★ TouchArcade needs your help. Click here to support us on Patreon.

iPad: BlazBlue: Battle Cards - CCG Fighter - Coming Soon

01-22-2015, 12:03 PM
#1
Joined: Nov 2010
Location: Brighton, MA
Posts: 117
BlazBlue: Battle Cards - CCG Fighter - Coming Soon

Hey everyone, It's Rob from Metaversal Studios. I wanted to share with you our upcoming release - BlazBlue: Battle Cards. I've posted a first look at in-game card collecting, deck building and online fighting. I'll post more stills / promotional art / information leading up to the release of the game. In the meantime, check out what the game is all about, and feel free to ask questions and leave feedback!

Cheers,

-Rob



Developer: Metaversal Studios / Alliance Digital Media
Release Date: Q1 2015
Platform: iOS (iPad)
Price: Free (with Purchasable Card Packs)
Website:BlazBlueBattleCards.com
Tweets:Twitter.com/WeMakeGames
Posts:Facebook.com/BlazBlueBattleCards

Description

BlazBlue: Battle Cards is an officially licensed digital card game based on Arc System Works / Aksys Games popular 2D fighting game series, BlazBlue. Capturing the epic intensity of both card battlers, and fighting games, players can choose from 9 uniquely customizable fighters and unleash devastating attacks online, in real-time, against opponents around the world. BlazBlue: Battle Cards will be launching on the App Store soon and will be available for download on the iPad.

Features

• Deep card-based gameplay that captures the epic intensity of BlazBlue.

• A roster of 9 fan-favorite BlazBlue fighters; Azrael, Bang, Hakumen, Hazama, Jin, Noel, Ragna, Tager, and Taokaka.

• Collect cards that include; attacks, defenses, counters, projectiles, specials and more.

• Customizable card decks for creating the ultimate BlazBlue fighter.

• Real-time online battles and leaderboards.

• Official artwork and music from BlazBlue: Chrono Phantasma.

• Free to play, with the option to purchase card packs to collect even more fighting moves.

• Post-launch content updates including additional iconic BlazBlue fighters.



Card Collecting



Deck Building



Attack



Counter



Special Moves



Distortion Finish



Note: BlazBlue: Battle Cards is still in development. Some in-game artwork may change before release.

For more info about us:

MetaversalStudios.com
Attached Thumbnails
Click image for larger version

Name:	1_Splash_Screen.jpg
Views:	354
Size:	434.6 KB
ID:	83197   Click image for larger version

Name:	2_Card_Collecting.jpg
Views:	348
Size:	573.7 KB
ID:	83198   Click image for larger version

Name:	3_Deck_Building.jpg
Views:	352
Size:	696.4 KB
ID:	83199  

Click image for larger version

Name:	4_Guarded.jpg
Views:	351
Size:	661.7 KB
ID:	83200   Click image for larger version

Name:	5_Counter.jpg
Views:	350
Size:	686.2 KB
ID:	83201   Click image for larger version

Name:	6_Life_Drain.jpg
Views:	330
Size:	629.9 KB
ID:	83202  

Click image for larger version

Name:	7_Distortion_Finish.jpg
Views:	318
Size:	667.2 KB
ID:	83203   Click image for larger version

Name:	BBBC-Presskit-Banner.png
Views:	342
Size:	91.9 KB
ID:	83204  

Last edited by wemakegames; 01-23-2015 at 03:22 PM. Reason: Images stopped appearing. Re-uploaded. Added clickable links.
01-22-2015, 03:25 PM
#2
What blazeblue in a card game ? Can't wait to see that. There is a problem, we can't see anything ( pictures not showing) please edit !

01-22-2015, 03:48 PM
#3
Joined: Nov 2010
Location: Brighton, MA
Posts: 117
Not sure what happened with the images not showing up anymore but I re-uploaded them. Thanks for the heads up!

More about our games: Metaversal Studios | Twitter | Facebook
01-22-2015, 03:55 PM
#4
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,026
Wow guys looks clean! I'll be looking forward to this one upcoming

If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.
01-22-2015, 09:37 PM
#5
Joined: Nov 2010
Location: Brighton, MA
Posts: 117
Thank you! We've been working hard on this one. Can't wait to show everyone how it looks when playing a real-time PvP match. Hopefully we'll have footage to share soon.

More about our games: Metaversal Studios | Twitter | Facebook
01-22-2015, 09:42 PM
#6
Joined: Aug 2012
Location: On the toilet
Posts: 4,283
It's cool to see this ip come to ios but I would kill to have a BB fighter with mfi controls.
01-22-2015, 10:27 PM
#7
Joined: May 2011
Posts: 1,660
iPhone. There is now an iPhone 6+ if you hadn't heard =p
01-23-2015, 04:12 AM
#8
Joined: Sep 2011
Posts: 4,269
Quote:
Originally Posted by coolpepper43 View Post
It's cool to see this ip come to ios but I would kill to have a BB fighter with mfi controls.
This, although I don't care about MFI
01-23-2015, 08:43 AM
#9
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,026
You'll need testers? or are you'll pretty close to launch already

If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.
01-23-2015, 10:13 AM
#10
Joined: Nov 2010
Location: Brighton, MA
Posts: 117
Thanks for the positive comments! We aim to submit to Apple in the coming months. We have in-house QA so testing should be all set for the time being. If we ever go with a public test I will be sure to let everyone know. On a side note, can everyone see the images I posted? There have been some issues off and on. If they don't show up for you, please let me know. Thanks!

More about our games: Metaversal Studios | Twitter | Facebook