★ TouchArcade needs your help. Click here to support us on Patreon.

Descent: one old school game I'd love to see on iPhone

09-15-2009, 04:40 PM
#1
Joined: Sep 2009
Location: louisville, Ky
Posts: 14
Descent: one old school game I'd love to see on iPhone

Anyone remember Parallax/Interplay's old game Descent?
As a kid I had every level memorized. Porting it would create too many copyright issues but I wish there was a great clone of it for the Iphone...
09-15-2009, 05:21 PM
#2
Joined: Mar 2009
Posts: 17
Quote:
Originally Posted by dww970 View Post
Anyone remember Parallax/Interplay's old game Descent?
As a kid I had every level memorized. Porting it would create too many copyright issues but I wish there was a great clone of it for the Iphone...
Yes Descent would be awesome!

I also want Qix (the real one) and while we are talking old games how about Magic carpet!
09-15-2009, 05:30 PM
#3
Joined: May 2009
Location: The Underworld
Posts: 9,230
Quote:
Originally Posted by dww970 View Post
Anyone remember Parallax/Interplay's old game Descent?
As a kid I had every level memorized. Porting it would create too many copyright issues but I wish there was a great clone of it for the Iphone...
Lol, I remember that game. I remember making people nauseous watching me play it.

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
09-15-2009, 08:55 PM
#4
Joined: Jan 2009
Location: Pacific Northwest
Posts: 1,030
It's possible. I seem to recall the source code getting open sourced (not Descent 3, though) at some point. But I think that's ONLY the code. You need to own the actual game if you want the original Descent maps/levels.
09-15-2009, 08:59 PM
#5
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
It's possible ... but exactly how would you handle flying around in 6 degrees of freedom with no buttons? It was enough fun learning to fly the thing with a keyboard (though I did manage to get good at it). Part of the fun of Descent was precisely that 6DOF you got playing the game; in fact, combat with other bots would be a lot more difficult if you sacrificed some of the movement freedom for the sake of cramming it into an iDevice.

I just can't see it being doable, control-wise. Yes, you could use tilt controls for pitch and roll, but combine that with dual sticks for vertical and horizontal sliding, plus yaw, thrust, reverse, primary and secondary fire, and chaff, would just be too damn confusing and move the screen around too much to pay attention to the action.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko

Last edited by Mindfield; 09-15-2009 at 09:01 PM.