★ TouchArcade is in READ ONLY mode this weekend while we upgrade. Please support us on Patreon.
App description: Beneath the crumbling ruins of the Harbinger Lord's temple, a stairway spirals down into darkness. You are about to enter a limitless, infinitely evil dungeon. On each level, there is a stairway further down, to greater treasures, more terrible monsters.

The hardest realtime roguelike ever.
The dungeon is persistent and uniquely generated.
Each archetype of hero has their own strengths. You can enter as a humble Adventurer for free, or upgrade to the warrior archetypes.
Trade with friendly NPCs.
When you die, your corpse becomes a zombie with your valuable items. If you can find and kill that zombie again, you can get your loot back.
Game Center achievements and leaderboards track your progress.
Virtual d-pad (drag your finger anywhere), and compatible with iCade (ION Audio) controller.
Universal, works on all modern iOS devices.
04-04-2015, 01:20 AM
Ooh, this is the developer of Perilar! I had a lot of fun playing that some time back. I see it was updated in October 2014, so now I need to play it again.

And of course I am downloading Brigand right now, too. Hook me with a good RPG, roguelike, or puzzler, and I'll check out pretty much any game you make. Like, forever.

Will comment on Brigand as soon as I've had a chance to play for a bit.

Last edited by Valentia; 04-04-2015 at 01:23 AM.
04-09-2015, 04:08 AM

I love hearing anyone who got what I was doing in Perilar, and hope Brigand hits the same itch but harder.

Ask me anything.
05-15-2015, 01:00 PM
It looks like it could be fun but the movement is so ridiculously bad you can't play. It would be better turn based then how it is. It's like it stutters or your stuck in a wall all the time..... Oh and don't get me started on hallways! And it didn't do this till I bought the other classes.... At least I don't think it did.... I obviously played it with just the adventurer but I liked it...... So no way it was like this... I would not even dream of walking down a hallway. You get stuck every two steps and half to go backwards just to pull out (hahaha pull out). Anyway, please turn this turn based or fix the movement is what I'm sending in an email today lol