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App description: Simple controls and simple graphics.
A mass of bullets and enemies.
All you need is just to dodge and to fire.

Enjoy your bullet-hell life.


### Try the lite version, first. ###

####################################
# DEVICE REQUIREMENTS
#
# iPhone 5 or later
# iPad Air or later
####################################


.Decluster (dot decluster) is a vertically scrolling 2D shooter game (shmup). The controls you need are just two. To move your ship and to fire the homing laser. Because it is designed for mobile devices, you can control easily on the iPhone / iPad.

Slide your finger anywhere on the screen to move your ship. The relative touch movement is adopted. And tap second finger to fire the homing laser. Basic shots are automatic.

The homing laser is powerful activity and is also a key to surviving. The homing laser requires the gauge of it at least 1 Lv. The moment the homing laser was fired, bullets around your ship are canceled and get cancel bonuses. This is so important. Don't forget it.

The player's unhitting box is very small. It is displayed as a white rectangle in the center of the ship. And when a lot of bullets appear, the game-speed gets slowdown. Therefor you can keep surviving more than meets the eye.

Four different difficulties. From beginner to expert. The novice difficulty has some benefits from the start. Extra options and extra lives. If you are beginner fun of shooter, the novice difficulty is a good choice.

In the settings, you can adjust the size of game view and you can also adjust the touch sensitivity for slide control. If it is hard to see the screen because of your finger, or you have incongruous with the slide control, then try to adjust them.

From version 2.0.1, the boss battle mode was added.


HOW TO PLAY
========================================
## Basics
- Slide one finger to move the Player.
- The Player automatically fires.

## Homing Laser
- Tap second finger to fire the Homing Laser.
- The Homing Laser will target at the nearest Enemy.

## Homing Laser Gauge
- The Homing Laser can be fired when the gauge is enough.
- The gauge is filled by shooting enemies or collecting items.

## Homing Laser Tips
- The moment the Homing Laser was fired, bullets around the Player are canceled.
- And cancel bonuses are obtained.

## Homing Laser Tips+
- The more gauge is the larger cancel range.
- The more bullets are canceled, the more bonuses are obtained.

## Items
- Collect items to obtain score and fill the Homing Laser Gauge.
- Option items are alternately switched to each other every 5 sec.

## Tips
- The higher bonuses are obtained by faster destroy enemies.
- Additional bonuses by the Homing Laser.
- Extra life every 3,000,000 pt.


####################################
# DEVICE REQUIREMENTS
#
# iPhone 5 or later
# iPad Air or later
####################################


========================================
This software includes the following library.

# Everyplay SDK
Everyplay SDK is licensed under the Apache License, Version 2.0.
http://www.apache.org/licenses/LICENSE-2.0


========================================
Official: http://dotdecluster.webflow.com/english
Twitter: https://twitter.com/dot_decluster
Soundtracks: https://soundcloud.com/dot_decluster
03-02-2015, 10:21 AM
#2
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
Found a really short dev preview video:


Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind

03-02-2015, 07:18 PM
#3
Seems like bullet hell fans didn't notice this one. Plays like a bastard child of a Cave shooter and Space Invaders: Infinity Gene. The controls and mechanics are simple, but the action is great and the music is awesome. On normal it's challenging but not insane. An easy recommendation, as far as I'm concerned.
03-02-2015, 08:04 PM
#4
Joined: Oct 2013
Location: Norwich, England
Posts: 4,596
Quote:
Originally Posted by squarezero View Post
Seems like bullet hell fans didn't notice this one. Plays like a bastard child of a Cave shooter and Space Invaders: Infinity Gene. The controls and mechanics are simple, but the action is great and the music is awesome. On normal it's challenging but not insane. An easy recommendation, as far as I'm concerned.
Fantastic. Absolutely fantastic. I was on the very cusp of buying this but now I have no choice. cheers!
03-02-2015, 09:47 PM
#5
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,104
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by squarezero View Post
Seems like bullet hell fans didn't notice this one. Plays like a bastard child of a Cave shooter and Space Invaders: Infinity Gene. The controls and mechanics are simple, but the action is great and the music is awesome. On normal it's challenging but not insane. An easy recommendation, as far as I'm concerned.
Yeah, EP brought it up a day ago or so - I'm just tapped ATM. Next reup though, this one is MINE! Looks great.

Are the controls 1:1 relative touch? Does the ship have a set speed (follow behind your finger) that feels off, or...? Not that these things are dealbreakers... Just curious . =oP
03-02-2015, 09:55 PM
#6
Quote:
Originally Posted by syntheticvoid View Post
Yeah, EP brought it up a day ago or so - I'm just tapped ATM. Next reup though, this one is MINE! Looks great.

Are the controls 1:1 relative touch? Does the ship have a set speed (follow behind your finger) that feels off, or...? Not that these things are dealbreakers... Just curious . =oP
It feels a tiny bit slower. As you said, not a deal breaker.
03-02-2015, 11:23 PM
#7
Joined: Jan 2012
Location: Philippines
Posts: 22,194
There's a sensitivity slider in the settings on the 5th screenshot. Shouldnt we be able to get the right balance to get 1:1 with the slider?

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
03-02-2015, 11:45 PM
#8
Quote:
Originally Posted by Exact-Psience View Post
There's a sensitivity slider in the settings on the 5th screenshot. Shouldnt we be able to get the right balance to get 1:1 with the slider?
It helps, but the controls are still not quite as tight as those of a Cave game. Definitely not bad, though.
03-03-2015, 06:01 AM
#9
I fully noticed this one, and that price ain't my problem either, but since i'm still occupied with two other shmups (Stardrift/Infinite Cosmos), i only wish-listed this game. Ironically it has no Gamecenter but Hi Score in its icon

Is there an in-game leaderboard, at least ?
03-03-2015, 07:12 AM
#10
Joined: Nov 2014
Posts: 3,834
Wow! Insta buy! Where's the Maglor cat? Lol. If you love shootem ups you will love this one. It's done in abstract and has the noiz2sa feel. It's good. Definitely worth the price.


Billy