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Demon Hunters - Upcoming Turn-based Dungeon Crawler from Wave Light Games

11-24-2014, 09:31 PM
#1
Demon Hunters - Upcoming Turn-based Dungeon Crawler from Wave Light Games

Hi guys,

Just want to show a preview of the upcoming RPG / Dungeon Crawler from Wave Light Games. It will hit both iPhone and iPads before the end of the year. Currently in the fine tuning and testing phases of chapter 1 of what will be a 3 chapter game. The game is a turn-based dungeon crawler similar to Warhammer Quest. However, it also includes cover / line of sight aspects of XCOM. Players form a party of 6 heroes from a choice of 20 character classes and explore underground ruins and face ratmen, demons, undead, goblins and other monsters.

Here are some screen shots to show what the game looks like. The following are the main title screens and team selection screens:





Here is the player selection screen. Players choose 6 characters for each play through out of a current roster of 20 character classes. Character classes include some interesting classes such as Elven Paladins, Vampires, Minotaurs, Centaurs, Orc Berserkers as well as the usual suspects found in RPG's. Each class has a specific play style and special abilities so a play through with a different party will be a very different experience ... hopefully adding to the game's replay value.



Here's some shots of gameplay. Gameplay is turn-based where players move, attack and perform special abilities with each of their 6 characters. The computer then does the same with its creatures. There is a cover system as well as line of sight so anyone that's played XCOM will be very comfortable with this game. Unit abilities are varied and include things like special attacks, area attacks, buffs, debuffs, special melee attacks, and even some more unusual things like summoning spells, searching an area for treasure, setting traps, teleportation, etc.





Gameplay is tactical and the AI is smart as it leverages cover and focuses on trying to kill wounded player characters. Combat rules are based on some pretty complex RPG mechanics but all the calculations are done by the system and then just presented to the player as % chance to hit or get a critical hit and so on. Before making an attack on an enemy, this information is presented to the player in a small info box, as shown below:



Most of the action is from a top down view but players are free to zoom in and pan and rotate the camera using the touch controls. Pinch to zoom, two fingers to rotate the camera and so forth. There is also an XCOM style action cam that zoom in on the action when players or enemy AI performs attacks. Here you can see an example of a zoomed in action cam shot.



We have heavily optimized the game such that it runs on low end hardware. If it detects that the device has only 512MB of RAM, it switches to lower quality textures at run time and disables some special effects. Therefore, It runs really well on even a first generation iPad mini and iPad 2 and looks spectacular on newer devices. I believe it should also run on an iPhone 4S but I haven't actually tested it yet on that device. It's probably best played on a tablet or larger phone since the inventory and shop / vendor screens will be hard to see on a small phone screen but it should still be playable.

Please let me know what you think and if you're interested in the game. We're hoping to submit to Apple within the next 10 days.
11-24-2014, 09:41 PM
#2
Joined: Jul 2012
Location: russia
Posts: 15
looks great

Last edited by triperus; 11-24-2014 at 10:39 PM.

11-24-2014, 10:06 PM
#3
Joined: Feb 2010
Posts: 580
This looks to be another turn based game I will have to pick up.
The environments look very atmospheric.

Will you have a video up soon?

Will there be levelling up and new gear to acquire?

Can you reserve action points so that your heroes will automatically attack when an enemy gets within range?

Is this going to be a premium title?


Thanks

Last edited by gemineye62; 11-24-2014 at 10:28 PM.
11-24-2014, 10:59 PM
#4
Joined: Nov 2014
Posts: 10
Wow. This looks absolutely amazing. I'm keeping my eyes open for this one
11-24-2014, 11:06 PM
#5
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
11-24-2014, 11:46 PM
#6
Quote:
Originally Posted by undeadcow View Post
Will this also be on Android?
Absolutely. The game will launch on ios, android, amazon and windows phone / windows 8. Actually testing it on my Note 3 right now.
11-25-2014, 12:01 AM
#7
Quote:
Originally Posted by gemineye62 View Post
This looks to be another turn based game I will have to pick up.
The environments look very atmospheric.

Will you have a video up soon?

Will there be levelling up and new gear to acquire?

Can you reserve action points so that your heroes will automatically attack when an enemy gets within range?

Is this going to be a premium title?


Thanks
Thanks for the kind words. Video will be posted soon. I would value feedback on the app preview so I'll post versions of that as I develop it and that will be all game play footage.

The is a leveling system as well as inventory system. Each character has a backpack that can carry 20 items and has 13 equipment slots for items. Things like cloaks, rings, weapon slots, etc. There is also a vendor so you can buy and sell equipment between battles.

The system doesn't have a way to reserve action points but I intend to add this to a Sci Fi spin off that will use the same engine. I just felt it wasn't suited for a sword and sorcery game but more for a gun game. This may change in the future with an update but not in the initial release.

Regarding pricing, this will be a one time pay model. I hate freemium games with a passion and don't like to charge for dlc. Instead, the game will have a low intro price on release and as I add each of the 2 subsequent chapters, the price will go up. Those that purchased it early will get those 2 chapters for free.
11-25-2014, 12:19 AM
#8
Joined: May 2011
Posts: 1,664
This looks great. My question was going to be if there was an equipment system because that wasn't originally mentioned. You say there is! That's great!
Does the equipment come as drops from enemies or level clearing???

It's great to see 'new' (no disrespect) developers entering the fray and presenting such quality. I'm sure you'll have a fair few from TA very interested and buying on day one.
11-25-2014, 12:58 AM
#9
Joined: Jul 2012
Posts: 7,709
This looks really really good. I love that there's such a big variety of classes.

Plus, anything that takes inspiration from XCOM has my interest

Quick question, is the primary method (i.e. Not the vendor) of getting items through loot drops, finding chests, and the like?

Would like to see what you do with the Sci Fi spin off as well. Also, I like what you're doing with the pricing, doing it Wayward Souls style.

And the cherry on top, you're submitting within the next 10 days! I'll be ready to hit the buy button. What's the starting price going to be?

Last edited by JCho133; 11-25-2014 at 01:05 AM.
11-25-2014, 01:04 AM
#10
Joined: Nov 2014
Posts: 6
F2P or Premium?