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Tainted keep $1.99 ---> free

01-20-2015, 12:51 AM
#1
Joined: Aug 2013
Posts: 1,937
Tainted keep $1.99 ---> free



https://itunes.apple.com/us/app/tainted-keep/id900407095?mt=8
01-20-2015, 04:58 AM
#2
Joined: Dec 2008
Location: Vienna, Austria
Posts: 4,433


Quote:
Uncover sinister evil in this console quality, magical, twin stick hack and slash.
Complete game! No In-App Purchases! No advertisements.

Note: iPhone4S/iPad2 or newer required.

The once idyllic village of Greenhaven is now a near lifeless husk, the souls of its inhabitants having been drained by the powerful wizard Morg, who has used them to create the abominations that now occupy the mighty keep that was once the source of protection for the village.
Morg’s evil influence has caused the people of Greenhaven to forget their old lives of happiness and even the presence of Morg himself, instead falling into a mindless stupor.
With the village’s crops withering untended in the fields and its people heading mindlessly toward oblivion, the one person unaffected by Morg’s influence, a young woman named Xobia, enters the keep to find the source of Morg’s power and put an end to the misery that has been unleashed on the hapless village.


• A variety of fearsome creatures to defeat!
• Multiple different weapons, each with unique strengths and abilities.
• Release trapped souls to increase your stamina, health and weapon skills.
• Find hidden gems to further enhance your chosen weapon.
• Learn spells to unlock new areas as you progress deeper into the keep.
• Cast a single spell, or chain it with another for devastating effect.
• Unique and twisted domains that contain powerful treasures and secrets.
• Defeat vicious bosses on your way to Morg's tower.
• Full world dynamic shadowing.
• Stunning dynamic reflections and full screen effects.
• Adjustable graphic settings and HUD.
• Full support for game controllers as well as touch screen controls.
• Benchmark mode to test your device's hardware.
• Extreme benchmark mode for the latest (OpenGL ES 3.0) devices.
148Apps.com Review ****

Quote:
When done right, fantasy can create worlds we escape to and never want to leave. The great-playing and even greater-looking Tainted Keep offers just that, provided your fantasies have a more unforgiving, hardcore bent. It’s a keeper.
Free for the first time btw. Thx. Recommended! Looks gorgeous.

Hurry up! Handpicked & Time-Limited App Store FREEbies & Sales
(Blog German-language; but you'll find all links, pics, and videos.)

01-20-2015, 09:24 AM
#3
Guys, watch out. It's a demon souls like. You have to start over and over again each time you lose your 5 lives.
Very well made for an iPad game.
01-20-2015, 10:52 AM
#4
Joined: Apr 2012
Location: Maine!
Posts: 4,172
Quote:
Originally Posted by GreedPhantom View Post
Guys, watch out. It's a demon souls like. You have to start over and over again each time you lose your 5 lives.
Very well made for an iPad game.
On an iDevice? Thanks for saving me the download.

DBC

I could never give up.
01-20-2015, 05:43 PM
#5
Joined: Jan 2012
Location: Philippines
Posts: 22,190
Shows at $2 on the PH appstore.
01-20-2015, 06:08 PM
#6
$2 on Australian store As welL
01-20-2015, 06:47 PM
#7
Joined: Jun 2011
Posts: 5,934
Free in US.
01-20-2015, 11:06 PM
#8
Joined: Sep 2012
Posts: 189
2.29 Canada
02-25-2015, 06:39 PM
#9
free again right now...

Likes: Aerox, Bean Dreams, Cally’s Caves 2, CLARC, Color Zen, Goblin Sword, Impulse, Radiation Island, Shardlands, Super Stickman Golf 2
Game Center ID: MKL085
02-25-2015, 08:58 PM
#10
Joined: Jan 2012
Location: Philippines
Posts: 22,190
Holy crap i feel guilty not paying for this. I love the gameplay of this one. Does feel like dark souls lite.

The simple but rewarding/punishing combat system is the strongest feature of this game for me. No mindless hacking and slashing, and every strike counts, as does every block.

I usually dont like female protagonists since i like role-playing the game that it's me as the character, but in this one, the combat system makes it feel like a female character is a natural fit for the game rather than a rampaging brute, as the main character does feel somewhat fragile, but strong enough to take on the baddies.

The exploration is also superb. I love how this is a huge seamless map instead of single loaded areas with load points to the next areas. On the downside, a couple hours into the game, and i can see similar looking rooms. Pretty forgivable though, as most dungeon crawlers kinda fall into that.

On the downside, there doesnt seem to be a lot of variety in the enemies yet, but im sure i havent seen everything yet, so looking forward to seeing more dynamic enemies, maybe even boss fights hopefully.

The inventory system and acquiring new equips feel a bit lacking, but it's not like they are bad. I just felt like it could be expanded a bit more.

The visuals are superb for what the game aims. Dynamic lighting and realtime shadows are huge features in this game. The main character's sprites doesnt look as sharp as the enemies when up-close, but it does look good.

One more flaw i can point out is how much the camera swings around when facing left or right with the movement stick. In combat, moving away from the enemy makes the camera swing around real fast that you have to turn around and block an enemy you cant see on the screen. Maybe an option to slow down or even remove the camera turning when you are using the movement stick, since the right analog stick already serves as the camera control.

MFi controls are really well done. Im using a Madcatz Micro and it plays perfectly as intended.

It's a pretty unique setup with the MFi controller, but very intuitive in most parts.

Left analog is for movement. As mentioned above, the camera swings at full speed when you turn left or right with this stick, and i think that is the game's biggest flaw.

Right analog stick is pretty dynamic. Tilting the stick left or right turns the camera around. There is no need to turn the camera up or down, so it was a genius move to put the attack on the tilt-up and block on the tilt-down on the right analog. I think it's really an awesome change from the norm.

Those who dont like this setup, the right and left triggers double as block and attack respectively.

Overall i think this is a special game, one that's done really well, but still open for huge improvements that can potentially even match console titles.

Cant wait to see more from this developer.

On the downside, it went free twice now without a lot of buzz going on.

There's no IAP anywhere in the game, so helping in the game's visibility on the appstore is all i can do now so i hope more people buy the game. Like i said, i got it for free and i feel guilty now that i've played it.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword