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App description: One of the best breakout games in the App Store.

A strange disease has spread and the animals have gone crazy! Luckily, Dr. Noid has been working on a revolutionary device to extract their DNA and create the cure to save the world!

Dogs, cats, penguins, giraffes... Up to 75 different species are hidden in the world of Dr. Noid. Can you save them all? Join him in this extraordinary adventure throughout six different habitats, unlock boosters and balls to improve your paddle, and put your skill and reflexes to the test to complete more than 60 surprising levels.

The world peace is at your hands Will you meet the challenge or make a mess of it?

FEATURES:
-Brightful graphics full of colour
-75 different species from 6 habitats to add to your collection
-More than 70 challenging levels
-7 different paddles with amazing powers
-Two special balls to make off with everything: Electrical and Fire
-6 awesome power ups to boost up your skills
-And one final surprise, only for the most skilful: the discovery of the legendary mythological species

Dr. Noid is the the zombiest, funniest, and more challenging breakout game of this era. Try it FREE now.

A GAME CREATED BY:
pncil:
Miguel Santirso González
Jose David Tuero Rodríguez

And:
Marc Terris
Xavi Terris

Special thanks to:
Juan Andrés González Trachiner
Nadia Orenes Ruiz
03-20-2015, 03:05 PM
#2
Joined: May 2012
Location: USA
Posts: 405
Anyone check this out? Lots of fun

03-20-2015, 04:34 PM
#3
Joined: Jul 2012
Location: U.S.
Posts: 3,244
Oh wow. This looks pretty cool.
03-20-2015, 05:31 PM
#4
Wow, this is really cool! Everything is top quality, from the presentation to the music and sounds. Controls really well. Tons of levels. No ads that I encountered (except for opt-in). Nice set of achievements. Lots of upgrades for balls, paddles, etc. Customizable controls - move the paddle with your finger by default, or change to touch left/right side of the screen to change directions.

Here's the catch; you get a limited amount of balls. When you lose all of them you have to wait (timers) 10 minutes per ball. There IAPs for buying gems, but sadly none that magically transform this into a "premium" game.

I haven't spent a lot of time with it - these are early impressions - but I'd definitely recommend trying it out!

Last edited by Anotherkellydown; 03-20-2015 at 05:39 PM.
03-20-2015, 06:41 PM
#5
Joined: Jul 2012
Location: U.S.
Posts: 3,244
Hmm. Looks like it was pulled? It was there earlier when I checked and when I went to the AppStore a couple minutes ago to download it, it was gone.
03-23-2015, 02:08 PM
#6
Joined: May 2012
Location: USA
Posts: 405
back in app store
03-26-2015, 02:11 PM
#7
Hi, developer here!

You guys are fast :O Yes, we had to temporarily pull the game because of an important bug in the original version related to in-app purchases... Sorry about that.

Thanks a lot for the positive feedback. We are not going to get a lot of downloads or money so this kind of thing helps a lot

Feel free to ask any questions you have about the game and any other feedback is appreciated. We are interested in knowing how it plays in the iPhone 6 since we have not had the opportunity to test it in that device.

Just in case, here's the presskit with screenshots and trailer: http://pncil.com/dr_noid_presskit.html

And the trailer:


Last edited by mstirso; 03-26-2015 at 02:34 PM.
03-26-2015, 02:42 PM
#8
Quote:
Originally Posted by Anotherkellydown View Post
...Here's the catch; you get a limited amount of balls. When you lose all of them you have to wait (timers) 10 minutes per ball. There IAPs for buying gems, but sadly none that magically transform this into a "premium" game...
What made me delete this immediately. Very pity to see such a pay model, i was ready to shell out the $$$ bucks for a full unlock.
03-26-2015, 04:10 PM
#9
Quote:
Originally Posted by Qwertz555 View Post
What made me delete this immediately. Very pity to see such a pay model, i was ready to shell out the $$$ bucks for a full unlock.
Hi! That makes me sad because we don't have any kind of commercial aspiration... We included the F2P mechanics for two reasons:
1) we wanted to learn more about it
2) it actually improves retention in this kind of games: If you had unlimited balls, you would get bored much earlier
3) It did not feel right to release a game without monetization. Still this was an option that we considered seriously

Still, we tried to make it fair by giving a good amount of balls (I can play a lot before running out of balls) and with the option to get more balls for free by watching ads.

Is there anything specific that you dislike in this case? Or is it that you don't like F2P in general (an opinion I respect btw).

Thanks a lot for your honest feedback

Last edited by mstirso; 03-26-2015 at 04:13 PM.
03-26-2015, 08:39 PM
#10
Joined: Jul 2012
Location: U.S.
Posts: 3,244
This is actually a REALLY good game! It's the best Brickbreaker style game I've played on iOS. I guess my only issue would be the "ball cap". Haha. Love that phrase!..,.but yea, it's cool that eventually you get more balls, but it's one of those things where you hate being told when to stop playing. Also, the fire/ice balls are impossible to get without buying gems. It would be nice to have an unlimited ball IAP. I'm not sure if that would ruin the game or not. It doesn't ruin the game by all means. It's still an excellent game and I'm having a blasty blast playing it! It's worth the download if anybody is on the fence. I'm pretty sure I made a gameplay video on my YouTube Channel also.