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#101
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I found Hard 8 to be pretty tough. One of the few levels I felt thumpers were useful in. However, I didn't beat it until I focused on putting in a few lasers to supplement my thumpers. I made a thumper on endcaps oriented maze (snakebacks) in the top portion (I tried going down the left size to moderate success first), with 2 lasers thrown in (not necessarily along a straight designed for lasers) and 2 shock towers.
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#102
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Alright thanks, here's what i came up with on my second try.. it got so crazy at the end i couldnt spend the money fast enough! This is one of those levels that once you get control of it, you wish more waves would come!
It was 'ghetto yes, and so i'm ranked 105 in OpenFeint if you're curious how far that strategy will get you... but i beat it so ha
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#103
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also give me some time, i haven't even gotten to Looking Glass yet!
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#104
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I finally beat the hatch.... Yay !!!!! About damn time too.... I've clocked geo defense & most of swarm & that was by far the hardest level... I followed the picture posted above & just upgraded everything I had at the end to as much as I could... I got some of my thump towers to max... I got shock towers to like 6... And missles to 5 then stopped them... thanks to all for the advice |
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#105
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The spiral strategy really is overkill, and makes me wonder why I had such a hard time with the level in the first place. |
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#106
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Aaaargh .... I'm stuck at hard 1. It's so viciously unforgiving. I'm laughing hard every time wave 17 comes along and walks all over me. Reminds me of the good ol days when game developers just didn't give a hoot about pleasing the crowd. Geodefense Swarm is tough loving at it's butt-spanking best. I love it. But it's making me want to crush my Iphone at the same time.
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#107
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i can get to the last wave.
can anyone help me out, a screenshot would be nice. |
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#108
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Medium 2? Bueller?
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#109
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Hard 1 already has a solution posted on this page. Make a really, really long blaster maze, and then get to placing and upgrading as many missiles as you can after that.
Medium 2 and Hard 2 are both beaten essentially the same way. Funnel creeps into an area where they can be hit by a bunch of missiles, that's it. Nothing special other than that. The layouts of the maps make it seem like you can't really funnel the creeps well, but if you look at them carefully you can find a way. |
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#110
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Oh and GeoDefense Classic has an update out with 4 new levels. |
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