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  • Publisher: Nitrome
  • Genre: Arcade
  • Device: Universal
  • Size: 45.4 MB
  • Version: 0.9
  • Price: Free
  • Average User Rating: 5 (1)
App description: Wanted,
Wizard required for defence duties. Must be proficient in spell casting to pop varying balloon types that may be utilised by intruders. Must be confident working alone and comfortable facing aggressive hordes.

Advanced magic techniques desirable but can be learnt on the job. Applicant expected to provide their own spell book and potion bottles. They also may be required to make tea and answer phone calls.

Applicants should send CVs and potions portfolio to enquiries-castleundersiege@nitrome.com

Use you finger to draw shapes. Match the shapes on balloons to pop them sending the invaders smashing to the ground. Keep the Enemy from reaching the castle for as long as possible!

- Intuitive gesture recognition drawing gameplay.
- A simple drawing concept that anyone can grasp!
- Full game centre support to compete with friends and foes.
- Collect coins to unlock new awesome spells.
Slow Down time!
Turn enemies into frogs!
Summon a mighty Dragon!
Cover the floor on Fire!
Make the Castle Turrets grow Gun Turrets!

Important information
This game contains third party advertising which can be removed via a one time IAP. This game contains coins which can be collected within the game for free, bought with real money or via earned via promotions. This game contains cross promotion for other Nitrome games and this is not removed with the IAP for removal of ads.
02-24-2015, 07:28 AM
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,119
Didn't see it in the USA but nabbed it from the NZ store (; Woot woot. Seems to be out early for some reason

02-24-2015, 07:55 AM
Joined: Jan 2012
Location: Philippines
Posts: 22,664
Ha! Been looking forward to this!

Kinda like the old Typing Tutor game, but with swipe patterns instead.

Plus, Nitrome.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
02-24-2015, 11:14 AM
The Gameplay:

Beta Testing : Forgotten Memories, Sky Force 2014, Rush Rally 2, GRID Autosport & Many More

02-24-2015, 12:40 PM
Joined: Jan 2015
Posts: 1,616
Game Impressions

02-24-2015, 06:00 PM
Another game impression video!
I enjoyed this game thoroughly and recommend it.

My iOS YouTube channel where I do gameplay commentary: https://www.youtube.com/channel/UC4q...duTVht8hJHOc2A
02-24-2015, 06:45 PM
Joined: Jun 2012
Location: Brazil
Posts: 724
Really cool! My best is 68, but it seems that after I unlocked the slow-down powerup the game got harder...
02-25-2015, 01:51 AM
Another fun game from Nitrome! Gladly removed ads in support of these guys.

The shape I have the most trouble with is the grey horseshoe shaped one. It doesn't always seem to register for me. Also wondering if you have any control over when your magic spells are available and if there's a way to choose which one you use.

Currently in 3rd place, chasing the oh-so "wondroushippo"
02-25-2015, 03:50 AM
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 9,200
This is easily my favorite Nitrome "bite-sized" game. Easily. Just perfectly suited for the touchscreen, instantly accessible, instantly impossible, great power-ups, a way to disable ads, no ways to continue by paying money, unlockable backgrounds...I dunno. I love it.

Everyone's favorite chamber of death, doom and decomposition.
02-25-2015, 07:29 AM
Joined: Apr 2014
Location: Munich, Germany
Posts: 748
After having so much fun with Gunbrick I'm confident enough to say this is one of my favorite developers and I'll buy anything they bring in the future. This game's fantastic, and despite the same game mechanics and idea as previously implemented in Darklings, its pixelart style and visuals in general makes this game a true masterpiece. It's easy to pick up and play for a short period of time as well as stick with it for hours. Upgrade system is clever and forces you to earn more and more coins for upgrades which should be enough to keep anyone interested for quite some time. And even after unlocking all the power-ups there's still lasting value in chasing high score or unlocking all the achievements. I'm not sure yet how enjoyable is the game on smaller screens because of the baloon sizes with emblems on them, I tested it on iPad Air and iPad mini 2 only, but I'll try on iPhone as well. The most important thing is the controls works flawlessly. I highly recommend to try it and support Nitrome so they can bring more of their amazing and visually stunning games in the future.

Game Center / Google Play Games -> macplash