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App description: ************************************************************************************************

In this brain-teasing board game puzzle for kids of all ages, you will guide Little Red Riding Hood through an enchanted forest to her grandmothers house. Progress across the board and rearrange the tiles as you plan each move carefully and solve complex puzzles. But beware, danger is lurking around every corner...

You will need the help of your friends to stay out of harms way. Use bunnies, bees, and woodcutters to outsmart the wolves, bears, and spiders that will cross your path. Strategize and use them wisely to clear the way to grannys house.

Stylish reimagining of the traditional sliding puzzle
60+ brain-teasing levels
Avoid creepy woodland creatures
Customize your character
Collect special bonuses
Unique wood-cut art style

Can you make sure this adventure has a fairytale ending for Little Red?

touchy85's comments:

A Day In The Woods

RetroEpic Software
Genres: Games Puzzle Family Entertainment
$6.49 NZD

Sneak past the big bad wolf, avoid massive spiders and distract bears to solve each level and get Little Red Riding Hood safely to Granny's house.

In A Day in the Woods - a stylish re-imagining of the traditional sliding puzzle game - you plays as Little Red Riding Hoods wispy winged sprite friend. By moving tiles around each board, youll help Little Miss Red avoid scary woodland creatures while collecting flowers and berries along the way. Therell be some friends to help you too, including bunny rabbits, beehives and the local woodcutter.

Play 60 different levels puzzles each with new and increasingly complex problems to solve
Challenge yourself to reach Grannys house under par
Unlock sprite elements to personalise your wispy friend with different wings, flares and trails
Unlock season backdrops that create a different a beautiful atmosphere for your game
Enjoy a game designed specifically for the touch screen device Tap to move each tile
Fall in love with the wood-cut style art and fairy-tale feel of the game

A perfect game for puzzler solvers of all ages

Supported Devices:
  • iPadThirdGen
  • iPodTouchFourthGen
  • iPhone5c
  • iPhone-3GS
  • iPhone6
  • iPhone4S
  • iPadThirdGen4G
  • iPhone6Plus
  • iPhone5s
  • iPad23G
  • iPadMini4G
  • iPadMini
  • iPhone4
  • iPad2Wifi
  • iPhone5
  • iPadFourthGen
  • iPadFourthGen4G
  • iPodTouchFifthGen

Minimum iOS Version: iOS 6.0

Download Size: 108.6MB

04-01-2015, 06:15 AM
Joined: Jan 2015
Posts: 1,616
Gameplay Video

04-01-2015, 08:19 AM
What a genius little idea. Always impressed when developers come up with new mechanics, just when you think it's all been done before, up pops another one.
04-01-2015, 09:39 AM
Joined: May 2013
Posts: 578
Looks good to me.
04-01-2015, 11:02 PM
Looks gorgeous! Downloading.
04-02-2015, 07:56 AM
Joined: Aug 2009
Location: Germany
Posts: 417
Ok, so this will be my second download this week with Pickomino

Now playing: Tokaido, Jaipur, Race for the Galaxy, Potion Explosion, Lanterns, Lotus
Waiting for: Enough time to play through the back catalogue of my recent purchases
04-02-2015, 09:06 AM
Joined: Feb 2013
Location: Belgium
Posts: 308
This one looks great! Anyone knows if it's playable for an adult? It's not too easy?
04-02-2015, 08:11 PM
Joined: Jan 2014
Posts: 770
Gameplay imps? Difficulty? Puzzles fun?
04-02-2015, 10:26 PM
Joined: Jun 2010
Posts: 1,735
I have very mixed feeling with games of this type of path finding mechanics. There is no doubt that the game's presentation looks fantastic. The question is whether gameplay is fun or tedious.

It all depends whether or not the developer used an algorithm to check for optimal solutions. If this is done and the minimum is set from those checks for 3 stars, the game can get brutally difficult if you intend to complete the game perfectly.

The mechanics are not dissimilar to other games that use only four-sided tiles. Here, the tiles are six-sided, increasing much the difficulty of the game.

The problem of this type of path finding games is that there are no good heuristics to locate the optimal paths. Thus, the game relies heavily on trial and errors. If the levels require a lot of moves, the game can get extremely challenge but all for the wrong reasons. This is because it is possible to make a "wrong" move very early on without knowing that it may cost you much later in move counts. Troubleshooting your path to reduce the move counts can be a very daunting (but not fun) challenge.

This is a game that definitely needs some gameplay footage of the later puzzles to see if this is just another tedious trial-and-error path finding title.

Last edited by y2kmp3; 04-03-2015 at 12:14 AM.
04-03-2015, 08:36 AM
Joined: May 2012
Posts: 136
Anyone have impressions to share?