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The Boy With Bombs > FREE

10-14-2014, 03:10 PM
Joined: Dec 2013
Location: United States
Posts: 2,969
The Boy With Bombs > FREE

10-14-2014, 04:06 PM
Joined: Oct 2012
Location: AL
Posts: 4,362
Thanks for the heads up... I'll give this a try.

This gamer runs on premium games.

10-15-2014, 01:05 PM
Joined: Jan 2013
Posts: 429
This is a fun little game. I like its simplicity and the character moves quick enough to handle the chaos that builds up.

I just wish the four direction d pad was larger on the iPad. It's easy to slip off it as things heat up.
10-16-2014, 03:27 PM
Thanks for posting this, Lavender.

Good point, Mason. I'm actually working on an update right now that should be available in roughly a week. It will have Game Center features as well as much cleaner UI and control scaling.

Thanks for the support!
10-17-2014, 02:32 AM
Joined: Jan 2013
Posts: 429
Hey that would be awesome if we could resize the d-pad to fit our tastes. Looking forward to it!

The game just needs some exposure. Out of all of the games I've dl'ed lately I keep coming back to your for multiple quick games. It really has the "one more time" sensation that most games miss. Real nice character art too... looks like you put some real care into it.

Of course since it instantly restarts I feel like I MUST play one more. Very clever on your part ;-)

Even when I was fumbling around looking for a settings screen to see about the music level and controls it just kept throwing me back into the game. Was that your sinister plan from the start? lol
10-17-2014, 03:14 AM
Haha, really appreciate the kind words, Mason.

It was the first game I ever coded myself after quitting my job as a designer at a bigger studio. It meant a lot to me but it's full of mistakes and things I'd love to change.

Definitely should add at least an option to mute the audio so you can listen to your own tunes while you play. Something I often do in other games but didn't include in the initial launch, thanks for mentioning it!

Also, I've been hard at work on a new game that comes out early next week. It's called Swap Heroes, you can check it out here if you like:


It's a huge step forward for me as a developer. Really hope you agree, though it's a big departure from the gameplay of Bombs.

Appreciate the support!

10-17-2014, 02:37 PM
Awesome game! Were you inspired by Secret of Mana and/or Chrono Trigger? The music and character art seem like a perfect match of both.
10-17-2014, 09:56 PM
Joined: Jan 2013
Posts: 429
Chris I'll be sure to go check it out. Your work deserves support. There's some real quality behind it,

Also one thing I hope you -won't- change with this title is the quick way you get right back into the gameplay after you lose. With too many titles you are forced to make two or three clicks in different areas of the screen just to get back to the action. With your game a simple tap anywhere throws you right back into the action again. Such a simple thing but something a lot of games fail at.

So as much as I'm looking forward to a settings screen I hope it doesn't slow down the pace of replaying the game... if that makes any sense ;-)
10-18-2014, 01:28 AM
Agreed that this is a fun game! Needs more exposure. Looking forward to the updates!
10-19-2014, 01:26 AM
Joined: Jan 2013
Posts: 429
That Swap Heroes trailer looks great. I'll be buying it next week... considering I got your last game for free it's the least I can do.

Hope TA gives it a review to get some eyeballs on it. Good luck!