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Dark Fear - A Story-Driven Pixel Horror (RPG/Adventure)

10-24-2014, 08:24 AM
Joined: Oct 2014
Location: West Yorkshire, UK
Posts: 108
Dark Fear - A Pixel Horror RPG/Adventure

Game trailer can be found here: https://www.youtube.com/watch?v=HH5x2Uq24Vg

*** Game will be released on Friday the 13th of November 2015***

Announcing our new iOS game in development for horror game fans seeking out that ultimate fix. Dark Fear delivers an immersive, frightening experience wrapped in a dark, twisted storyline written by an ex-film industry professional.

Its simplistic approach to the adventure/RPG genre allows even the most casual gamers to gently unfold and enjoy its many complex layers of game mechanics.


Dark Fear is a story-driven horror game which combines elements from both RPG and classic adventure game mechanics.

The player begins with absolutely nothing and is given no tutorials. As they slowly figure things out and gradually progress, the game gently unravels more and more of its many complex layers, revealing further game mechanics and features. This was done to allow even the most novice gamer to effortlessly ease into the full game and enjoy its dark, twisted storyline.

The 8-bit graphics lovers among you will instantly recognise Dark Fear's 'rectangular' pixel art which is reminiscent of the visuals seen on many PC games during the early to mid 80's (those of you are fans of the classic Sierra Online adventures will recognise their influence on this)

The plan is for the game to be accompanied by a dark, cinematic soundtrack composed by seasoned film industry professionals.

I'll try and post any important development updates/milestones here from time to time.

Due to some of the game's intense frightening scenes and it's core theme
dealing with the black arts and the occult, Dark Fear will most likely be mature rated

Please note: Screenshots are still WIP and may be subject to change

Ongoing Media Coverage

Pocket Gamer Article On Dark Fear
Hands-On Review By Retroid
Video Review Of Dark Fear Demo by AppSpy
Play4Test Article On Dark Fear

Release Date

The plan is to have the game out around September/October 2015. The game will be released on both iOS and Android.

Any feedback/suggestions would be most appreciated

http://www.arifgames.com/launch/darkfear - Dark Fear website
http://www.indiedb.com/games/dark-fear - IndieDB listing
http://www.facebook.com/DarkFearGame - Facebook page
http://www.twitter.com/arifgames - Twitter account

Last edited by ArifRocks; 11-07-2015 at 09:11 AM.
10-24-2014, 04:30 PM
Joined: Jul 2014
Posts: 18
Good luck with the release, let us know when it's available.

10-25-2014, 11:20 AM
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,413
Reminds me of Friday 13th on Amiga
10-26-2014, 06:27 AM
Joined: Oct 2014
Location: West Yorkshire, UK
Posts: 108
Here's a WIP screenshot for you all. Meet the weaponsmaster

10-27-2014, 01:23 AM
Any info about the game play? What exactly do you do? From the Coyote picture, it seems like this is a 2nd person book in video game form, which is great, I'm just curious if all the "action" is textual and turn-based.

Age of Wushu Dynasty Dev Team, Snail Games
Official Website | Facebook
Youtube | Twitter

Last edited by Snail Games; 10-27-2014 at 02:21 AM.
10-27-2014, 03:32 AM
when are we expecting a launch? please share some gameplay footage
10-27-2014, 06:44 AM
Joined: Oct 2014
Location: West Yorkshire, UK
Posts: 108
Thanks for posting your questions.

Yes the game's narrative is second person narrative as this is something I absolutely love in the the classic Sierra games.

The gameplay is a combination of RPG and adventure game.

So you have the classic adventure game mechanics such as an inventory, picking up and using items, talking to NPCs, doing tasks for them, etc.

Then there's the RPG side which is combat, weapons, armor, etc, etc (I don't wanna give away too much right now about the the other combat options or the more dangerous creatures/entities). The combat gameplay style is turn-based (the closest thing I can think of is Pokemon on Gameboy. It's a little similar to that in some ways)

As for a launch there's no solid release date yet but I'm hoping for a release around Q1 2015.

I'll be posting regular updates and screenshots on this thread, so feel free to check back here from time to time.
10-29-2014, 02:50 PM
Joined: Oct 2014
Location: West Yorkshire, UK
Posts: 108

Meet the tailor/armorer

Also, here's an updated version of the weapons master with a workshop style background. Wasn't too happy with the last one and so have added something a little more visually appealing

10-29-2014, 03:26 PM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,493
Looking forward to Dark Fear. I get the story is dark and there is some gore in the screenshots but what makes this "horror"? Is it mainly the atmosphere?
10-29-2014, 04:16 PM
Joined: Oct 2014
Location: West Yorkshire, UK
Posts: 108
Originally Posted by undeadcow View Post
Looking forward to Dark Fear. I get the story is dark and there is some gore in the screenshots but what makes this "horror"? Is it mainly the atmosphere?
Thanks for your question. The current screenshots don't show off any of the horror so I'll explain it as best as I can.

The game's theme is the paranormal and dark magic. The creatures you battle are supernatural, some of which cannot be destroyed by conventional means (and of course there are normal enemies too such as the coyote). The game also contains some very frightening cutscenes (revolving around the storyline) which some players may find disturbing.

The game is designed in such a way that it will feel like a slightly creepy but relatively normal RPG/adventure during the early stages, and then... I won't spoil anything here

Hope that answers your question

I'll be adding some horror related (relatively spoiler free) screenshots over time, so keep an eye out