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App description: Please note: Dungeon Crawlers Metal is a high-end game which only works with iPad Air 1, iPad Air 2, iPad Mini 2, iPhone 6, iPhone 6 Plus, and iPhone 5S.
"As good as any of the great games in the genre." - TouchArcade.com
"Dungeon Crawlers is a fantastic Turn-Based Strategy game." - App-Score.com
"Great turn-based combat that makes you think..." - SlidetoPlay.com
"A dungeon crawler that will make you laugh while you loot!" - The App Shack

Take command of the Dungeon Crawlers team as they explore goblin-infested hallways, lava-drenched caverns, and other hostile environs in pursuit of loot, women, and monsters to crush. This stunning next-gen tactical RPG offers brand new content including an arena mode, 10 challenge level maps, and fantastic HD visuals with higher detail models, lighting, ambience and shadows than ever before! Dungeon Crawlers has everything that hardcore RPG and strategy fans love: deep gameplay, unique player characters, a plethora of monstrous creatures, and an intuitive interface.

- AMAZING HD GRAPHICS: Dungeon Crawlers Metal boasts 3D stylized graphics, dynamic lighting, and the latest in visual quality for all new devices.

- TACTICAL TURN-BASED COMBAT: Consider your move and then leap into action, letting lose sword and spell to down your dungeon-dwelling prey.

- UNIQUE CHARACTERS: The entire Dungeon Crawlers team alchemist, druid, warrior, and dwarf are at your command, each with unique skills and abilities.

- EXCITING MULTI-LEVEL DUNGEONS: Explore exciting dungeon levels with beautifully lit environments, deadly monsters, and loads of powerful loot.

- A REAL STORY WITH HUMOR: Not only is there great tactical combat, but theres a real story behind it all too with humor, betrayal, and triumph.

- MULTITUDES OF MONSTERS TO MASSACRE: Battle goblins, skeletons, mummies, oozes, banshees, ogres, and more.

- AWESOME BOSS BATTLES: Throw down against the deadliest of bosses in each chapter, including the wily Goblin King, terrifying Banshee Queen, and the dreaded D. Knight Shyamalan.

- TROPHIES AND ACHIEVEMENTS: Supports Game Center with over a dozen achievements and also boasts in-game collectible trophies (more loot) to show off your dungeon crawling prowess.

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* www.twitter.com/drowningmonkeys
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For more great games from Ayopa Games, visit www.ayopagames.com. We value our customers so please give feedback so we can continue to improve our games for you.

PeteOzzy's comments:


04-08-2015, 05:34 AM
#2
Joined: May 2011
Posts: 1,662
Oh man this looks good.
Plenty of mention of loot so we shall see. But didn't see a mention of much class based or level up tree system at all. Hoping there's good depth here.
Staying tuned for the imps when they come in.

04-08-2015, 06:02 AM
#3
Joined: Aug 2009
Posts: 634
Is this a re-release of the original Dungeon Crawlers for iOS? Or maps/enemies are completely new? Wondering if this is just an upgrade to the graphics with Metal...
04-08-2015, 07:12 AM
#4
Joined: Jan 2012
Location: Philippines
Posts: 22,197
My problem with the first one was that it crashed too often. I hope this is more stable coz im leaning towards getting this.
04-08-2015, 08:54 AM
#5
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,104
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by trystero View Post
Is this a re-release of the original Dungeon Crawlers for iOS? Or maps/enemies are completely new? Wondering if this is just an upgrade to the graphics with Metal...
Wondering exactly the same thing...
04-08-2015, 10:08 AM
#6
Joined: Jun 2009
Posts: 10,966
They should put it in a bundle so people with Dungeon Crawlers get a discount on the new game.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
04-08-2015, 10:38 AM
#7
Joined: Jul 2011
Location: SF, USA and Manchester, UK
Posts: 121
Quote:
Originally Posted by drelbs View Post
They should put it in a bundle so people with Dungeon Crawlers get a discount on the new game.
Dungeon Crawlers Metal has all of the original Dungeon Crawlers game plus a bunch of new content as the description says - arena mode, challenge level maps, and even better visuals, lighting and effects! Dungeon Crawlers Metal is optimized for more recent (ie iOS 8 Metal-supporting) devices, with stability a key focus.
That's not all though - an update to the original Dungeon Crawlers is currently "In Review" with Apple and it will be released as soon as it's approved! This means fans of the original game can update that existing app, or choose to get the new one. Indie developer Drowning Monkeys (www.facebook.com/drowningmonkeysgames) has worked extra hard to ensure all bases are covered for fans old and new.

