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  • Publisher: Sean Kearney
  • Genre: Arcade
  • Device: Universal
  • Size: 29.8 MB
  • Version: 1.2.0
  • Price: Free
  • Average User Rating:
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App description: One Player Pong: its like that popular arcade game, except you can play it ALL BY YOURSELF!

Lets face it, you dont have many friends. Dont worry about it, neither do I.

Thats why I made One Player Pong.

In my youth, I used to go to the arcades, and marvel at all of the fun multiplayer games, with their shiny lights, and their bleeping and blooping noises. I would reach up and put my quarter on the monitor, letting the other arcade attendees know my intention to play the winner, and stand next to the machine, eagerly awaiting my turn. When the game ended, however, both players would always walk away from the machine, hand in hand, leaving me to stare longingly at the attract screen, or even worse, put my quarter in and awkwardly play with myself.

Maybe nobody wanted to play with me because I didnt shower much as a child, or maybe it was the fact that I wore an athletic cup over my pants. Or maybe it was because this was a haunted arcade, and all of the other people were in fact ghosts, and thus couldnt communicate with the living. I didn't know what it was, and darn it all, I didn't care! "People should always be able to play fun retro arcade games," I would say to myself, ...regardless of how many friends they have!"

And so my dream was born; I was going to create an arcade game that could be played alone. I was going to make a game for people like me. I was going to make a game for the lonely.

I slaved away on my opus, spending every waking hour of the next few weeks tweaking and tuning and programming and building and living and loving and dancing and dying, until finally I had completed it: One Player Pong! It was marvelous; from its simple design, to its elegant presentation, the arcade cabinet was like everything I had wanted to play, but unlike everything I loved before it, I could actually enjoy it.

I rushed down to the local arcade, eager to show off my creation, to have it join the other three dozen machines that had taunted me with their required social normality. But alas, when I turned the corner on Sylvan Street, and walked the fifteen steps to the location of the arcade, there was nothing but a fence surrounding a crater in the ground, a crater where the old arcade used to stand.

There was an old man smoking a pipe nearby the crater, I asked him if he knew what had happened to the arcade. He gave me a funny look at first, almost as though he was sizing me up, trying to determine if my question was made in jest, and then said, That old arcades been dead for going on fifteen years now. I reckon they're turning the lot into an auto body shop. Or was it a womens clinic? My dang memorys got the best of me these days.

My jaw dropped. Had I underestimated the time I had spent working on the game? Had it really been fifteen years that I had been down in the basement, pounding on an old keyboard, trying to make magic out of a few RAMs and a floppy disk cassette? That would certainly explain my long beard and malnutrition, as well as the fact that my new puppy, Sparky, had died the previous week, seemingly of old age. But no, that couldnt be the case! The only logical solution had to be that the arcade that I had played in, nay, grown up in, was nothing more than a ghostly vessel, a spiritual ship for spirits passing through on their way to the afterworld, a lone ghost ship on the river styx. And I, well, I was now the captain.

This game is dedicated to Sparky (1999 - 2014) RIP Sparky!

Designs and Codes by Sean Kearney
http://www.onlinesean.com

Arts by Jeff "Nachotoonz" Campbell
http://www.nachotoonz.com/

Trailer Theme Song
Words and Music by Sean Kearney and Mark Saul
Performance by Mark Saul

Special Thanks To:

Chad Cable
Tim FitzRandolph
John Northan
Jay Pecho
Jake Anderson
Patrick Baggatta
Chris Gulliver

(Without you guys, I wouldn't know how to code a game. Or anything. Thank you.)

This game was made with Unity3D
www.unity3d.com

Sound effects were created with bfxr
www.bfxr.net
02-04-2015, 11:17 AM
#2
Joined: Mar 2013
Posts: 632
Fun little game, ball takes a few interesting paths off of contact sometimes, but good mindless fun while pretending to work

02-04-2015, 11:27 AM
#3
Joined: Aug 2012
Location: On the toilet
Posts: 4,283
Best description ever!!!
02-04-2015, 12:30 PM
#4
Joined: Jul 2012
Location: U.S.
Posts: 3,244
LOVE the description!!
02-04-2015, 05:57 PM
#5
Thanks!

Hey There,

My name is Sean, and I'm the dev of this lil' mess of a game! I just wanted to let you all know that the game is OUT RIGHT NOW! For FREEEEE!

There's a pretty conservative (I hope) amount of ads, but no IAP or anything like that!

You can download the game here:

https://itunes.apple.com/us/app/id944858048?mt=8

And you can check out this silly trailer I made with music from my friend Mark Saul below:



If you love / hate / have questions about the game, lemme know!
email me at: squeezeboxsoftware@gmail.com
02-04-2015, 05:58 PM
#6
Quote:
Originally Posted by sivad View Post
Fun little game, ball takes a few interesting paths off of contact sometimes, but good mindless fun while pretending to work
Thanks! Yeah, the physics can sometimes screw up a bit, but rarely not in your favor! That was my bar- if it hurt the player, I stressed out over it an fixed it. If it helped the player, WEEEEEE! I get to skip it!
02-04-2015, 05:59 PM
#7
Quote:
Originally Posted by coolpepper43 View Post
Best description ever!!!
Thanks! I was very tired (and a little drunk) when I wrote it. I figured, "even if the game sucks, at least I can win at the description!"
02-04-2015, 06:23 PM
#8
Joined: Aug 2012
Posts: 85
Really enjoying the game! One question though: is there any possibility of having some music in it for a future update? You could always disable it if you wanted to help keep that original Pong feel, but I'd love to hear a looped version of the trailer music, or even a looped version of it without lyrics or perhaps even a chiptune version of it play during the game.
02-04-2015, 07:11 PM
#9
Quote:
Originally Posted by Cevan View Post
Really enjoying the game! One question though: is there any possibility of having some music in it for a future update? You could always disable it if you wanted to help keep that original Pong feel, but I'd love to hear a looped version of the trailer music, or even a looped version of it without lyrics or perhaps even a chiptune version of it play during the game.
Great idea! Chip tune theme song! I'm putting it on my TO DO List!!! Thanks!
02-04-2015, 08:03 PM
#10
Joined: Aug 2012
Posts: 85
Quote:
Originally Posted by thatfoolsean View Post
Great idea! Chip tune theme song! I'm putting it on my TO DO List!!! Thanks!
No problem! Can't wait to hear it!