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Templar Infinite crusade - Mix of RPG, rogue like and strategy elements.

11-14-2014, 07:16 AM
#1
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
Templar Infinite crusade - Mix of RPG, rogue like and strategy elements.

Hello everyone. Would like to introduce my game Templar Infinite crusade.

You are an immortal templar on a crusade to vanquish the evil elder ones that have arisen from their deep slumber. The fate of the world as we know it is at stake. You must use all your skills and powers to banish evil from the world.



Youtube link | Pop Up



Templar Infinite Crusade features:

- Each crusade is randomly generated. Provides endless replay value.

- Over 300 unique enemies to battle. Common, uncommon and rare monsters. (legendaries and godlike monsters in future DLC).





- Over 200 non combat encounters including equipment, shrines, books, potions,treasure piles, food items, traps, and more.







-11 deadly bosses.





-14 skills that level to near infinite values. Skills are: Sword, bow, fireball, shield, barrier, fortify, heal, escape, morph, health, armor, willpower, agility and identify.





-Gain more resources as you level up to assist you on your crusades. More arrows, fireballs, shields etc.

-Infinite scaling difficulty. Each time a boss is killed the crusades get longer and harder, so level up and crusade farther than anyone else. Bosses can respawn, so scaling is infinite.

-Rogue-like mechanics. Items lost on death, but you get to permanently level your characters skills.

-Lightning fast gameplay. Battles are turned based, but rarely last over 4 seconds each. No inventory management to slow you down. Instantly equip, drink, eat, read, sell, invest, pray, or perform other actions in an incredibly user friendly interface as you encounter particular items.

-Easy to grasp, hard to master, (tutorial included and recommended. Don't worry. Its mostly killing stuff with your skills), but the game itself is not easy. You will die a lot. Each death is a learning experience. You cannot spam your sword and expect to survive long without using your other skills. Some games last 5 seconds. It might feel unfair at times, but such is the nature of randomized games. It is all part of the fun.

-Log function provides vital information in order to assist decision making in combat and noncombat encounters.

-Jump right into the action when you want to play. No waiting or loading screens, or complex menus to navigate. Quick in, quick out. Takes about 2 seconds (no joke) to jump into a game on an iPhone 4s, so great to play when you have 2 or 3 minutes.

-No in app purchases of any kind (Yep, this is actually a feature). There are enough deadly traps and sinister monsters in the game already, so no need to further scare away any potential crusaders by including the mind blowing horror of in app purchases.

-Awesome retro style artwork.

- Awesome sound track. Over 15 songs.

-Stat tracking so that you may boast to friends. How many crusades have you embarked on? How many enemies have you vanquished? What is the farthest you have survived on a crusade? What is you average crusade distance? These stats are tracked. Future DLC will allow for more stats to be tracked.

-No internet connection needed for current features (future plans include leaderboards and optional PVP which will require internet)

-------------------------------------------------
FUTURE PLANS
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-PVP like system (Already designed. Need to implement and test).

-Other languages. Spanish, portuguese and more.

-More enemies including legendary and godlike.

-More items.

-More types of noncombat encounters.

-Leaderboards (This is going in the first patch, including more stuff).

-More stat tracking.

-Might add new hero skills, but game is pretty balanced as is. Mostly depends on user feedback.

-Enemy modifiers for more randomness. Fat goblins. Slow elephants. Dumb kobold mages (Wait a sec, aren't they all dumb already?). Imagine the possibilities. Oh the horror, the horror.

Templar Infinite Crusade has already been approved by Apple and will Launch December 2nd, with a price of 1.99 US .

Here is a 1 minute video of Templar Infinite Crusade in action: http://youtu.be/aqpgi5MrdOQ and a couple of screen shots follow below.

You can find more screenshots and videos here: https://www.facebook.com/pages/Templ...51560018416935

If you have any questions please post them here. Will be happy to answer any.

Last edited by psj3809; 12-11-2014 at 09:39 PM.
11-14-2014, 01:22 PM
#2
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
1 minute gameplay video


Youtube link | Pop Up

11-18-2014, 08:34 AM
#3
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
Promo code giveaway

Hello again everyone. We are exactly two weeks away from launch. I have a few promo codes I can part with for folks who would like to play the game before launch. I would rather give the codes if possible to RPG enthusiasts(hopefully old school RPG enthusiasts). Please post here if you would like a code. I do not have many remaining so please do not be mad if I run out.

I would appreciate it if you could post any feedback from the game and/or questions regarding gameplay here. I will answer all questions.

Please post here if you would like a code and I will PM you one.
11-18-2014, 08:59 AM
#4
Joined: Jan 2012
Location: Philippines
Posts: 22,206
I would love to give this a try if you have spare promo codes. Thanks.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
11-18-2014, 09:37 AM
#5
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
code sent.

Code has been sent via PM. Please let me know if there are any issues, and also please post any questions here. Will be happy to answer them. Game is kind of hard in the beginning so make sure you use all your resources, even for easy enemies. Shields, arrows, fireballs and heals are of particular importance. Escape is also nice when you tun into tough rare monsters.
11-18-2014, 10:06 AM
#6
Are there any codes still available? I'd love to give this a try!
11-18-2014, 10:11 AM
#7
Joined: Dec 2013
Location: United States
Posts: 2,914
Quote:
Originally Posted by Dr_Nachin View Post
Hello again everyone. We are exactly two weeks away from launch. I have a few promo codes I can part with for folks who would like to play the game before launch. I would rather give the codes if possible to RPG enthusiasts(hopefully old school RPG enthusiasts). Please post here if you would like a code. I do not have many remaining so please do not be mad if I run out.

I would appreciate it if you could post any feedback from the game and/or questions regarding gameplay here. I will answer all questions.

Please post here if you would like a code and I will PM you one.

I love old school RPG's so I would love to try your game!
Although; if anyone asks..... I am too young too remember them! Kidding!
I am happy to post some feedback and/or questions.
Thank you
11-18-2014, 10:13 AM
#8
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
Promo codes

Still have a few more. Will send one over to you via PM. As stated above please post feedback and questions here. I do want to know what you think (previous playtest sessions have provided invaluable info that help improve the game). Also I can answer any questions that you have regarding the gameplay.
11-18-2014, 10:18 AM
#9
Joined: Sep 2009
Location: Colorado
Posts: 5,245
Would love a code to try out the game and leave some feedback.
11-18-2014, 10:25 AM
#10
Joined: Nov 2014
Location: Santo Domingo/ Dom Rep.
Posts: 160
All the posters above have received a code. I will only be able to hand out one more today. Via lottery. I do plan to give out more (at least one a day from here till launch, so just post here and I will take your post into consideration from now on, every day. Posting what games you like might help as I would rather have an RPG fan have the codes).

If you do not receive a code I apologize in advance but they are rather limited.