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App description: A hilarious tongue-in-cheek point and click adventure game that mixes the classic formula up with riveting action elements all weaved together lovingly by Rumpus Animation.

In a quirky take on a Victorian London inhabited by strange characters, with even stranger noses, self proclaimed leading explorator, Bertram Fiddle, finds himself in a bit of pickle. Help him follow the clues and track down the elusive serial killer known only as Geoff the Murderer before he strikes again.

"It is quite possibly one of the finest point-and-click comedy murder mystery adventure games set in Victorian London you will play today" - Bertram Fiddle

Winner of the Best Narrative Award 2015 - Tokyo Indie Game Show

- Intrigue, murder, mystery and terrible PUNS!
- Beautifully animated interactions
- Over 30 locations to explore
- An original soundtrack composed by Cam Reynolds inspired by 1970s B movies
- Unique Voice Acting
- Riveting action sequences
- HD art

"influenced by the classic point-and-click-and-laugh games of the Monkey Island era a cast of quirky characters and plenty of belly-laughs around its murder-mystery plot. Guardian

"...if quality voice acting, top class animation, Victorian pun-age and innuendo is up your back alley, then Bertram Fiddle should be right on your list to check out."
- Indieretronews.com

Compatible with: All devices from iPad 2 and iPhone 4 upwards. Recommended iOS 8 +
12-11-2014, 05:52 AM
Joined: May 2013
Location: Rio de Janeiro, Brazil
Posts: 1,644
Bertram Fiddle: Episode 1: A Dreadly Business By Rumpus Animation

If you like point & click adventures and cartoons, don't let it pass under your radar!

Last edited by Pipipitchu; 12-11-2014 at 05:57 AM.

12-11-2014, 06:17 AM
Thank you very much!

I hope you enjoy!
12-11-2014, 06:25 AM
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 9,187
Oh hey! Welcome to the forum.

Just a couple of hours ago, I hadn't heard of the game, but between your Twitter account, website, the previews I've found, etc. I can't wait to buy Betram Fiddle (not a stalker, promise! ). I was waiting for Papers, Please to show up and buy both at the same time...but alas it looks like that'll be a worldwide release, so...yep.

Might as well set up an avatar for you, being the developer and all. If you want something other than your app icon, hit me up with a private message and I'll sort it out.

Everyone's favorite chamber of death, doom and decomposition.
12-11-2014, 07:46 AM
Joined: May 2013
Location: Rio de Janeiro, Brazil
Posts: 1,644
This will be one of my purchases this week along with Tales From the Borderlands and Papers, Please.

So many releases this month... So many sales last month... I feel dizzy.
12-11-2014, 01:51 PM
Game Impressions

12-11-2014, 09:35 PM
Joined: Jan 2014
Posts: 769
Looks interesting. Love point & click & the artwork is cool. Anyone have any gameplay impressions?
12-11-2014, 09:59 PM
Joined: May 2013
Location: Rio de Janeiro, Brazil
Posts: 1,644
Originally Posted by mzinn View Post
Looks interesting. Love point & click & the artwork is cool. Anyone have any gameplay impressions?
I'll buy as soon as I finish The Last Door chapter 3.

On a second thought, I think I'm going to buy it now while it is still on sale

Last edited by Pipipitchu; 12-11-2014 at 10:01 PM.
12-11-2014, 10:09 PM
Joined: Jun 2010
Posts: 1,729
Wow! What a pleasant surprise! Saw the gameplay trailer. Very polished presentation with voice acting. Will give this game a try.

Originally Posted by BertramFiddle View Post
Thank you very much!

I hope you enjoy!
12-12-2014, 04:24 AM
Joined: Jun 2009
Posts: 392
I played this entire thing yesterday. It's excellent and very funny. Had some real laugh out loud moments. The point and click gaming is nice and clear - nothing too obscure. The upside of that is that it never gets frustrating but I guess it also means that there isn't a huge amount of challenge. Not sure that matters because it's a lot of fun to play through. Really enjoyed it. Filled full of silly names, words and double entendres that are actually quite smart rather than juvenile.

Had one bug where a second Betram walked across the screen for no apparent reason. And the only other criticism I would probably have is that I would have preferred that the game focus a little more clearly on the goal of this particular episode, with the other elements being shifted into the background slightly. The reason being that I think it would have made the end of this that bit more satisfying while still being able to lead into episode 2, whenever that comes. The goal of this episode and what appears to be the overall series goal are tied together here so all it would have taken is more of a reminder that our primary goal is to get the dog.

Looking forward to more. Loved Poky Mary in particular.