[WIP] Fugl – a 60 fps voxel flying game from the creator of Melodive
(please watch in 720p/60, or else it will look very choppy)
I just wanted to announce my new game "Fugl" (working title, means bird in norwegian). It will be a flying game in 60 fps featuring procedural voxel terrain that really tries to nail the wonderous feeling of flight.
I'm looking for dedicated testers who can give me a lot of feedback in this thread and have the patience to see it though to the end, people who can help me shape "Fugl" into the best flying game ever made. I'm just a hobbyist though, with a real job on the side, so I cannot promise something gigantic or something fast, but I just loved how community responded when I released my first game "Melodive", so I want to put it out here and see what happens...
If you want to test it, I'm currently testing trough Apple's Testflight. Send me an email to firstname.lastname@example.org and I'll send you an invite!
I'm planning a fall of 2015 release, and it will of course be premium and not a single IAP-purchase.
"Fugl" currently only supports A7 & A8 devices because of CPU limitiations (there is a lot of terrain being continously generated).
Last edited by gjestland; 11-27-2015 at 03:26 PM.