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new first release date algorythm for new games/apps?

01-13-2015, 10:59 PM
#1
Joined: Mar 2011
Posts: 581
new first release date algorythm for new games/apps?

Hi fellow devs.

Before iTunes update once a new app was approved by Apple it immediately went to "Ready for Sale" status. You could set the date in "Pricing" in the future so it won't be available when it was approved. Then you could change the date or wait for it and that date then became the release date of the game.

Now once approved app may go into "Pending Developer Release" state.

Has anyone an experience how the initial release data is choosen in the new system if I press "Release" let's say a week before the future date set in "Pricing"?
01-15-2015, 05:23 AM
#2
Joined: Oct 2011
Location: Phoenix
Posts: 1,005
A bit off topic but yes this is confusing. I set the release date does this mean I have to mannully release By clicking that release button as well?
01-16-2015, 07:50 AM
#3
Joined: Mar 2011
Posts: 581
I've tapped the release button.

So, it still stays invisible due to the pricing availability date.

Hopefully, as other devs write, the release date then will be the pricing availability date as usual.
01-17-2015, 08:16 PM
#4
Joined: Oct 2011
Location: Phoenix
Posts: 1,005
Ok good to know it's according to pricing availability date.
01-20-2015, 06:51 PM
#5
Joined: Mar 2011
Posts: 581
Quote:
Originally Posted by Touchmint View Post
Ok good to know it's according to pricing availability date.
Just a confirmation.

It become available WW tonight - the release date is 20th.

So, it works as expected