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App description: Help Jessie the mouse escape from bothersome snakes using super-psychic-mouse powers!
Can you solve all 75 mind-bending puzzles and help Jessie get back home safely?

A literal twist on the classic sliding-blocks puzzle game, Too Many Snakes swaps rigid blocks for flexible snakes that must be pulled and bent out of the way to reveal the exit for Jessie to escape. Collect Gold Stars by solving levels in the fewest moves possible!

Experience the first 12 levels for free! Only one in-app purchase to gain access to over 60 more handcrafted levels!
10-31-2014, 09:25 AM
#2
Joined: Apr 2011
Location: Houston, TX
Posts: 3,585
There is an interesting article on Gaasutra by the game's author about making this game:

http://ubm.io/1tZrffa

I plan on checking the game out too.

Game Center: MarinasideSteve

10-31-2014, 01:00 PM
#3
Quote:
Originally Posted by slewis7 View Post
There is an interesting article on Gaasutra by the game's author about making this game:

http://ubm.io/1tZrffa

I plan on checking the game out too.
Nice read. "I ran in to many roadblocks on my path to create and release my first polished game. But one of the most frustrating and interesting ones was the difficulty in writing a program that was better at my game than I was."

I don't know why, but I got a few times a HTTP 500 Internal Server Error on that link. When putting www in front of it, it always worked: http://www.gamasutra.com/blogs/Jonah...o_complete.php. Go figure.

About the game, it is a sliding-block like puzzle. You need to move/slide the snakes around so to free the exit for the mouse to get out. Played a few levels only, but looks nice and polished. Will post more impressions later.

There are some achievements, but I do miss leaderboards, like (inverse) leaderboard on moves and/or number of squares slid across. So if you used the 1-star equivalent of moves you'd get 1 point, ... , three-star equivalent, you'd get 3 points, and if you managed to be better than the three-star equivalent, additional points! No need for a Level-Solver program, leave it to the croud to find the best solution

Funny: the game says "One fewer move for a gold star" and that sounds odd to me, but moves are countable so "fewer" is correct. Still, "One move less for a gold star" sounds better to my ears
11-05-2014, 01:14 PM
#4
Joined: Nov 2014
Posts: 2
Author of the game here. That's a great idea about the leaderboard! I'll definitely stick that in a future update. Maybe in conjunction with the Android release.

Also, re the wording: that is funny. You're actually not the first one who's told me they were thrown by it. I used to have "One less move" but I was corrected by some grammer-sticklers. Would it sound better to you to say "Just one move fewer for a gold" ?
11-05-2014, 02:56 PM
#5
Quote:
Originally Posted by WhaleFood View Post
Author of the game here. That's a great idea about the leaderboard! I'll definitely stick that in a future update. Maybe in conjunction with the Android release.

Also, re the wording: that is funny. You're actually not the first one who's told me they were thrown by it. I used to have "One less move" but I was corrected by some grammer-sticklers. Would it sound better to you to say "Just one move fewer for a gold" ?
About the leaderboard: nice, looking forward to that!

Well, I'd say use "one move less for gold".
You cannot count "one move"s ("one move", two "one move"s, three "one move"s, ...? )
Or you change it to "fewer moves have to be made to get gold"
Interesting link on the matter: http://www.thatdanny.com/2008/11/20/...nitive-answer/
11-05-2014, 04:21 PM
#6
Joined: Nov 2014
Posts: 2
Interesting stuff. Thanks for the link!
11-06-2014, 12:56 AM
#7
11-22-2014, 05:30 PM
#8
Nice work! Challenging mouse vs snakes puzzel game. Here's the review