★ TouchArcade needs your help. Click here to support us on Patreon.
App description: You are on a Knightly Rage!

You must time the swing of your huge sword to kill as many enemies as possible. You will die, this is certain, but can you take down as many dire wolves, floating ghouls, or flaming skulls as you can before you go?

Features:
- Hand drawn pixel art
- "Single button" style gameplay
- Global Leaderboards
- An original soundtrack
- A satisfying "CRUNCH" when you slay a bad-guy

NO in-app purchases
NO pay-to-win
NO ads during gameplay (only 1 on the death screen)
10-22-2014, 09:18 AM
#2
Joined: Jul 2012
Location: U.S.
Posts: 3,244
Hmm, this looks cool! Not much in the description.

10-22-2014, 09:53 AM
#3
Joined: Sep 2013
Posts: 2,597
Quote:
Originally Posted by NOEN View Post
Hmm, this looks cool! Not much in the description.
It's a runner
It isn't universal
It's barebones
The challenge comes in the form of timing
You have a sword, that seems to be so heavy you can hardly pick it up
When you swing it it takes a second to make the full rotation to strike incoming enemies/obstacles
You have to master that timing and hit the attack button much earlier than you're accustomed to to complete a successful attack

It's actually kinda fun, but nothing special

I haven't seen any IAPs, and there's only a small banner ad in the menu, but I've only played it for 10 minutes

It's difficult, and nails the one more try thing pretty well
Current high score: 17

Last edited by Lazer Kat; 10-22-2014 at 10:37 AM.
10-22-2014, 10:35 AM
#4
Joined: Oct 2014
Posts: 2
Hey all!
I'm the dev behind this game. Thanks for the feedback, I see that the description could use some work. If there are any features you would like to see implemented or encounter any bugs feel free to let me know
10-22-2014, 10:39 AM
#5
Joined: Sep 2013
Posts: 2,597
Quote:
Originally Posted by schroder View Post
Hey all!
I'm the dev behind this game. Thanks for the feedback, I see that the description could use some work. If there are any features you would like to see implemented or encounter any bugs feel free to let me know
Feedback, feature requests:

The game is actually pretty addictive.
There only seems to be three enemies, and the environment isn't varied. This causes a very monotonous feel to the game. Additional enemies and environments would solve this.
Also, I think an additional combat move, and additional movements wouldw be nice.
Maybe jump and slide down?

But...the main thing - a universal build.

Last edited by Lazer Kat; 10-22-2014 at 11:15 AM.
10-22-2014, 10:44 AM
#6
Joined: Oct 2014
Posts: 2
Universal build is at the top of my list. Coming soon
11-05-2014, 11:57 AM
#7
Joined: Sep 2009
Posts: 1
Hey all, I just released an update to Knightly Rage, it is now universal app, I've made some small bug fixes & added a new icon. Enjoy!

If you have any other feature requests or bugs you find feel free to point em out.