: Apr 2009
Posts: 460
Hmmph, and not one of them is going to be polished. They have to focus on one game, and polish it, it's very disappointing that they release games that feel incomplete.

Twitter: BadKarma__
Games waiting for: A game that doesn't suck.