Releasing free version first?
Hey everyone! Long time reader on the forums (I don't post as often as I'd like . ) We've been looking over trends in the App Store, trying to think of ways to bring exposure and get a following. How do you feel about releasing a free version of a game first? It seemed to work for Paper Toss, and thats currently how the console games market operates with demoes. Obviously, you've have to market it well, and have the paid version follow rather quickly to keep the interest, but generally speaking we feel this could be a pretty cool way of releasing apps and gaining support for a brand. Any thoughts from both devs and users are welcome! Thanks, and happy hump day