Thanks for the support everyone, it's really appreciated!
04-08-2015, 10:46 AM
#8
I'm interested but scared. Everytime I get excited for a game like this, it always turns out to have great graphics, lots of loot and random game play. Sounds awesome Eh? Except that great graphics are fine but it's always everything just repeated. Lots of loot means lots of crappy loot that no one would ever keep and you end up keeping the same equipment forever, random game play is because it's the same walls, same monsters, everything is the same, I don't know why they say random if it's actually exactly the same just minor layout changes.... They always looks so good but are always so damned shallow lol.

Sorry shouldn't bitch I suppose. Just hopefully this sucker has some meat to its bones! I know not everyone can release a Siralim or a HoMM3 hahha. I'll probably buy this, after a few imps
04-08-2015, 01:10 PM
#9
Joined: Jan 2012
Location: Philippines
Posts: 22,197
Quote:
Originally Posted by anabolicMike View Post
I'm interested but scared. Everytime I get excited for a game like this, it always turns out to have great graphics, lots of loot and random game play. Sounds awesome Eh? Except that great graphics are fine but it's always everything just repeated. Lots of loot means lots of crappy loot that no one would ever keep and you end up keeping the same equipment forever, random game play is because it's the same walls, same monsters, everything is the same, I don't know why they say random if it's actually exactly the same just minor layout changes.... They always looks so good but are always so damned shallow lol.

Sorry shouldn't bitch I suppose. Just hopefully this sucker has some meat to its bones! I know not everyone can release a Siralim or a HoMM3 hahha. I'll probably buy this, after a few imps
I strongly agree on the loot bit. A lot of devs think loot means random stuff to pick up and sell which is a huge mistake.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
04-08-2015, 03:37 PM
#10
From the Developer...

Hi guys,

I'm Josh from Drowning Monkeys, looking forward to answering all your questions. I'm on my phone right now and just saw this post so I will try to answer all your Q's, And I'll be back later tonight.

First off, to answer the most basic question about what this release is- it is the same game with a ton of gameplay improvements, stability fixes, 8 new challenge maps, and arena mode. The UI has been completely overhauled. The camera has gone from a free floating camera to a 4-angle rotation fixed camera with a near orthographic view. After a lot of tinkering I rea feel like this view gives the best view of the action and best for usability. This game will NOT crash, and if for some reason it does, the auto-save will put you right back where you left off. That being said in my many weeks of testing I did see two crashes, so it's not 100% but close.

Because it was simply a matter of re-compiling, we decided not to leave original buyers out in the cold, and we're bringing all of these updates to the original version, including the content. So if you own the original and don't care for graphical upgrades, give this reboot a shot!

About the loot and depth of play, well, we worked hard to give the loot fun names and give nods to other movies and books, etc. but in general, I like to think of this game as "Tactics Lite". If you've ever played the board game Hero Quest, you'll be right at home here. The game is linear, the battles are preset but carefully crafted so that each encounter takes thought, or introduces new elements to the game (like traps) for the user to get used to.

And that's why we are introducing challenge maps. A great way to get more out of this game and use your loot! I plan on releasing about 20-30 total maps.

Have any more questions? Sound off! Looking forward to your support.