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GeoDefense Swarm Strategies here

09-14-2009, 11:27 PM
#1
Joined: Jul 2009
Location: Texas
Posts: 5,395
GeoDefense Swarm Strategies here

Lets not let that thread get cluttered and put our strategies on here...try not to go too offtopic as it will be hard to find and compare other strategies...even I will eventually need help

You can contact me @ Skyye06@gmail.com

Last edited by skyye06; 09-15-2009 at 12:00 AM.
09-14-2009, 11:56 PM
#2
Joined: Dec 2008
Location: Vienna, Austria
Posts: 3,991
Okay again. My solution for Easy 2 in a first attempt. All lives saved. Maybe I've updated too fast and too much. Love the game.

Try to make your screenshots shortly before the game ends because the great fireworks at the end hide the towers.
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09-15-2009, 05:23 AM
#3
Joined: Mar 2009
Location: Singapore
Posts: 1,770
Send a message via AIM to kohjingyu
Hmm, how do you play endless mode? Can't seem to find it.
09-15-2009, 07:39 AM
#4
Joined: Sep 2009
Posts: 39
@froggy: last level of every difficulty is endless.

------
Original Master Copy. //- Holland.

http://www.opfx.nl
09-15-2009, 08:20 AM
#5
Joined: Aug 2009
Posts: 88
I'll post solutions for the easy levels and M1 & M2 (with fireworks, sorry) throughout the day. Will take a while, because the only internet I have right now is my iPhone. M3 is tricky, huh?

Here you go. Left out E1 & E10 for obvious reasons. Failed to capture E2, shown above.










Last edited by MrJR; 09-15-2009 at 09:50 AM.
09-15-2009, 10:21 AM
#6
Joined: Jan 2009
Posts: 197
Anyone got tips or strategies on achieving high scores?? I'm working on level E1 right now. I've gotten my score up a bit (41200) but nowhere near the top of the leaderboards. I would really like to see what other people are doing... Thanks
09-15-2009, 04:50 PM
#7
Joined: Sep 2009
Posts: 1
I've made it to #1 on the revenge of the eye, H9.
A good basic strategy is to just start building from the end and work your way up
09-15-2009, 08:16 PM
#8
Joined: Feb 2009
Location: the next whiskey bar
Posts: 5,557
Is it better to leave missile towers on level 6 since have a higher firing rate than level 7?
09-15-2009, 08:23 PM
#9
Joined: Aug 2009
Posts: 88
Quote:
Originally Posted by wootbean View Post
Is it better to leave missile towers on level 6 since have a higher firing rate than level 7?
Depends on your application, but most of the time, yep. Save the cash on that upgrade and put it toward some shock tower upgrades.
09-15-2009, 08:32 PM
#10
Joined: Sep 2008
Posts: 537
Quote:
Anyone got tips or strategies on achieving high scores?? I'm working on level E1 right now. I've gotten my score up a bit (41200) but nowhere near the top of the leaderboards. I would really like to see what other people are doing... Thanks
You get a better multiplier the closer to the end gate that the creep is killed. It can be dangerous but also very lucrative to let creeps survive until the last moment. Your path can also go very near the end and then move away in some instances which gives you an opportunity for good multipliers.

Can anyone explain what the purple "Thump" towers do? Is it just area damage?