★ TouchArcade needs your help. Click here to support us on Patreon.

Vigil RPG - 8-bit-style RPG - releasing 11/11/2014!

11-06-2014, 05:28 PM
#1
Joined: Nov 2014
Location: Michigan, USA
Posts: 41
Vigil RPG - 8-bit-style RPG - releasing 11/11/2014!

Vigil RPG is an 8-bit-style turn-based RPG, coming this Tuesday, 11/11/2014!

Features

* Designed for fun, NOT monetization! No IAP, ads, timers, or even review nags.

* Portrait orientation and easily playable with one hand. NO on-screen D-pad! Movement is via tap controls designed for iOS devices.

* Highly tactical combat where you need to pay attention to what the enemy is doing each round and react accordingly.

* FAST combat. Each combat round takes only a single tap to choose and action, and as little as 1 second to play out. Ideal for 60-second play sessions.

* Combat system is based on very low numeric values, so it's possible to calculate exactly which actions can be combined to efficiently defeat an enemy.

* Game progress is always automatically saved, even in the middle of combat. No save points!

* Full Gamecenter support with leaderboards and achievements.

Screenshots

Title screen. Jump right back into your most recent game with a single tap.



Story / plot is delivered via brief eBook-like sequences.



Combat. MP partially replenishes each round; it's up to the player to spend all of their MP to defeat the current enemy as soon as possible (but have a partially-depleted MP gauge for the next battle), or to try to preserve some MP.



World map. Traveling to a new map location, as well as some other actions like resting at the Inn or being defeated in combat cost one or more turns. Game leaderboards and quest rewards are based on being able to complete quests (and ultimately, the game) in the fewest number of turns. The most skilled players will be able to defeat enemies very efficiently, not needing to go back to town to rest as often, and therefore taking the fewest turns!



If you like handheld RPGs with fast combat that really reward player skill, you'll like Vigil RPG!

Feel free to reply here on TA or reach out if you have any questions!

Game website: aggromagnetgames.com
Twitter: @AggroMagnetGame
Facebook: Aggro Magnet Games

Last edited by AggroMagnetGames; 11-06-2014 at 05:31 PM.
11-06-2014, 06:32 PM
#2
Joined: Jul 2014
Posts: 441
I'm intrigued.

11-06-2014, 09:16 PM
#3
Joined: Oct 2011
Location: Phoenix
Posts: 1,005
Yea looks cool!
11-06-2014, 10:51 PM
#4
Really cool looking! Huge fan of pixel art, and this has a nice feel to it, will have to give it a try!

Age of Wushu Dynasty Dev Team, Snail Games
Official Website | Facebook
Youtube | Twitter
11-07-2014, 07:00 AM
#5
isnt it time to move out from the pixel art era?
11-07-2014, 09:10 AM
#6
Joined: Aug 2013
Posts: 114
Oh snap! These are my favorite type games! I will buy. Thank you!
11-10-2014, 10:01 AM
#7
Joined: Nov 2014
Location: Michigan, USA
Posts: 41
Vigil RPG will be launching and available for sale in the App Store around midnight tonight!
11-10-2014, 11:07 AM
#8
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,026
cool beans! What's the price point on this little guy and about how long to get through the game? A couple hours, 8 hours? Is it a linear storyline?

Thanks,
Jake

If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.
11-10-2014, 11:55 AM
#9
Joined: Jan 2011
Location: England
Posts: 10,656
Quote:
Originally Posted by magicfreak View Post
isnt it time to move out from the pixel art era?
Why ? Should we stop playing mame games ? Stop watching old films or listening to old music?

If the game plays great I don't mind what the graphics are like. Retro games are very popular whether it's retro graphics or gameplay

Should Vice City be taken off the App Store as it's 10 years old? There must be games from your childhood you still like playing ?

Last edited by psj3809; 11-10-2014 at 11:59 AM.
11-10-2014, 12:22 PM
#10
Joined: Nov 2014
Location: Michigan, USA
Posts: 41
Quote:
Originally Posted by aconfusedkender View Post
cool beans! What's the price point on this little guy
It will be US $3 (and the equivalent price on other territories).

So not free, but Vigil RPG very intentionally doesn't include any annoying "freemium" or otherwise profit-centric features like ads or IAP of any kind of action timers. Vigil RPG is by design a "pay once, enjoy the full game ad-free forever" model game!

Quote:
Originally Posted by aconfusedkender View Post
about how long to get through the game? A couple hours, 8 hours?
Around 5-8 hours, although that will vary a fair amount according to player skill. Quest rewards increase significantly if you complete quests more quickly/efficiently (in less "turns"), which leads to being able to acquire the more powerful gear more quickly, and thus complete the game more quickly.

Quote:
Originally Posted by aconfusedkender View Post
Is it a linear storyline?
Yep, the story is pretty linear and is fairly lightweight. One of the primary goals of Vigil RPG was to make combat -- even non-boss combat -- interesting, fast, and fun. The story really just is there to give some context to the combat!